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GeneralQoL · System · UI · Bugfixes · Multiplayer · Bugfix · Achievements · Settings · Technical · Balance · Economy · Progression · Combat · Engine · Stability · Localization · AI
23 patcheslast touched 2mo ago▲ +35

Power trajectory

Up = buffed, down = nerfed
0+35Jul 10, 2015Apr 3, 2026Jul 10, 2015 — Barony v1.0.5 +0 / -0 (cum 0)Aug 2, 2015 — 1.0.6 Patch Notes +1 / -0 (cum +1)Feb 16, 2016 — Barony v2.0.0 - Cursed Edition Patchnotes +1 / -0 (cum +2)Feb 24, 2016 — Barony v2.0.1 patch notes +0 / -0 (cum +2)Mar 3, 2016 — Hotfix 2016-03-02 +0 / -0 (cum +2)Mar 15, 2016 — Barony v2.0.2 Release +1 / -0 (cum +3)Jun 26, 2016 — Barony v2.0.3 BETA Release +3 / -0 (cum +6)Oct 25, 2016 — Barony v2.0.4 Release +2 / -0 (cum +8)Dec 18, 2017 — Barony V3.0.0 BETA Changelog +3 / -1 (cum +10)Mar 26, 2018 — Barony: Blessed Addition and the Extended Soundtrack! LAUNCH HYPE! +7 / -0 (cum +17)Feb 10, 2019 — Barony V3.2.3 - The Alchemy Update OPEN BETA! +2 / -0 (cum +19)Dec 27, 2019 — Patch Notes: Tinkers & Archers 3.3.0 Update; Legends & Pariahs +1 / -2 (cum +18)Nov 6, 2022 — Quality of Death Beta: Hotfix - 2022.11.06 [Achievements Enabled!] +1 / -0 (cum +19)May 16, 2023 — Quality of Death Beta - V3.9.1 Hotfix 1 +0 / -0 (cum +19)Jun 30, 2023 — Quality of Death Beta Pre-Release - 4.0.1 Patch Notes +2 / -0 (cum +21)Aug 1, 2023 — Quality of Death - Pre-Release Update: 4.0.1 +5 / -0 (cum +26)Sep 25, 2023 — V4.0.2 - Performance, Full Translation Support and Hotfixes +1 / -0 (cum +27)Nov 19, 2023 — 4.1.1 Hotfix Patch Notes +1 / -0 (cum +28)Mar 8, 2024 — 4.2.1 Hotfix Patch Notes +1 / -0 (cum +29)Oct 25, 2024 — 4.3.0 Hotfix Patch Notes +0 / -0 (cum +29)Jan 31, 2026 — V5.0.0 Hotfixes +0 / -1 (cum +28)Feb 3, 2026 — V5.0.1 Changelog +3 / -0 (cum +31)Apr 3, 2026 — V5.0.2 Changelog +4 / -0 (cum +35)
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Patch history

  1. Apr 3, 2026·V5.0.2 Changelog+4
    • 🛠QoLminimapHighlighted

      Workbenches and Cauldrons are now highlighted with light blue circles on the minimap once discovered.

      Workbenches/Cauldrons

    • NewHotbar QuickcastcastingAdded

      Added a Hotbar Quickcast option to allow casting spells without needing to 'Ready' them first.

      New control option

    • NewMouse Events Limitcamera motionAdded

      Added a limit to mouse motion events per frame to prevent disorienting camera swings during game stutters.

      Anti-stutter

    • 🎯BehaviorServer Performanceinventory iterationImproved

      Improved server performance by removing lingering vacant items when clients use items.

      Client inventory fix

  2. Feb 3, 2026·V5.0.1 Changelog+3
    • 🐛Bug fixAchievements

      Fixed achievements being disabled on Mac platforms.

      bugfix

    • 🐛Bug fixNetworking

      Fixed desync issues between Windows and Mac/Linux users in the Cockatrice Lair.

      bugfix

    • 📊NumericSigil/Divine FortressIncreased

      Increased the frequency of leveling events for Sigil and Divine Fortress.

      numeric

    • 🐛Bug fixPreservemana cost2x MP MP

      Fixed tooltip and cost for Preserve spell; preserving Magic Reflection items now correctly costs 2x MP.

      bugfix

    • 🐛Bug fixGreaseskill upsNoneFixed

      Fixed a bug where the Grease spell was not awarding skill level increases.

      bugfix

    • 🐛Bug fixSpirit Weapon/SporesaggroAggro casterFixed

      Fixed an issue where Spirit Weapon and Spores caused Spirits to aggro the caster.

      bugfix

  3. Jan 31, 2026·V5.0.0 Hotfixes-1
    • 🐛Bug fixAuto Appraisal

      Auto Appraisal now correctly accounts for previous progression when determining the next item to appraise.

      Fixed progression tracking

    • 🎯BehaviorBackstab

      Fixed a bug where rooted enemies were incorrectly receiving backstab damage while still in combat.

      Rooted enemies no longer take backstab damage

    • 🐛Bug fixMultiplayer Equipment

      Fixed an issue where multiplayer clients would retain equipment from a previous run after restarting the game.

      Fixed equipment retention

    • 🛠QoLTutorialsUpdated

      Updated the tutorials for Appraisal and Magic for better clarity.

      Appraisal and Magic updates

    • NewRollback Branch4.3.2

      Added a rollback branch (4.3.2) to allow crossplay with platforms that haven't received the V5.0.0 update yet.

      Crossplay support

    • 🎯Behaviorbreakables

      Fixed desynchronization issues with breakable objects in online multiplayer.

      Fixed desync

    • 🐛Bug fixstability

      Fixed a crash on Steam Deck and Linux when switching Compendium tabs.

      Fixed crash

    • 🛠QoLdeathboxes

      Fixed colorblind mode player deathboxes displaying the wrong color.

      Fixed color

    • 🎯Behaviorachievement progressionEnabled

      Five new leaderboard-specific achievements can now be progressed while playing the weekend Challenge Event.

      Leaderboard achievements now progress during Challenge Events

    • 🛠QoLUI promptAdded

      Added a prompt when selecting locked race/class combinations to notify the player which achievement is required to unlock them.

      Clarification on locked combinations

  4. Nov 19, 2023·4.1.1 Hotfix Patch Notes+1
    • Otherversion4.1.04.1.1

      Updated game version to 4.1.1 to ensure compatibility with the Nintendo Switch version.

      Compatibility update

    • Newcommand/pennilessmode

      Added /pennilessmode command, allowing players to disable gold pickup to make the penniless achievement easier to obtain.

      QoL for achievement hunters

    • 🐛Bug fixaudio

      Fixed an issue where the 'WELCOME TO YOUR DOOM' message did not play correctly.

      Audio fix

    • 🐛Bug fixeditor sprite

      Fixed the signal timer sprite in the editor drawing incorrectly.

      Visual fix

    • 🐛Bug fixmagic skill sheet

      Removed unobtainable spells 'Ghost Bolt/Weakness' from the Magic skill sheet at max level.

      UI cleanup

    • 🐛Bug fixachievementGoatman polymorphTrue Goatman

      Fixed the 'Bottlenosed' achievement so it only triggers for true goatmen, not those polymorphed into them.

      Achievement logic fix

    • 🐛Bug fixghosts

      Fixed a bug where player ghosts remained in the world after a player disconnected.

      Cleanup fix

    • 🐛Bug fixBlindfold of Telepathyviewport effectAll viewportsSingle viewport

      Fixed the Blindfold of Telepathy effect in splitscreen so it no longer affects other players' viewports.

      Splitscreen fix

    • 🐛Bug fixstability

      Fixed a rare crash occurring when using teleporter tinkered traps.

      Crash fix

    • NewPreload Music FilesAdded

      Added a setting to preload music files to reduce stuttering on later floors, at the cost of higher RAM usage and longer initial load times.

      Performance

    • 🎯BehaviorEnd-game race achievementsPlayer 1 onlyAll players

      Completing the game in splitscreen now awards race achievements to all participating players.

      Multiplayer

    • 🐛Bug fixVictory screens

      Fixed incorrect victory screens and scores for multiplayer clients in Classic mode.

      Bugfix

    • 🐛Bug fixAchievement tracking

      Fixed various multiplayer achievement issues, including 'In Greater Numbers' and stat-tracked achievements.

      Bugfix

    • 🐛Bug fixDLC Class Unlocks

      Fixed an issue where DLC classes would not unlock for all races on DRM-free versions.

      GOG/DRM-free

    • 🐛Bug fixSplitscreen Controls

      Fixed mouse clicks interfering with gamepad inventory controls in splitscreen mode.

      Bugfix

    • 🐛Bug fixCamera Lighting

      Fixed lighting issues occurring at specific video resolutions.

      Bugfix

    • 🛠QoLSettings confirmationAdded

      Added a confirmation prompt when exiting settings to prevent accidental loss of changes.

      Added confirmation dialogue when Discard & Exit pressed in the Settings menu

    • 🛠QoLpathfinding

      Ongoing optimizations to pathfinding for better overall game performance.

      Continued performance improvements to pathfinding

    • 🛠QoLTutorial 1Added

      Tutorial 1 now clearly notifies the player upon completion.

      Tutorial 1 now provides a prompt on completion

    • 🎯BehaviorInventoryitem droppingLimitedExpanded

      Keyboard players can now drop items via drag or shift-click while interacting with chests or alchemy menus.

      On keyboard control, players are now allowed to drop items via dragging/shift clicking items in the inventory when a chest or alchemy menu is open

    • 🎯BehaviorInventoryaction availabilityBlockedAllowed

      Players can now defend, sneak, or cast spells while the inventory is open, provided the keys aren't bound to modifiers.

      On keyboard control, players may defend/sneak/cast spells when inventory is open

    • Newname listsAdded

      Expanded the pool of randomized names for players and NPCs.

      Added hundreds of new names to the randomized player and NPC name lists

    • 🐛Bug fixstabilityCrashes/DesyncsFixed

      Resolved rare crashes and desynchronization issues occurring during level transitions across all platforms.

      Fixed rare crash on level change on Mac/Linux/Steam Deck and rare desync on level change on Windows

    • NewCrosshairsAdded

      New crosshair customization options added to General Settings.

      Added 12 options and opacity adjustment to general settings.

    • NewEnemy Health BarAdded

      Players can now scale down the size of enemy health bars.

      Added scaling option to reduce size.

    • 🔁ReworkHotbarFixedRebindable

      Hotbar slots are now fully rebindable, improving accessibility for keyboard users.

      Slots are now rebindable on keyboard with glyph support.

    • 📊NumericSavegames10100

      Maximum number of savegames increased from 10 to 100.

      Increased max savegame count.

    • 🎯BehaviorLobby BrowserVisible

      Private lobbies are now visible in the browser to show overall multiplayer activity.

      Private lobbies now show to highlight activity.

    • OtherLinux buildUbuntuSteamOS

      Linux build now targets SteamOS instead of Ubuntu; Crossplay is currently unavailable on native Linux (use Proton).

      system

    • 🐛Bug fixstability

      Fixed crashes caused by cutscenes.

      bugfix

    • ✂️RemovedHDR toggleAvailableRemoved

      Removed HDR toggle temporarily due to unintended behavior when disabled.

      removed

    • 🎨VisualexplosionsBrightLess Bright

      Reduced the brightness of explosions.

      visual

    • 🐛Bug fixinteractables

      Fixed interactables not being highlighted while in range when the player is blind.

      bugfix

    • 🐛Bug fixlever prompt

      Fixed the lever Activate/Deactivate prompt not updating correctly when toggled.

      bugfix

    • NewNPC nametagsAdded

      Named NPCs now have in-world nametags visible to their leader.

      new

    • 🎯Behaviorexit placement

      Exits will no longer appear behind breakable walls if that wall is the only path to the exit.

      behavior

    • 🎯BehaviorAchievementsDisabledEnabled

      Achievements have been re-enabled, allowing players to earn them again.

      Achievements are now earnable as normal.

    • 📊NumericOpenGL RequirementHigher3.3

      Reduced OpenGL requirement to 3.3, potentially fixing white screen and critical errors for older graphics cards.

      Lowers hardware barrier for entry.

    • 🐛Bug fixDoor Generation

      Fixed an issue where some doors and gates were generating too close to each other.

      Fixes map layout issues.

    • 📊Numericmana regeneration1 every 3s1 every 2s MP/s

      Maximum base mana regeneration increased.

      numeric

    • 📊NumericSpeed status+10 DEX+5 DEX DEX

      Speed effect provides less DEX but now halves weight in movement calculations, making it more consistently noticeable.

      numeric

    • 🎯BehaviorRing of Warningmap-wideAoE

      Warning effect changed from map-wide to a large area of effect.

      behavior

    • NewGame ModeLife+1 Life

      Added a game flag that gives every player an Amulet of Lifesaving at spawn.

      Disables achievements

    • NewGame ModeInventoryDrop on deathKeep Inventory

      Added a multiplayer flag to keep inventory upon death.

      Multiplayer only, -50% score

    • 🛠QoLUIStatus IconsAdded

      Added active status effect icons next to sustained spells UI for better clarity.

      Blinks when < 5s left

    • 🛠QoLperformance

      Optimized the game loop to significantly improve overall performance.

      Optimized game loop for massive performance improvements.

    • 🎯Behaviormonster pathing

      Adjusted monster pathing to improve performance, though monsters may now stick to map edges more often.

      Monsters use smaller path choices on map perimeters.

    • 📊Numerichunger tick rateReduced

      Reduced hunger countdown tick rate in larger multiplayer groups to compensate for split loot.

      Reduced for 3-4 player multiplayer.

    • 📊Numericappraisal timeReduced

      Reduced appraisal times in larger multiplayer groups to compensate for split loot.

      Reduced for 3-4 player multiplayer.

    • 🎯Behaviorfurniture interactionAdded

      Monsters will now attempt to destroy furniture if it obstructs their path to the player.

      Monsters now destroy furniture in their path.

    • 🛠QoLDominatetooltipAdded

      Added a tooltip to the Dominate spell to clarify that there is an extra mana cost beyond the base cost.

      Hints at extra mana cost.

    • 🔁Reworkshop/chest lootScaled

      Shopkeeper and chest inventories now scale with dungeon level, introducing higher tier gear like crystal while reducing basic gear in deep levels.

      Higher tier gear appears deeper in dungeons.

    • Newblessed gearAdded

      Shopkeepers can now sell blessed gear after level 18; Expert appraisers can identify these items via green highlights.

      Available in shops past level 18.

    • 🛠QoLitem stackingAdded

      Items purchased from shops will now automatically attempt to stack if possible.

      Bought items now attempt to stack.

    • 🎯Behaviorsavegame deletionAny crashAll players dead

      Multiplayer savegames are now only deleted when all players die, preventing accidental loss due to a single player crashing.

      Prevents loss of save due to individual crashes.

    • 🛠QoLlobby infoAdded

      Steam lobbies now display version information for better compatibility checking.

      Shows version info.

    • Newmapseed commandAdded

      Added the /mapseed command to allow players to print the current map's seed.

      /mapseed prints current seed.

    • 🔁Reworkattribute growthRandom 3Weighted

      Replaced random attribute gains on level up with weighted growth based on the player's class.

      Class-based growth

    • NewsneakingAdded

      Added sneaking mechanic which reduces monster vision and grants vision bonuses based on proficiency.

      Block key with no offhand

    • Newbackstab/flankingAdded

      Added backstab and flanking mechanics that grant bonus damage when hitting targets from behind.

      Positional damage

    • 🔁Reworkmana regenINT onlyINT + Spellcasting

      Mana regeneration now scales with both the Intelligence attribute and Spellcasting proficiency.

      Hybrid scaling

    • 🔁ReworkresistancesFlat/No stackDiminishing

      Multiple sources of Magic Resist and HP/MP Regen now stack with diminishing returns.

      Diminishing returns

  5. Oct 25, 2016·Barony v2.0.4 Release+2
    • Newright click protectionAdded

      Added a right-click protection option to prevent accidental item selection in inventories.

      QoL

    • 🎨Visualitem background colorsAdded

      Items now have background colors to indicate status: yellow for unidentified, green for blessed, and red for cursed.

      Clarity

    • 🎯Behaviorinventory dropShift-Left Click

      Players can now drop items quickly by Shift-left clicking them in the inventory.

      QoL

    • Newauto appraiseAdded

      Added an auto appraise option to streamline item identification.

      QoL

    • 🛠QoLname inputAuto-fill

      The game now saves and automatically fills the last-used character name.

      QoL

    • NewcommandsAdded

      Added /startfloor and /splitscreen (test) commands.

      Utility

    • 🎯BehaviorkeybindingsDefaulted

      Game now assigns default keybindings if the config file is missing any.

      Stability

    • 🔁ReworkengineCC++

      The game has been officially ported from C to C++ for better maintainability and performance.

      Internal port

    • 🐛Bug fixstability

      Fixed multiple occasional crashes related to player death, collision code, and shopkeeper trading.

      Crash fixes

    • NewinputAdded

      Added the ability to bind mouse buttons and configurable Attack/Use inputs.

      Input binding

    • 📊Numericgame speedfps < 30fps < 10

      Game speed now only slows down when FPS drops below 10, preventing premature slowdowns at 30 FPS.

      Speed scaling

    • 🔁ReworknetworkingMultithreaded

      Steamworks packet handling is now multithreaded for improved network performance.

      Steamworks

  6. Mar 15, 2016·Barony v2.0.2 Release+1
    • 🔁Reworktext encodingUTF-8

      Converted 99% of in-game text to UTF-8 standard to enable multi-language translations.

      localization

    • Newfont systemTTF

      Implemented bundled TTF fonts to support diverse character sets for languages like Japanese, Hungarian, and Korean.

      localization

    • Newappraisal methodShift+Right Click

      Players can now appraise items directly from the inventory using Shift+Right Click.

      QoL

    • 🐛Bug fixstability

      Fixed several crashes related to text buffer overflows, map generation, and failing to sustain spells.

      bugfix

    • 🐛Bug fixachievement trackingBrokenWorking

      Fixed the 'Not a Team Player' achievement so it now triggers correctly.

      bugfix

    • 🐛Bug fixconfig loadingBrokenWorking

      Fixed an issue where custom language files were not loading when specified in the configuration.

      bugfix

  7. Mar 3, 2016·Hotfix 2016-03-02
    • 🐛Bug fixsave game deletion

      Fixed an issue where save games were not being deleted upon ending the game.

    • 🐛Bug fixMail Scrollstability

      Fixed occasional game crashes that occurred when reading mail scrolls.

    • 🐛Bug fixFiresynchronization

      Fixed a multiplayer desync issue where fire would cause objects to be out of sync between players.

    • 🐛Bug fixstability

      Resolved random crashes likely caused by the save game deletion failure.

    • 🐛Bug fixblindfold model

      Fixed the broken visual model for the blindfold.

    • 🐛Bug fixstability

      Fixed various crashes, including a specific crash on startup for Linux users.

    • 🐛Bug fixnetworking

      Fixed several client-side issues including spectator cameras, monster summons, and visual artifacts (green spheres) on humans.

    • 🐛Bug fixdeath state

      Resolved numerous bugs that occurred specifically when clients died.

    • NewDRM-free versionAdded

      The DRM-free version of the Cursed Edition is now available for Humble Bundle users on Windows and Linux.

    • NewMatchmakingAdded

      Integrated Steamworks lobbies and matchmaking for easier multiplayer setup.

      Steam integration

    • 🎯BehaviorAI Behavior

      Intelligent creatures now strafe at range, ranged enemies keep distance, and wounded creatures may retreat.

      AI Overhaul

    • 🔁ReworkXP Distribution

      XP is now divided among players within line of sight of each other.

      XP logic change

    • 📊NumericFrame Rate60 fps fps

      Game frame rate is now fixed to 60 fps.

      Performance lock

    • 📊NumericFOV65 degrees

      Raised the default Field of View (FOV) to 65.

      Visual improvement

  8. Aug 2, 2015·1.0.6 Patch Notes+1
    • 🐛Bug fixHerx boss room

      Fixed an exploit in the Herx boss start room.

      fixed exploit

    • 🔊Audiochat audioAdded

      Sending and receiving chat messages now triggers an audible ping sound.

      audible ping sound

    • 🐛Bug fixFOV performance

      Removed the performance penalty when playing with a Field of View other than 50.

      fixed penalty for FOV other than 50

    • 🐛Bug fixMac compatibility

      Fixed backspace functionality and fullscreen bugs specifically for Mac users.

      fixed backspace and fullscreen

  9. Jul 10, 2015·Barony v1.0.5
    • 🐛Bug fixmouse sensitivity

      Fixed broken mouse sensitivity when mouse smoothing is enabled.

    • 🎯Behaviorinput fidelity

      Tweaked mouse input code to improve overall input fidelity.

    • NewFOVAdded

      Added a custom Field of View (FOV) option to the video settings menu.

    • Newresolution1366x768

      Added 1366x768 to the list of default supported resolutions.

    • 🛠QoLeditor layout

      Improved editor layout with larger icons and better grid conformity for textures and sprites.

    • Newhotbar auto-fillOptional

      Added an option to disable the automatic filling of the hotbar.

    • 🐛Bug fixSteam connectivity

      Fixed an issue where Steam users were required to be online to start the game.

    • 🐛Bug fixachievements

      Fixed several achievements that were not unlocking properly.

    • 🐛Bug fixstability

      Fixed crashes occurring when pressing 'Accept' in the options menu on certain setups and when entering the swamp on Mac.

    • 🎨VisualVisualsPlanned Overhaul

      Announced a future artistic facelift to increase texture resolution and unify the visual art style.

    • NewSummoningPlanned Expansion

      Announced a future expansion focusing on the magical art of summoning monsters.