V4.0.2 focuses on performance optimizations, localization support for modders, and various multiplayer and achievement bugfixes.
▲Buffs2
- GeneralCompleting the game in splitscreen now awards race achievements to all participating players.Player 1 only→All players
- ShapeshiftingShapeshift:Fixed an issue where torches continued to degrade while the player was shapeshifted.Degrading→Not degrading
▼Nerfs1
- Sustained SpellsSustained Spells:Fixed a bug where sustained spells consumed less MP than intended when the casting skill was below 40.Lower→Corrected MP
✚Bug fixes8
- General
- Fixed incorrect victory screens and scores for multiplayer clients in Classic mode.
- Fixed various multiplayer achievement issues, including 'In Greater Numbers' and stat-tracked achievements.
- Fixed an issue where DLC classes would not unlock for all races on DRM-free versions.
- Fixed mouse clicks interfering with gamepad inventory controls in splitscreen mode.
- Fixed lighting issues occurring at specific video resolutions.
- StealthStealth:Fixed the Stealth skillsheet tooltip to display the correct light values.Incorrect→Correct
- Modding
- Fixed the 'Limbs' folder not working correctly for modders.Broken→Fixed
- Fixed the @class= scripting tag not working correctly in multiplayer.Broken→Fixed
◆Other changes3
- GeneralAdded a setting to preload music files to reduce stuttering on later floors, at the cost of higher RAM usage and longer initial load times.→Added
- Modding
- Added main menu and settings text to lang/en.txt to allow for full localization.→Added
- Added support for a 'Fonts' folder to allow modders to add missing text characters.→Added
subjects affected (5)
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Patch history
- V5.0.2 ChangelogApr 3, 2026 · 4mo
V5.0.2 introduces quality-of-life improvements to crafting and map navigation, balances the Bard and Gremlin, adjusts several spell mechanics, and adds new mouse and hotbar control options.
+10−5→ - V5.0.1 ChangelogFeb 3, 2026 · 6mo
V5.0.1 focuses on swimming speed buffs, a significant overhaul to spell leveling and quality-of-life improvements for the Appraisal system.
+11−1→ - V5.0.0 HotfixesJan 31, 2026 · 6mo
A series of hotfixes for V5.0.0 focusing on race stat penalties, weapon balancing, spell interactions, and various stability and achievement fixes.
+5−1→ - 4.3.0 Hotfix Patch NotesOct 25, 2024 · 22mo
A series of hotfixes addressing XP balancing for specific monsters, multiplayer desync, Compendium bugs, and various stability issues.
+1−1→ - 4.2.1 Hotfix Patch NotesMar 8, 2024 · 29mo
A hotfix focusing on achievement progression during events, expanded modding support for textures and translations, and various stability fixes.
+1→ - 4.1.1 Hotfix Patch NotesNov 19, 2023 · 33mo
V4.1.1 Hotfix focuses on Switch compatibility, a new achievement-related command, and critical fixes for Automaton lava interactions and crashes.
+1−2→ - Quality of Death - Pre-Release Update: 4.0.1Aug 1, 2023 · 37mo
Pre-release update 4.0.1 focusing on modding restoration, gamepad quality-of-life improvements, and various bug fixes.
+9→ - Quality of Death Beta Pre-Release - 4.0.1 Patch NotesJun 30, 2023 · 38mo
The 4.0.1 Beta update focuses on extensive UX improvements, quality-of-life settings, stealth mechanic adjustments, and various bug fixes in preparation for the Quality of Death update.
+8−1→
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