
Patch v1.0.8.0 focuses on resolving critical game crashes during boss fights and documenting several known issues across systems, UI, and gameplay.
▲Buffs1
- StabilityFixed a critical issue where the game would crash during or immediately after specific boss fights.
✚Bug fixes10
- Known Issues
- Stage 4:Enemies may fall through the floor in Stage 4, potentially blocking game progress.
- Sealed Diary:Attacking the training dummy with Sealed Diary equipped may deal only 1 damage after the first stun until stunned again.1→
- Weapon Tech Chips:Stacked effects on Weapon Tech Chips may reset when unequipping and re-equipping them.→Reset
- UI:Pressing Tab may cause the UI to malfunction in certain circumstances.
- Movement:Dashing into specific map areas may cause the player to become stuck.→Stuck
- Combat:Damage may not be dealt as intended to enemies in certain circumstances.
- Keybindings:Remapping the Inventory key to Tab may prevent other Tab-related bindings from updating.
- V-Sync:V-Sync feature may not work as intended in specific circumstances.
- Weapons:Weapons may fail to reload as intended in certain circumstances.
- Boss Spawns:Bosses in special encounters may spawn in ways that prevent game progress.
◆Other changes5
- Known Issues
- Slot Module chips:Slot Module chip descriptions currently fail to state which slot they affect.
- Stage 4 Boss:Pausing for too long during the Stage 4 penultimate boss ending cutscene causes dialogue to repeat.
- Time Machine:Resetting Time Machine upgrades via Gabriella may result in saved loadouts becoming unadjustable.
- Auto Equip/Pick Up:Items dropped while Auto Equip is on may become unpickable if the option is subsequently turned off.→Disabled
- Intro Scenes:Intro scenes may not progress as intended in some cases.
subjects affected (2)
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Patch history
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