A broad balance and QoL patch across Darkest Dungeon: The Crimson Court adds quest slots, tunes Jester Finale, tweaks curio interactions, shrieks, Bloodmoon stacking, and various UI/ tooltip updates, alongside workshop idle animations and loot generation tweaks.
▲Buffs8
- Jester Finale
- Finale:Finale accuracy increased to improve reliability as a big finisher.→greatly increased
- Dirk Stab / Inspiring Tune / Battle Ballad:Other Jester moves grant a 7-round +20% stackable damage buff to Finale.→+20% stackable damage buff to Finale
- Solo Finale:Solo finale gains higher accuracy.→increased
- Solo Finale:Solo mode provides a stronger 50% stackable damage buff to Finale.→+50% stackable damage buff to Finale
- Bloodmoon / Blood clusterThe Blood now stacks up to 6.→6
- Statue: Shield / Laser
- Statue:Statue gains stun immunity for its shield effect.→stun immune
- Statue:StatueHP and protection slightly increased.→slightly increased
- Statue:Small increase to laser damage from statue.→slightly increased
▼Nerfs5
- Jester Finale
- Finale:Finale's base damage reduced to prevent one-shotting without downsides.High→Dramatically reduced
- Finale:Finale's damage output reduced to balance its power with setup time requirement.→Reduced
- Puppet Theatre
- Puppet Theatre:Puppet Theatre cost increased.→increased
- Puppet Theatre:Puppet Theatre's damage bonus decreased as part of rebalancing.→decreased
- Shrieker / BloodmoonShrieker steal event now triggers only after week 40 and only once per campaign.→only after week 40 and once per campaign
✚Bug fixes4
- Curio interactionsFixed quirks evolving while being treated; fixed quirks/affliction curio interaction with key chests.
- Crimson Court UI / IconsFixed Courtyard appearing locked on the Quest Select screen.→Courtyard locked indicator fixed
- General fixes
- Fixed monster attacks that could give incompatible quirks and crash the game.
- Fixed quirks being able to evolve while you are treating them.
◆Other changes14
- Quests / Quest system
- The maximum number of available quests has been increased by 1, offering more choices for players.→Increased by 1
- Adjusted quest flow and content related to Crimson Court and Bloodmoon activities (see patch notes for specific adjustments).
- Jester Finale
- Finale:Battle limit of 1 introduced to limit spam and preserve balance.→1
- Finale:Finale cannot crit to prevent runaway damage.→Cannot crit
- Finale:Finale applies a 12-round DEF debuff to reflect exhaustion after use.→12 round DEF debuff
- Solo Finale:Solo mode can use Finale twice before enforcing limit.→2
- Curio interactionsTuning curio interaction delays and bark times to speed up delays during interactions.
- Crimson Court set trinketCrimson Court set trinket rarity adjusted; should trigger correct Shrieker fight when stolen.→adjusted
- Crimson Court UI / IconsSubtitles added for Crimson Court cinematics to improve accessibility.→Added subtitles for Crimson Court cinematics (English only; localization forthcoming)
- Workshop
- Buffs:Added 'remove on battle complete' parameter to buffs for better battle cleanup.→added to buffs
- Updated combat idle animations; note: skin mods may break.→combat idle cleaned up
- Ability to disable heal critical hits introduced.→disable/enable option
- Ability to generate random loot from quest curios added.→random loot generation from quest curios
- General fixesTooltip formatting and UI improvements; string consolidations.
subjects affected (11)
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Patch history
- →Darkest Dungeon Update - Build 26186Jul 29, 2025 · 12mo
No gameplay balance changes detected; patch focuses on bug fixes and modding/ Localization tweaks.
- →Darkest Dungeon - Coming_in_Hot BuildJun 25, 2025 · 14mo
Patch focuses on fixes and localization adjustments, with no gameplay balance changes.
- →Darkest Dungeon - Coming_in_hot Build 25807Mar 4, 2025 · 17mo
Small build update focusing on FMOD rollback and two gameplay/nuisance fixes in Butcher Circus and UI.
- →Darkest Dungeon - Coming_in_hot Build 25807Feb 19, 2025 · 18mo
No gameplay balance changes detected; patch focuses on stability, 64-bit client release, and miscellaneous fixes.
- →Darkest Dungeon - Steam coming_in_hot Build #25869Dec 12, 2024 · 20mo
Darkest Dungeon Steam hotfix branch update focusing on unifying binaries; includes known Ubuntu SNAP issue with Steam and two fixes.
- →Darkest Dungeon - Steam Build #25632Aug 31, 2020 · 72mo
This patch for Darkest Dungeon addresses multiple stability fixes and quality-of-life issues in The Butcher's Circus mode, including crash fixes, bot behavior improvements, and string fixes.
- →Steam Build # 25563 - Butcher’s Circus HotfixJun 18, 2020 · 75mo
Hotfix addressing stability, desyncs in Butcher’s Circus, and several crash-related issues, with ongoing investigation into post-DLC stuttering.
- →Steam Build # 25559 - Butcher’s Circus HotfixJun 10, 2020 · 75mo
A hotfix patch for Butcher’s Circus and modding improvements, plus a Steam beta branch for network stability and several Known Issues notes.
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