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Crusader Kings III
Crusader Kings III
RPGSimulationStrategy
Paradox Development Studio · Paradox Interactive·$49.99
Mar 22, 2022 · 50mo ago

🛠️ Update 1.5.1.1: Available now!

AI summary2w

Update 1.5.1.1 focuses on stability, bug fixes, and a key balance change regarding vassal factions and truces.

Images © Crusader Kings III via Steam

Buffs2

  • Train CommandersThe Train Commanders task now consistently improves the strength of Knights, Commanders, and new Men-at-Arms types.InconsistentConsistent
  • Turkish Eagle AchievementThe Turkish Eagle achievement is now easier to obtain as the required cultures only need to exist in the parentage, not as a direct branch.Direct branchAny parentage

Nerfs1

  • VassalsVassals are now prevented from joining factions while a truce is active with their liege, increasing stability for the player.Allowed during truceForbidden during truce

Bug fixes1

  • Holy OrdersFixed a bug where Holy Orders could enter wars without a hostile faith participant, even if allied.

subjects affected (4)

tap to see balance history

How did this patch land?
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official notes
Crusader Kings III · Mar 22, 2022
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Patch history

see all 36

  1. Update 1.19.0.5
    May 7, 2026 · 2w
    +52
  2. Update 1.19.0.4
    Apr 23, 2026 · 1mo
  3. 1.19 "Scribe" Open Beta - Update 1
    Apr 1, 2026 · 1mo
    +22
  4. Update 1.18.1.1
    Nov 13, 2025 · 6mo
    +6
  5. Update 1.18.0.2
    Nov 4, 2025 · 6mo
    +132
  6. Update 1.18.0.1
    Oct 30, 2025 · 6mo
    +2
  7. Update 1.17.0.1 & A Long Overdue Apology
    Sep 10, 2025 · 8mo
    +131
  8. Update 1.16.2.3
    Jun 3, 2025 · 11mo
    +2

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🛠️ Update 1.5.1.1: Available now! — Crusader Kings III (2 buffs, 1 nerfs) · PatchDiff