Adds new Abomination class, two new monsters (Collector and Madman), new trinkets, and multiple balance and gameplay systems changes including stress mechanics, heart attack revisions, provisions, and monster AI tweaks.
▼Nerfs1
- Cove NerfsCall of the Deep:Cove - Call of the Deep nerfed to reduce its effectiveness.
◆Other changes19
- Abomination
- New playable hero class capable of switching between human and beast forms, each form with distinct skills.→Human and Beast forms alternating in combat
- Introduces new class-specific trinkets for the Abomination to customize builds.→Class-specific trinkets
- The Collector
- New monster encounter (Collector) introducing a challenging miniboss.→Mini-boss
- Monster AI improvements for increased threat and variety in encounters.→Enhanced
- The MadmanMadman monster AI improvements for more dynamic encounters.→Enhanced
- Stress and Prologue Systems
- Stress mechanics adjusted to maintain challenge across quest tiers, with emphasis on late-game stress.→Adjusted to scale with quest difficulty; higher stress threats in later missions
- Heart Attack revision introduces a Death's Door phase with delayed death and post-Death's Door debuffs.→Conditional with Death's Door and Heart Attack
- New Mortality Debuffs applied after surviving critical events to reflect lasting toll.→Persistent debuffs after surviving Death's Door or Heart Attack
- Provision LimitsEstate now sells a limited amount of provisions to prevent extreme loadouts, encouraging balanced risk management.→Limited sale depending on quest length
- Heart Attack RevisionHeart Attack now triggers Death's Door at 200 stress, with a healing window and lasting debuffs to add risk without immediate certainty of death.→Revised system: Death's Door at 200 stress, possible healing removes, with persistent debuff if survived
- Monster AI ImprovementsAI adjustments to monster skill cooldowns to prevent spam and increase tactical depth.→Adjusted to limit overuse of some skills
- Cove – Fishy Shaman BrainFishy Shaman brain:Brain improvements for Fishy Shaman to adjust behavior or state decisions.
- Shambler TransportShambler now transports players to a rift, altering travel or encounter flow.→Transports you to a rift in time and space
- UI/Text Additions
- Added confirmation for retreating out of battle that could lead to death, clarifying risk.→Added retreat confirmation that can result in death
- UI text guidance for selling trinkets to improve clarity.→Text added for trinket selling
- Roster now shows a disease icon indicating afflicted statuses.→Roster icon shows disease
- Initiative DiceInitiative randomness shifted from D10 to D8, impacting early combat tempo.→D8 initiative instead of D10
- Additions and FixesSeveral miscellaneous improvements and fixes are noted, including broader balance and quality-of-life tweaks.→Additional fixes and adjustments listed in full notes
- GeneralLink provided to complete patch notes for detailed changes.→See full notes at official patch page
subjects affected (14)
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Patch history
- →Darkest Dungeon Update - Build 26186Jul 29, 2025 · 12mo
No gameplay balance changes detected; patch focuses on bug fixes and modding/ Localization tweaks.
- →Darkest Dungeon - Coming_in_Hot BuildJun 25, 2025 · 14mo
Patch focuses on fixes and localization adjustments, with no gameplay balance changes.
- →Darkest Dungeon - Coming_in_hot Build 25807Mar 4, 2025 · 17mo
Small build update focusing on FMOD rollback and two gameplay/nuisance fixes in Butcher Circus and UI.
- →Darkest Dungeon - Coming_in_hot Build 25807Feb 19, 2025 · 18mo
No gameplay balance changes detected; patch focuses on stability, 64-bit client release, and miscellaneous fixes.
- →Darkest Dungeon - Steam coming_in_hot Build #25869Dec 12, 2024 · 20mo
Darkest Dungeon Steam hotfix branch update focusing on unifying binaries; includes known Ubuntu SNAP issue with Steam and two fixes.
- →Darkest Dungeon - Steam Build #25632Aug 31, 2020 · 72mo
This patch for Darkest Dungeon addresses multiple stability fixes and quality-of-life issues in The Butcher's Circus mode, including crash fixes, bot behavior improvements, and string fixes.
- →Steam Build # 25563 - Butcher’s Circus HotfixJun 18, 2020 · 75mo
Hotfix addressing stability, desyncs in Butcher’s Circus, and several crash-related issues, with ongoing investigation into post-DLC stuttering.
- →Steam Build # 25559 - Butcher’s Circus HotfixJun 10, 2020 · 75mo
A hotfix patch for Butcher’s Circus and modding improvements, plus a Steam beta branch for network stability and several Known Issues notes.
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