Hot Fix 2.5.3 improves save reliability for Final Stand perks, fixes match visibility and various Final Stand gameplay quirks, and addresses several stability issues and crashes.
Images © Company of Heroes 3: Final Stand via Steam
▲Buffs5
- Afrikakorps vehiclevehicle attack speed perk:Afrikakorps vehicle attack speed perk now correctly increases rate of fire after upgrading a vehicle.→Correctly increases rate of fire after vehicle upgrade; previously could be reapplied incorrectly
- Afrikakorps vehicle attack speed perk
- attack speed perk:Perk now properly increases rate of fire rather than decreasing it.→Correctly increase rate of fire instead of decreasing
- attack speed perk:Perk correctly enhances weapon firing rate after perk application.→Increased rate of fire
- Critical LocationCritical Location:Critical Location can only be used on emplacements and bunkers.→Emplacements/bunkers only
- General GameplaySmoother approach into combat for suppression vehicles and team weapons by entering interactive zones first.→Suppression vehicles and team weapons now move into the interactive zone before entering combat
✚Bug fixes5
- Final StandFixed Final Stand matches appearing in the Observable Games browser; they can't be observed.→Final Stand matches not shown as observable
- Wespe boss unit waypoint behaviorFixed a bug preventing Wespe boss unit and similar enemy vehicles from following their waypoint paths.→Fixed that certain enemy vehicles would not move along their assigned waypoint path in Final Stand (e.g., Wespe boss unit)
- General GameplayFixed rare AI behavior where team weapons would move past units before setup.→Edge cases where team weapon AI would issue move commands past units before setup are fixed
- Stability/Performance
- Resolved rare crash when inspecting Battlegroups in the lobby.→Fixed occasional crash when viewing Battlegroups in the lobby
- Crashes during Battlegroup selection updates have been fixed.→Fixed a crash when updating Battlegroup selections
◆Other changes6
- Final Stand
- Fixed issue where perk points would sometimes not be saved when exiting immediately after a Final Stand match.→Perk points saved when exiting immediately after a Final Stand match
- Fixed perks not always saving immediately on closing the perks screen.→Perk save on closing perks screen
- Critical LocationCritical Location:Fixed inability to use Critical Location on certain emplacements.→Some emplacements blocked previously now usable
- Stability/Performance
- Included extra Visual Studio DLLs to reduce startup crashes on misconfigured systems.→Added additional Microsoft Visual Studio .dlls to prevent a rare crash on startup with misconfigured systems
- Enhanced crash/bugsplat logging to aid diagnostics.→Added additional logging for gameplay related crashes/bugsplats
- GeneralPatch title and general focus of the hot fix.→Hot Fix 2.5.3
subjects affected (8)
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Patch history
- Final Stand Hot Fix - 2.5.2Jul 31, 2026 · 2w
Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements for HMGs and vehicles, and critical bug fixes for US Forces unit unlocks.
+3−2→ - →Final Stand Hot Fix - 2.5.1Jul 30, 2026 · 2w
Introduces a new lobby system for Co-Op mode in Final Stand and adds several localization translations.
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