
The Age of War Chapter 4 Public Beta introduces 'The Sacred Hunt' seasonal event, a new Ballista siege weapon, a comprehensive inventory management overhaul, and a follower behavior system rework.
Images © Conan Exiles Enhanced via Steam
▲Buffs10
- BallistaBolts:Bolts are specifically effective against living targets and avatars.→High
- Followers
- Command Radial:The command radial now selects on release, reducing the number of clicks required.Two-click→On release
- Flee:Added a 'Flee' command to instruct followers to retreat from combat and regroup.→Added
- Wait/Defend Here:Added a 'Wait/Defend Here' command that makes followers hold a position based on their aggression setting.→Added
- XP Gain:Followers now correctly receive XP when killing enemies with weapons that have the Execution effect.None→Enabled
- Inventory System
- Sorting:Introduced 13 unique item filters to better organize and find items in the inventory.Basic→13 unique
- Quick Stack:Added Quick Stack to instantly move matching item types between containers and inventory.→Added
- Quick Split:Added Quick Split (Right Click/RB) to halve item stacks quickly.→Added
- Sword of CromFixed an issue where the Sword of Crom did not deal damage to all enemy types, especially when held by Thralls.Limited→All enemy types
- FatalitiesFatality:Players can now perform fatalities on dazed humanoid enemies, granting a stacking buff.→Added
▼Nerfs2
- The Sacred HuntChampion Combat:Champions now take minimal damage unless the player is naked and wearing specific bodypaint from the hub vendor.Normal→Minimal
- Purge EncountersNew high-difficulty purge encounters added to counter player defenses more effectively.Standard→Thieves, Champions, Golems, Starcaller
◆Other changes7
- The Sacred HuntIntroduces a seasonal event featuring night ambushes, a hub with a vendor, and a quest to summon champions and a final Werebear boss.→Added
- Ballista
- Added a new buildable siege weapon unlocked at level 30, featuring charging mechanics and two ammo types (Bolts and Balls).→30
- Balls:Balls deal point-based siege damage for destroying structures.→Point-based
- Followers
- Command System:Behavior control moved from the radial menu to a new menu in the follower's inventory panel.Radial→Inventory Panel
- Stop:The 'Stop' command has been removed from the follower system.Existing→Removed
- Inventory SystemDyeing:Dye functionality moved to the Dyer's Bench with a dedicated armor slot.Inventory→Dyer's Bench
- Purge EncountersPrisoner Waves:Purges above difficulty 9 no longer feature Prisoner waves.All levels→None (Diff 9+)
subjects affected (7)
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Patch history
- July Hotfix - 2.0.2Jul 28, 2026 · 4w
Hotfix 2.0.2 focuses on improving loot drops in the Cyclopean Halls and fixing boss spawning and positioning bugs.
+1→ - July HotfixJul 23, 2026 · 1mo
July Hotfix 2.0.1 focuses on rolling back encumbrance changes and fixing UI and building stability bugs.
+1→ - Conan Exiles Enhanced - July Patch 1.3.2Jul 9, 2026 · 1mo
Patch 1.3.2 focuses on fixing critical damage and weapon modification exploits for high-tier weapons.
−3→ - June Hotfix 1.3.1Jun 25, 2026 · 2mo
June Hotfix 1.3.1 focuses on stability and bug fixes, specifically addressing movement speed glitches and building placement issues.
+2−1→ - →June Hotfix 1.2.1Jun 11, 2026 · 2mo
June Hotfix 1.2.1 reintroduces reverted changes from Patch 1.2.0 and addresses critical building stability and collision bugs.
- May Hotfix 1.1.1May 27, 2026 · 3mo
May Hotfix 1.1.1 focuses on server stability, server browser UI fixes, inventory bug fixes, and several ModKit improvements.
+1→ - →May Hotfix 1.0.3May 13, 2026 · 3mo
May Hotfix 1.0.3 focuses on server connectivity, Steam Deck launcher improvements, and fixes for nudity settings and emote persistence.
- →May Hotfix 1.0.2May 8, 2026 · 3mo
May Hotfix 1.0.2 focuses on fixing server browser functionality, favorite server persistence, and adding crash reporting for dedicated servers.
Recently Updated
6

HOTFIX 9
HOTFIX 9 focuses on engine/UI fixes, quest clarification, and accessibility quality-of-life improvements.

PATCH 1.0.9
Patch 1.0.9 adds difficulty modes (Easy/Hard), a Steam connection debug, and bugfixes including save file integrity.

Tiny final patch before launch v1.0.3
Tiny patch before launch with stacking blueprints, UI previews, longer campfires, shorter paint durations, and progression tweaks.

Patch 4 Notes
This patch focuses on quality-of-life improvements and fixes, including save system robustness, accuracy fixes for loading, and new input/controller features with binding support.

Patch 2.0.2 is now available on Steam
Patch 2.0.2 delivers a stability fix preventing NPCs or bodies from disappearing and blocks mod-related issues warning.

v0.9.8.1_c HOTFIX
Hotfix addressing various gameplay quirks and quality-of-life camera issues.
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