Patch focuses on numerous bug fixes across logistics, UI, visuals, and gameplay stability in EA 0.10 Preview Build 3451, with improvements to installation, factory operations, and general quality-of-life.
✚Bug fixes24
- Installation FirmInstallation firm bug causing inability to install default blueprints or compatibility blueprints is fixed, allowing installation to proceed normally.→Fixed
- SFX Audio SlidersSFX slider changes now correctly affect factory machine sounds.
- Factory UI
- Multiple workstation overview clicks no longer fail to refresh the Factory UI.
- Produce up to:"Produce up to" input now remains as entered, avoiding resets to 4-digit default.
- Factory CostsCosts shown for factory items now reflect each item's cost rather than the final product's cost.
- Factory LogisticsWarning about failing to meet deliver-up targets is suppressed to avoid false alerts during normal operation.
- Outdated LogisticsLogistics lists no longer show outdated items, reducing confusion.
- Logistics DeliveriesDelivery operations in logistics now function reliably without sporadic failures.
- Wholesale ContractsOvertaken businesses no longer retain wholesale contracts; cancellations now apply correctly.
- Rivals AppCinemas and theaters now appear in the rivals app as expected.
- Cinemas / Theaters
- Theater:Theater stairs navigation corrected to improve movement flow.
- Theaters no longer allow 24/7 operation; opening hours are enforced.
- New Business FlowStarting a new business now properly advances the intended screen sequence.
- Display ShelvesDisplay shelves UI clutter reduced by removing erroneous elements in Blueprint Creator mode.
- Vehicle SpawningMoving service no longer duplicates or breaks vehicles during operations.
- Parking StructureAbove-ground parking structures render correctly again.
- NightclubsNightclub customer spawns in player-owned venues are restored.
- Shelves CapacityDrinks shelves capacity restored to the intended 50 items.
- PalletsPallets blocking warehouse access at a specific location fixed.
- Ceiling LightsCeiling light UI now responds correctly to hover/click interactions.
- Display Shelves (Blueprint Creator)Unnecessary UI elements removed from Blueprint Creator display shelves.
- Wall Corner PaintingPainting limitations in theater corners corrected; some corners can no longer be painted.
- Pedestrian Spawns
- Pedestrian spawn logic corrected to prevent midnight errors outside nightclubs.
- Pedestrian spawning density moderated to prevent overcrowding and pathing issues.
◆Other changes2
- Installation FirmStability around the installation flow improved; users are encouraged to report lingering problems.→Improved
- Cinemas / TheatersAt least one cinema or theater remains available for player use after changes.
subjects affected (21)
tap to see balance history
- Installation Firm2
- SFX Audio Sliders1
- Factory UI2
- Factory Costs1
- Factory Logistics1
- Outdated Logistics1
- Logistics Deliveries1
- Wholesale Contracts1
- Rivals App1
- Cinemas / Theaters3
- New Business Flow1
- Display Shelves1
- Vehicle Spawning1
- Parking Structure1
- Nightclubs1
- Shelves Capacity1
- Pallets1
- Ceiling Lights1
- Display Shelves (Blueprint Creator)1
- Wall Corner Painting1
- Pedestrian Spawns2
Patch history
- →Big Ambitions 1.0 Build 3672 - Patch NotesSep 1, 2026 · 12h
A large batch of bug fixes across many systems, including UI, gameplay interactions, and stability, with no new gameplay balance changes.
- →EA 0.11 Build 3542 - Patch NotesJul 7, 2026 · 1mo
A stability and QA-focused patch adding crash reporting and input handling improvements, with numerous fixed issues related to in-game procedures and UI, plus localization and data display refinements.
- →EA 0.11 Build 3540 - Patch NotesJun 25, 2026 · 2mo
Bug fixes focusing on vehicle storage interactions, repair station behavior, tax warning messaging, and loading issues.
- →EA 0.11 Build 3538 / 3539 - Patch NotesJun 23, 2026 · 2mo
Changelog focuses on localization fixes, quality of life improvements, and numerous bug fixes across factories, markets, scooters, conessions, and staff management in Big Ambitions version EA 0.11 build 3538/3539.
- →EA 0.11 Build 3537 - Patch NotesJun 19, 2026 · 2mo
Changelog focuses on stability and localization fixes, plus ongoing GE Force Now issue investigation with a general note of patch ETA.
- →EA 0.11 Preview Build 3530 / 3532 / 3534 - Patch NotesJun 15, 2026 · 2mo
Patch notes for EA 0.11 Preview Build 3530/3532/3534 fix several QA issues including English text, mod/blueprint issues, vehicle-enter pause bug, and UI strings, plus cosmetic/logo icons.
- EA 0.11 Preview Build 3527 / 3528 - Patch NotesJun 11, 2026 · 2mo
This patch focuses on a large collection of bug fixes across gameplay systems, UI text, and quality-of-life issues, including item rotation save fixes, blueprint filters, and various miscellaneous stability improvements.
+10→ - EA 0.11 Preview Build 3523 - Patch NotesJun 5, 2026 · 2mo
EA 0.11 Preview Build patch adds quality-of-life fixes, bug fixes, and new content like Energy Drinks, with several stability and UI improvements.
+4−1→
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