Gameplay updates focusing on Casual mode XP, map voting restrictions, movement constraints, and UI clarity improvements.
▲Buffs5
- CasualPlayers now earn an additional XP point for every round they deal damage to enemies, incentivizing active combat.→+1 points
- UI
- Damage Report:Improved the legibility of damage given and taken in the post-round report for better clarity.
- Spectator Mode:Made spectator target highlighting more pronounced to help viewers track players more easily.→More pronounced
- Mini Scoreboard:Player names are now visible on the mini scoreboard whenever it is expanded.Hidden→Visible
- Buy Menu:The buy menu now automatically closes when the switch team menu opens, streamlining the UI flow.Manual→Automatic
▼Nerfs2
- Player MovementBoosting:Restricted the ability of a player to move upward while a teammate is being boosted on their head, reducing boost abuse.Unrestricted→Restricted
- Weapon InteractionLooting:Dead players can no longer pick up weapons from the ground, preventing them from altering the map state while dead.Allowed→Removed
◆Other changes4
- CasualLevel Voting:Level change voting is now restricted to the first round or the end of the match to prevent mid-game disruptions.Anytime→End of match / Round 1
- Deathmatch & Arms RaceLevel Voting:Level change voting is now restricted to the first minute or the end of the match.Anytime→End of match / First minute
- MillsUpdated to the latest version from the Community Workshop.Old→Latest Workshop
- AssemblyUpdated to the latest version from the Community Workshop.Old→Latest Workshop
subjects affected (7)
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