
The Age of War Chapter 4 Public Beta introduces 'The Sacred Hunt' seasonal event, a new Ballista siege weapon, a comprehensive inventory management overhaul, and a follower behavior system rework.
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▲Buffs10
- BallistaBolts:Bolts are specifically effective against living targets and avatars.→High
- Followers
- Command Radial:The command radial now selects on release, reducing the number of clicks required.Two-click→On release
- Flee:Added a 'Flee' command to instruct followers to retreat from combat and regroup.→Added
- Wait/Defend Here:Added a 'Wait/Defend Here' command that makes followers hold a position based on their aggression setting.→Added
- XP Gain:Followers now correctly receive XP when killing enemies with weapons that have the Execution effect.None→Enabled
- Inventory System
- Sorting:Introduced 13 unique item filters to better organize and find items in the inventory.Basic→13 unique
- Quick Stack:Added Quick Stack to instantly move matching item types between containers and inventory.→Added
- Quick Split:Added Quick Split (Right Click/RB) to halve item stacks quickly.→Added
- Sword of CromFixed an issue where the Sword of Crom did not deal damage to all enemy types, especially when held by Thralls.Limited→All enemy types
- FatalitiesFatality:Players can now perform fatalities on dazed humanoid enemies, granting a stacking buff.→Added
▼Nerfs2
- The Sacred HuntChampion Combat:Champions now take minimal damage unless the player is naked and wearing specific bodypaint from the hub vendor.Normal→Minimal
- Purge EncountersNew high-difficulty purge encounters added to counter player defenses more effectively.Standard→Thieves, Champions, Golems, Starcaller
◆Other changes7
- The Sacred HuntIntroduces a seasonal event featuring night ambushes, a hub with a vendor, and a quest to summon champions and a final Werebear boss.→Added
- Ballista
- Added a new buildable siege weapon unlocked at level 30, featuring charging mechanics and two ammo types (Bolts and Balls).→30
- Balls:Balls deal point-based siege damage for destroying structures.→Point-based
- Followers
- Command System:Behavior control moved from the radial menu to a new menu in the follower's inventory panel.Radial→Inventory Panel
- Stop:The 'Stop' command has been removed from the follower system.Existing→Removed
- Inventory SystemDyeing:Dye functionality moved to the Dyer's Bench with a dedicated armor slot.Inventory→Dyer's Bench
- Purge EncountersPrisoner Waves:Purges above difficulty 9 no longer feature Prisoner waves.All levels→None (Diff 9+)
subjects affected (7)
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Patch history
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