Hotfix 1 for Chapter 2 focuses on critical economy bugs, weapon switching issues, and general quest flow improvements.
▲Buffs3
- PriestFixed a bug where the Priest would take all player money and create a debt instead of a flat $100 fee for blessings.all money + debt→100 gold
- WeaponsFixed an issue where players could not change weapons after transitioning to the next chapter while firing.locked→functional
- QuestsAdded two new mini-quests with map pointers to better guide the player through the story.→Added
▼Nerfs2
- CollectorFixed an issue where the Collector would freeze in place when unable to reach the player.freeze→fixed
- DeathStalkerFixed an issue where the DeathStalker would freeze in place when unable to reach the player.freeze→fixed
✚Bug fixes4
- PriestFixed minor quest pathing issues associated with the Priest.
- MolotovFixed a bug where fire sounds would persist in the world if the player died before the fire extinguished.persistent→fixed
- QuestsFixed minor quest pathing issues involving the totem.
- GeneralFixed an issue where NPCs would not disappear when they were supposed to.
◆Other changes1
- QuestsUpdated quest item descriptions to correctly hint at future use rather than suggesting immediate interaction with totems.misleading→accurate
subjects affected (7)
tap to see balance history
Patch history
- Hotfix 5.0.4Jun 5, 2026 · 1d+1→
- →Update on recent Unity security vulnerability!Oct 8, 2025 · 8mo
- v4.5.1 Hotfix Patch NotesAug 13, 2025 · 9mo+1−1→
- Blood West 4.4.2 HotfixJul 3, 2025 · 11mo+3→
- →Hotfix 4.4.1Jun 22, 2025 · 11mo
- Patch 4.1.0 for Blood West & Dead Man's PromiseFeb 6, 2025 · 16mo+7−3→
- Version: 3.2.1 (hotfix for patch #3)Nov 7, 2024 · 19mo+4−1→
- 3.1.1 HotfixMar 7, 2024 · 27mo+1→
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