
May Hotfix 1.1.1 focuses on server stability, server browser UI fixes, inventory bug fixes, and several ModKit improvements.
▲Buffs1
- Yamatai LanternFixed an issue preventing Yamatai Lanterns from being placed in single player mode.→Enabled
✚Bug fixes7
- ServerFixed a server crash that could occur during high level purges, improving stability during endgame events.
- Server Browser
- Fixed server browser filters not always restoring correctly, improving the search experience.
- Fixed UI hitches that caused reported ping times to appear inflated.
- InventoryFixed a bug where stackable items would disappear when dragged within the same inventory without holding shift.
- ModKit
- Fixed unquoted paths in cook/pak calls, allowing mods to be built even if the modkit is installed in a path containing spaces.→Quoted
- Fixed a crash in the editor when starting PIE caused by ModControllers injecting sublevels into ConanSandbox.
- Fixed doubled shared folder names and incorrect sort order in the Choose Files to Cook dialog.
◆Other changes1
- ModKitmodinfo.json is now automatically written with UTF-8 encoding to prevent corrupt mod errors.→UTF-8
subjects affected (5)
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Patch history
- Conan Exiles Enhanced - July Patch 1.3.2Jul 9, 2026 · 2w
Patch 1.3.2 focuses on fixing critical damage and weapon modification exploits for high-tier weapons.
−3→ - June Hotfix 1.3.1Jun 25, 2026 · 4w
June Hotfix 1.3.1 focuses on stability and bug fixes, specifically addressing movement speed glitches and building placement issues.
+2−1→ - →June Hotfix 1.2.1Jun 11, 2026 · 1mo
June Hotfix 1.2.1 reintroduces reverted changes from Patch 1.2.0 and addresses critical building stability and collision bugs.
- →May Hotfix 1.0.3May 13, 2026 · 2mo
May Hotfix 1.0.3 focuses on server connectivity, Steam Deck launcher improvements, and fixes for nudity settings and emote persistence.
- →May Hotfix 1.0.2May 8, 2026 · 2mo
May Hotfix 1.0.2 focuses on fixing server browser functionality, favorite server persistence, and adding crash reporting for dedicated servers.
- May Hotfix 1.0.1May 6, 2026 · 2mo
May Hotfix 1.0.1 focuses on server stability, mod loading optimizations, and network connectivity improvements.
+2→ - April HotfixApr 27, 2026 · 2mo
A quick hotfix re-enabling character transfers on Steam and fixing a bug regarding missing followers after transfers.
+2→ - September HotfixSep 23, 2025 · 10mo
September Hotfix focusing on enemy range adjustments, pet behavior, and critical bug fixes for spawn points and corruption mechanics.
+3−2→
Recently Updated
6

Patch 1.1.5
Patch 1.1.5 focuses on critical bug fixes regarding player data persistence and multiplayer synchronization, alongside a quality-of-life improvement for item respawning.

[Patch Notice] Regarding Partial Progression Data Reset (Pre-Launch Build Users)
Partial progression data reset for pre-launch build users affecting recipes, mini-games, titles, codex, and mission discovery.

Hotfix Patch Notes | Project Boneyard - July 22nd
A hotfix focusing on Invasion balance, reducing Imposter lethality and adjusting Steel Trap effectiveness, alongside several stability and bug fixes.

Patch Notes - v1.0.11.0
Version 1.0.11.0 focuses on stability and bug fixes, addressing crashes, localization errors, and stat scaling, while temporarily disabling the in-game leaderboard.

Late Night Hotfix patch
A hotfix addressing critical bugs, a spawn rate error for Tanner, and minor difficulty balance adjustments.


0.5.2 Patch Notes
Patch 0.5.2 introduces a new BO5 promotion/relegation playoff system, improved tie-breaking rankings, Mod SDK enhancements, and several critical bug fixes for champions and league progression.
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