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UI

GeneralHUD · UX · Interface · Inventory · Premier · System · Menu · Communication
11 patcheslast touched 7mo ago▲ +10

Power trajectory

Up = buffed, down = nerfed
0+10Mar 31, 2023Oct 13, 2025Mar 31, 2023 — Release Notes for 3/31/2023 +1 / -0 (cum +1)Dec 4, 2023 — Release Notes for 12/4/2023 +0 / -0 (cum +1)Dec 7, 2023 — Release Notes for 12/6/2023 +0 / -0 (cum +1)Jan 4, 2024 — Release Notes for 1/4/2024 +0 / -0 (cum +1)Feb 8, 2024 — Release Notes for 2/7/2024 +0 / -0 (cum +1)Feb 17, 2024 — Release Notes for 2/16/2024 +1 / -0 (cum +2)Jun 25, 2024 — Release Notes for 6/25/2024 +0 / -0 (cum +2)Aug 8, 2024 — Release Notes for 8/8/2024 +4 / -0 (cum +6)May 15, 2025 — Counter-Strike 2 Update +0 / -0 (cum +6)Sep 3, 2025 — Counter-Strike 2 Update +1 / -0 (cum +7)Oct 13, 2025 — Counter-Strike 2 Pre-Release Update +3 / -0 (cum +10)
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Patch history

    • NewHighlight clipsAdded

      Major Highlight clips can now be accessed directly from the Spectator Loadout.

      Now viewable from Spectator Loadout.

    • 🛠QoLTeam Counter visibility

      Improved visibility of the selected player in the Team Counter.

      Selected player is more visible.

    • 🛠QoLInventory context menu

      The Inventory context menu now opens relative to the cursor position for better usability.

      Opens relative to cursor.

    • 🛠QoLWeapon mode indicatorSeparateAmmo count

      The HUD weapon mode indicator has been moved to the ammo count for a cleaner interface.

      Moved to ammo count.

    • 🛠QoLLoadout layout

      Improved the Loadout UI layout for better compatibility across different screen resolutions.

      Minor fixes to Loadout UI layout on certain resolutions.

    • Newitem managementAdded

      Players can now unfavorite trade-protected or rental items for the CT side, providing better inventory control.

      Trade-protected and rental items now allow Unfavorite for CT.

    • 🐛Bug fixinventory icons

      Fixed an issue where inventory item icons rendered incorrectly while the player was scoped in-game.

      Fixed scoped rendering

    • 🛠QoLDamage Reportlegibility

      Improved the legibility of damage given and taken in the post-round report for better clarity.

      Improved damage text

    • 🎨VisualSpectator Modetarget highlightingMore pronounced

      Made spectator target highlighting more pronounced to help viewers track players more easily.

      Better spec highlighting

    • 🛠QoLMini Scoreboardplayer namesHiddenVisible

      Player names are now visible on the mini scoreboard whenever it is expanded.

      Names on mini scoreboard

    • 🎯BehaviorBuy Menuauto-closeManualAutomatic

      The buy menu now automatically closes when the switch team menu opens, streamlining the UI flow.

      Menu interaction fix

    • 🎨VisualMVP PanelvisualsUpdated

      Updated MVP panels across all modes and added new animated panels for Premier matches.

      Visual Update

    • 🎯BehaviorMVP PanelMVP rulesAdjusted

      Added new MVP conditions and adjusted existing rules for awarding MVP status.

      Mechanic Change

    • 🐛Bug fixbot avatar images

      Fixed an issue where bot avatar images would fail to reload after opening the pause menu.

      Bugfix

    • 🐛Bug fixdemo playback button

      Corrected the behavior of the previous round button during demo playback for better navigation.

      Bugfix

    • 🐛Bug fixbutton binding

      Fixed a bug that prevented players from clearing specific button bindings in the game settings.

      Bugfix

    • 🛠QoLtelemetry display

      Improved the performance of the telemetry display HUD element to reduce overhead.

      Performance

    • ✂️RemovedXP Overload iconvisibleRemoved

      Removed the XP Overload icon from the kill feed for a cleaner interface.

    • 🛠QoLswap weapon promptcustom nameweapon/finish name

      The swap weapon prompt now displays the actual weapon and finish name instead of the user's custom name, improving clarity.

    • 🐛Bug fixbackground maps

      Fixed a bug that occurred when switching background maps while inspecting gloves.

    • 🐛Bug fixmap image loading

      Fixed a visible delay when loading map images in the Play menu, improving menu responsiveness.

      Fixed delay in loading map images in the Play menu.

    • 🐛Bug fixloadout visibility

      Items that cannot be equipped are no longer visible in the Loadout menu.

      Fixed un-equippable items appearing in loadout.

    • 🐛Bug fixloadout unequip

      Fixed a bug where loadout items could not be unequipped.

      Fixed bug preventing item unequipping.

    • 🐛Bug fixloadout saving

      Loadout changes are now correctly saved even if the game is quit shortly after making changes.

      Fixed loadout changes not saving on quick quit.

    • 🐛Bug fixcharacter loadout update

      Fixed a bug where loadout changes on the main menu character were delayed.

      Fixed delay in main menu character loadout updates.

    • 🐛Bug fixEquipment Viewstarting pistols visibilityhiddenvisible

      Starting pistols now correctly show in the Pistols tab of the Equipment view.

      Fixed visibility bug

    • 🐛Bug fixCharacter Modelsilencer visibilityhiddenvisible

      Silencers are now correctly shown on weapons when held by characters in the UI.

      Fixed visual bug

    • 🛠QoLping displayPlayer Color

      Player pings are now displayed in the player's specific color, making it easier to identify who is pinging.

      Visual clarity

    • NewTeam Equipment DisplayDefuse Kit visibilityAdded

      Defuse Kits are now visible in the team equipment display, providing better tactical information.