PatchDiff
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Barony
Barony
ActionAdventureIndie
Turning Wheel LLC · Turning Wheel LLC·$19.99
Apr 3, 2026 · 4mo ago

V5.0.2 Changelog

AI summary1mo

V5.0.2 introduces quality-of-life improvements to crafting and map navigation, balances the Bard and Gremlin, adjusts several spell mechanics, and adds new mouse and hotbar control options.

Buffs10

  • Tinkering
    • Reduced the Tinkering skill requirement for certain craftables to 0, making them more accessible.100
    • lockpicking:Lowered the lockpicking requirement for early game Iron/Bronze treasure rooms to ease early progression.4540
  • Gremlin
    • Vandal:Gremlins now gain Vandal points when armor breaks via Destroy Armor or cursed Repair scrolls.Added
    • Vandal:Increased the amount of Vandal points gained on Boss stages.Increased
  • SalamanderStone:Fixed the Stone effect to correctly mention immunity to all damage, not just melee.meleeall
  • General
    • Workbenches and Cauldrons are now highlighted with light blue circles on the minimap once discovered.Highlighted
    • Hotbar Quickcast:Added a Hotbar Quickcast option to allow casting spells without needing to 'Ready' them first.Added
    • Mouse Events Limit:Added a limit to mouse motion events per frame to prevent disorienting camera swings during game stutters.Added
    • Server Performance:Improved server performance by removing lingering vacant items when clients use items.Improved
  • ShadowMimic Other:Shadows now gain 20% of the stat difference if the target's STR or DEX is higher during a mimic attempt.20% diff

Nerfs5

  • BardBard's Rapier:Reduced the critical damage bonus of the Bard's Rapier.50%25% %
  • Spells
    • Abundance:Abundance now costs MP per proc and fixed an issue where level ups did not occur.per proc MP
    • Divine Zeal:Lowered the power scaling for the Divine Zeal spell.Lowered
    • Blood Waves:Reduced the intelligence multiplier for Blood Waves damage calculation.43
    • Fire Sprite:Increased the attack delay for Fire Sprites, making them attack slightly slower.3x2x delay

Other changes3

  • BardInstruments:Instruments now consume a percentage of Max MP per cycle instead of a flat value, reducing early game costs.3 MP3% Max MP MP
  • Salamander
    • Breathe Fire:Added detailed notes to the Breathe Fire tooltip regarding how MP cost scales with Max MP.
    • Corrected the tooltip to show the effective hunger rate is 35%.25%35% %

subjects affected (7)

tap to see balance history

How did this patch land?
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official notes
Barony · Apr 3, 2026

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Patch history

see all 26

  1. V5.0.1 ChangelogFeb 3, 2026 · 6mo

    V5.0.1 focuses on swimming speed buffs, a significant overhaul to spell leveling and quality-of-life improvements for the Appraisal system.

    +111
  2. V5.0.0 HotfixesJan 31, 2026 · 6mo

    A series of hotfixes for V5.0.0 focusing on race stat penalties, weapon balancing, spell interactions, and various stability and achievement fixes.

    +51
  3. 4.3.0 Hotfix Patch NotesOct 25, 2024 · 22mo

    A series of hotfixes addressing XP balancing for specific monsters, multiplayer desync, Compendium bugs, and various stability issues.

    +11
  4. 4.2.1 Hotfix Patch NotesMar 8, 2024 · 29mo

    A hotfix focusing on achievement progression during events, expanded modding support for textures and translations, and various stability fixes.

    +1
  5. 4.1.1 Hotfix Patch NotesNov 19, 2023 · 33mo

    V4.1.1 Hotfix focuses on Switch compatibility, a new achievement-related command, and critical fixes for Automaton lava interactions and crashes.

    +12
  6. V4.0.2 - Performance, Full Translation Support and HotfixesSep 25, 2023 · 35mo

    V4.0.2 focuses on performance optimizations, localization support for modders, and various multiplayer and achievement bugfixes.

    +21
  7. Quality of Death - Pre-Release Update: 4.0.1Aug 1, 2023 · 37mo

    Pre-release update 4.0.1 focusing on modding restoration, gamepad quality-of-life improvements, and various bug fixes.

    +9
  8. Quality of Death Beta Pre-Release - 4.0.1 Patch NotesJun 30, 2023 · 38mo

    The 4.0.1 Beta update focuses on extensive UX improvements, quality-of-life settings, stealth mechanic adjustments, and various bug fixes in preparation for the Quality of Death update.

    +81

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