
A comprehensive update focusing on vehicle and capital ship durability, weapon balancing, AI pathing improvements, and various systemic bug fixes.
Images © Angels Fall First via Steam
▲Buffs10
- DK31Charge Shot:Added an alternative firing mode that charges over time to deal significant anti-vehicle damage.→Added
- RIDNow deals shockwave damage around the shot to better hit fast aircraft.Point→Shockwave
- MLIMissiles:MLI missiles are now slightly faster.→Increased
- MNLDamage increased by 50%.100%→150% %
- Land VehiclesAll land vehicles received a 1000 HP increase.→+1000 HP
- Capital ShipsCorvettes and destroyers are 2x tougher to reduce warp-exit ambush vulnerability and increase threat to larger ships.1x→2x
- Scrambler SpecScrambler spec now reduces the detection radius of turrets, sensor grenades, and tripmines.→Reduced
- General
- Increased bullet damage against vehicles by 50%.100%→150% %
- Increased magazine sizes and base damage by approximately 50% for all bomber bomb bay weapons.100%→150% %
- Added HUD icons to warn players of incoming missiles.→Added
▼Nerfs4
- RIDLock-on time increased to 3 seconds.→3s s
- MLILock-on time increased to 2.5 seconds.→2.5s s
- InfantryInfantry armor and speeds have been tweaked down globally.→Decreased
- Scrambler SpecFixed scrambler spec to add 20% lockon time instead of 30%.30%→20% %
◆Other changes5
- UDPUDP now uses the double-shot firemode by default for improved efficiency.→Double-shot
- RIDSights:Reduced zoom level on sights to provide a wider field of view.High→Low
- Land VehiclesRenormalized armor regeneration times for land vehicles.→Renormalised
- InfantryEMP:Removed obscure EMP effects on infantry, such as disabling speed multipliers and sensors.Speed/Sensors→Removed
- GeneralAI has been tweaked to be sharper across all difficulty levels.→Sharper
subjects affected (10)
tap to see balance history
Patch history
- The Morning AfterJul 14, 2026 · 1mo
The 'Morning After' update focuses on 1.0 stability, server crash fixes, map navigation overhauls, and initial balance adjustments to vehicles and weapons.
+6−1→ - Apollo event ends, small patch dropsAug 5, 2019 · 86mo
The Apollo anniversary event has concluded, accompanied by a small patch focusing on map objectives, UI fixes, and balance adjustments to capship weapons and corrosion mechanics.
+4−1→ - Apollo duct tapeJul 22, 2019 · 86mo
A small maintenance patch addressing bugs from the Apollo anniversary event, HUD replication issues, and performance optimizations.
−1→ - Update 24 - Apollo 11 AnniversaryJul 19, 2019 · 86mo
Update 24 introduces a major elemental ammo rework, significant defensive balance changes allowing grenades to pass through shields, and an Apollo 11 anniversary event.
+15−6→ - Update 23 is live!Jun 26, 2019 · 87mo
Update 23 introduces significant networking improvements with lag compensation, a complete rework of the spotting system, and synchronized wave respawns to improve team coordination.
+11→ - Update 22 hotfix #3Apr 27, 2019 · 89mo
Hotfix #3 focuses on resolving a major crash, fixing damage scaling for vehicles, and implementing various map collision and cover adjustments.
+1−2→ - Update 22 hotfix #2 AKA we should really number those things more sensiblyApr 17, 2019 · 89mo
Hotfix focusing on server stability, weapon lock reliability, and balancing rail/plasma damage against capital ships and vehicles.
+5→ - Update 22 hotfixApr 10, 2019 · 90mo
Update 22 hotfix focusing on GU34 weapon buffs, mech mobility fixes, and various AI and capital ship stability improvements.
+7→
Related Deals
Gear, keys & collectibles for Angels Fall First
New with tags
New with tagsAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Recently Updated
6

Patch Notes 1.0.58
This patch adds quality-of-life improvements, bug fixes across chapters, and performance/localization improvements for Desktop Explorer, including UI interactions, skip credits, and anti-aliasing tweaks.

STEAM DECK VERIFIED, GEFORCE NOW & PATCH 1.0.11
Steam Deck Verified, GeForce NOW support and numerous quality-of-life and gameplay tweaks including new input options, stability fixes, and item/weapon handling adjustments.


September 2026 Update Notes – Sept 1
A broad stability and progression-focused patch for Mafia: The Old Country, addressing mode transitions, progression rewards, companion behavior, mission progression, visuals stability, UI journal visibility, and UI/icon polish, plus general stability improvements.


Big Ambitions 1.0 Build 3672 - Patch Notes
A large batch of bug fixes across many systems, including UI, gameplay interactions, and stability, with no new gameplay balance changes.

Patch 7.0.7
Patch 7.0.7 introduces a mix of balance tweaks, bug fixes, and QoL/UI improvements across weapons, monsters, and progression systems.

Subnautica 2 Early Access Buddy System Hotfix 1
Hotfix 1 for Subnautica 2 Early Access Buddy System fixes localization, saves, base systems, pathing improvements for Collector Leviathan, AI interactions, inventory sharing, and various stability issues.
Similar Games
6




