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Ascend to ZERO
Ascend to ZERO
ActionRPGStrategy
Flyway Games, Inc. · Flyway Games, Inc., KRAFTON, Inc.·$11.99
Apr 28, 2026 · 4mo ago

Demo Update - April 28

AI summary1mo

A comprehensive quality-of-life update for the demo focusing on gamepad support, UI readability, and new player guidance.

Images © Ascend to ZERO via Steam

Buffs11

  • Gamepad
    • Fixed navigation issues in menus that were previously difficult to use with a gamepad.
    • Gamepad users can now see enemy status effects, allowing for better attack planning.Added
  • UI & UX
    • The equipment preset feature has been improved for better efficiency.
    • Added a dedicated buff/debuff tab to the Avatar information screen for better clarity on active effects.Added
    • Equipping or unequipping gear now shows immediate stat changes, removing the need for manual calculation.Immediate
    • Players can now zoom the camera in and out using the scroll wheel or right analog stick.Added
    • Items purchased from the shop and score shop are now automatically equipped.ManualAuto-equipped
    • Added a scroll function to lengthy tooltips for better readability.Scrollable
    • Rewards are now clearly displayed on the world map and mini-map UI.Added
  • Gameplay SystemsUpgrades from the previous run now automatically load into the next run.Manual/ResetAuto-load
  • BugfixesPolished monster hit detection specifically in Stage 1.

Bug fixes1

  • BugfixesFixed issues regarding enemy spawning and player respawn logic.

Other changes4

  • GamepadDefault gamepad controls have been reorganized to feel more natural.
  • UI & UXAdded a total DPS counter to complement individual weapon trackers.Added
  • Gameplay Systems
    • Added a 'How-to' guide and specific missions to help players understand time-bending and game systems.Added
    • Improved the underlying damage calculations for status effects.

subjects affected (4)

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How did this patch land?
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official notes
Ascend to ZERO · Apr 28, 2026
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Patch history

see all 13

  1. Patch Notes - v1.0.16.0Aug 5, 2026 · 3w

    Revamped leaderboards with difficulty splits, higher max level, and UI tweaks; several stability fixes and known issues noted.

    1
  2. Patch Notes - v1.0.15.0Jul 31, 2026 · 4w

    Introduces the Branding Tech Chip, removes the Piercing Damage Upgrade from the Handbook, and fixes several inventory and Tech Chip visibility bugs.

    +1
  3. Patch Notes - v1.0.13.0 (+v1.0.14.0)Jul 29, 2026 · 1mo

    v1.0.13.0 and v1.0.14.0 focus on significant boss fight rebalancing in later stages, inventory quality-of-life improvements, and various stability and progression bug fixes.

    +71
  4. Patch Notes - v1.0.12.0Jul 23, 2026 · 1mo

    Patch v1.0.12.0 focuses on critical bug fixes for inventory duplication, Tech Chip functionality, and UI stability, while acknowledging several known issues regarding quest progression and stage encounters.

    +1
  5. Patch Notes - v1.0.11.0Jul 22, 2026 · 1mo

    Version 1.0.11.0 focuses on stability and bug fixes, addressing crashes, localization errors, and stat scaling, while temporarily disabling the in-game leaderboard.

    1
  6. Patch Notes - v1.0.10.0Jul 19, 2026 · 1mo

    Patch v1.0.10.0 focuses on critical bug fixes for game progression, crash resolutions for specific weapon builds, and improved item acquisition for Handbook completion.

    +6
  7. Patch Notes - v1.0.9.0Jul 18, 2026 · 1mo

    Patch v1.0.9.0 focuses on critical bug fixes regarding monster spawning, quest progression, and specific item/skill interactions, while documenting several known issues with UI and map collisions.

    +32
  8. Patch Notes - v1.0.8.0Jul 16, 2026 · 1mo

    Patch v1.0.8.0 focuses on resolving critical game crashes during boss fights and documenting several known issues across systems, UI, and gameplay.

    +1

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