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Angels Fall First
Angels Fall First
ActionIndieSimulation
Strangely Interactive Ltd · Strangely Interactive Ltd·-10%$16.19
Jan 18, 2018 · 103mo ago

Patching up the fleet some more

AI summary2h

A comprehensive update focusing on vehicle and capital ship durability, weapon balancing, AI pathing improvements, and various systemic bug fixes.

Images © Angels Fall First via Steam

Buffs10

  • DK31Charge Shot:Added an alternative firing mode that charges over time to deal significant anti-vehicle damage.Added
  • RIDNow deals shockwave damage around the shot to better hit fast aircraft.PointShockwave
  • MLIMissiles:MLI missiles are now slightly faster.Increased
  • MNLDamage increased by 50%.100%150% %
  • Land VehiclesAll land vehicles received a 1000 HP increase.+1000 HP
  • Capital ShipsCorvettes and destroyers are 2x tougher to reduce warp-exit ambush vulnerability and increase threat to larger ships.1x2x
  • Scrambler SpecScrambler spec now reduces the detection radius of turrets, sensor grenades, and tripmines.Reduced
  • General
    • Increased bullet damage against vehicles by 50%.100%150% %
    • Increased magazine sizes and base damage by approximately 50% for all bomber bomb bay weapons.100%150% %
    • Added HUD icons to warn players of incoming missiles.Added

Nerfs4

  • RIDLock-on time increased to 3 seconds.3s s
  • MLILock-on time increased to 2.5 seconds.2.5s s
  • InfantryInfantry armor and speeds have been tweaked down globally.Decreased
  • Scrambler SpecFixed scrambler spec to add 20% lockon time instead of 30%.30%20% %

Other changes5

  • UDPUDP now uses the double-shot firemode by default for improved efficiency.Double-shot
  • RIDSights:Reduced zoom level on sights to provide a wider field of view.HighLow
  • Land VehiclesRenormalized armor regeneration times for land vehicles.Renormalised
  • InfantryEMP:Removed obscure EMP effects on infantry, such as disabling speed multipliers and sensors.Speed/SensorsRemoved
  • GeneralAI has been tweaked to be sharper across all difficulty levels.Sharper

subjects affected (10)

tap to see balance history

How did this patch land?
🔗
official notes
Angels Fall First · Jan 18, 2018

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Patch history

see all 28

  1. Apollo event ends, small patch drops
    Aug 5, 2019 · 84mo
    +41
  2. Apollo duct tape
    Jul 22, 2019 · 84mo
    1
  3. Update 24 - Apollo 11 Anniversary
    Jul 19, 2019 · 85mo
    +156
  4. Update 23 is live!
    Jun 26, 2019 · 85mo
    +11
  5. Update 22 hotfix #3
    Apr 27, 2019 · 87mo
    +12
  6. Update 22 hotfix #2 AKA we should really number those things more sensibly
    Apr 17, 2019 · 88mo
    +5
  7. Update 22 hotfix
    Apr 10, 2019 · 88mo
    +7
  8. Update 22 is live!
    Apr 7, 2019 · 88mo
    +71

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