A broad set of quality-of-life fixes and UI polish for EA 0.6 Preview Build 2696, addressing UI overlays, map interactions, factory outputs, and various world interactions.
◆Other changes34
- Burger questBurger quest hype now properly triggers when a planned burger event exists.
- PedestriansDrunk pedestrians bottles no longer appear twice as large.twice→normal
- Fast forwardDisabled fast forwarding in outdoor activities to ensure pacing.
- Cash register overlayFixed issues with cash register overlay display.
- Overlay requirementsFixed overlay requirements overlapping with checkboxes.
- Show All Overlays keybindingRemoved Show All Overlays keybinding.
- Floor lamp recolorFixed being unable to recolor floor lamp.
- Pinecone lamp recolorFixed being unable to recolor lamp pinecone.
- Item highlightingFixed items highlighting when overlays are disabled.
- Vehicle overlay on CityMapFixed overlay of vehicle being driven not showing on CityMap.
- Interior Designer time resetFixed Interior Designer time resetting when closing Time Of Day panel.
- Decorative producers in AI businessesFixed AI business overlay showing $0 price for decorative producers.
- Factory outputsAligned timing/speed of factory Output Station to match Input Station.
- Gas Station overlayFixed weird spacing on Gas Station overlays.
- Bank/Finance UI and labelsFixed white plane on parking entrances.
- 12th Street diagnosticsFixed 8 12th Street drive-in exit rotation; 6th Ave / 1st St sideways vehicle collisions corrected.
- Logistics forkliftFixed Manhattan Movers forklift reacting to physics.
- Text/localizationFixed some text/localization issues.
- Interior Designer promptsAdded more clarity to Interior Designer 'Are you sure?' prompts.
- Factory Output StationAdjusted output timing to match input station; improved synchronization.→Corrected
- Total Produce storeFixed backward signs in Total Produce store.
- Objectives UIFixed Objective UI not updating when you assign employees.
- Furniture deliveries refundRefunded furniture deliveries if scheduled after you terminate a building.
- IRS counterFixed issues with IRS counter.
- Mr. Ternity dialogFixed Mr. Ternity not responding until you close the dialog.
- Shift timing on SundayFixed bug where you can't start shift early on a Sunday.
- Subway inventoryInventory is hidden now on the subway to prevent dropping it there.
- Warehouse accessFixed issue allowing you to drive into a warehouse that has service scheduled.
- Office capacityFixed offices having more customers than the building limit.
- Wall Product SignFixed issue blocking Wall Product Sign from being assigned.
- H3 collidersFixed H3 colliders so you don't fall through the world.
- Vehicle collisionsFixed sideways vehicle collisions on 6th Ave / 1st St.
- Business listsFixed gap in business lists that show unassigned businesses.
- Output Station missing buttonFixed missing 'Manage Storage' button on Output Station.
subjects affected (34)
tap to see balance history
- Burger quest1
- Pedestrians1
- Fast forward1
- Cash register overlay1
- Overlay requirements1
- Show All Overlays keybinding1
- Floor lamp recolor1
- Pinecone lamp recolor1
- Item highlighting1
- Vehicle overlay on CityMap1
- Interior Designer time reset1
- Decorative producers in AI businesses1
- Factory outputs1
- Gas Station overlay1
- Bank/Finance UI and labels1
- 12th Street diagnostics1
- Logistics forklift1
- Text/localization1
- Interior Designer prompts1
- Factory Output Station1
- Total Produce store1
- Objectives UI1
- Furniture deliveries refund1
- IRS counter1
- Mr. Ternity dialog1
- Shift timing on Sunday1
- Subway inventory1
- Warehouse access1
- Office capacity1
- Wall Product Sign1
- H3 colliders1
- Vehicle collisions1
- Business lists1
- Output Station missing button1
Patch history
- →Big Ambitions 1.0 Build 3672 - Patch NotesSep 1, 2026 · 13h
A large batch of bug fixes across many systems, including UI, gameplay interactions, and stability, with no new gameplay balance changes.
- →EA 0.11 Build 3542 - Patch NotesJul 7, 2026 · 1mo
A stability and QA-focused patch adding crash reporting and input handling improvements, with numerous fixed issues related to in-game procedures and UI, plus localization and data display refinements.
- →EA 0.11 Build 3540 - Patch NotesJun 25, 2026 · 2mo
Bug fixes focusing on vehicle storage interactions, repair station behavior, tax warning messaging, and loading issues.
- →EA 0.11 Build 3538 / 3539 - Patch NotesJun 23, 2026 · 2mo
Changelog focuses on localization fixes, quality of life improvements, and numerous bug fixes across factories, markets, scooters, conessions, and staff management in Big Ambitions version EA 0.11 build 3538/3539.
- →EA 0.11 Build 3537 - Patch NotesJun 19, 2026 · 2mo
Changelog focuses on stability and localization fixes, plus ongoing GE Force Now issue investigation with a general note of patch ETA.
- →EA 0.11 Preview Build 3530 / 3532 / 3534 - Patch NotesJun 15, 2026 · 2mo
Patch notes for EA 0.11 Preview Build 3530/3532/3534 fix several QA issues including English text, mod/blueprint issues, vehicle-enter pause bug, and UI strings, plus cosmetic/logo icons.
- EA 0.11 Preview Build 3527 / 3528 - Patch NotesJun 11, 2026 · 2mo
This patch focuses on a large collection of bug fixes across gameplay systems, UI text, and quality-of-life issues, including item rotation save fixes, blueprint filters, and various miscellaneous stability improvements.
+10→ - EA 0.11 Preview Build 3523 - Patch NotesJun 5, 2026 · 2mo
EA 0.11 Preview Build patch adds quality-of-life fixes, bug fixes, and new content like Energy Drinks, with several stability and UI improvements.
+4−1→
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