This patch focuses on numerous bug fixes across Darkest Dungeon and The Crimson Court, including crash fixes, UI tweaks, quest/treasure interactions, and minor balance adjustments.
✚Bug fixes28
- Darkest Dungeon
- Prevent crashes when leaving a dungeon during an invalid activity.
- Address crashes due to missing actor visual effects.
- Resolve issues causing hunger/trinket loot interactions to fail or terminate incorrectly.
- Prevent unintended loss of turns when quitting a battle.
- Prevent infinite torch usage exploit related to dragging torch.
- Hide retreat DOT indicators to avoid confusion.
- Allow item usage within the loot window of curios.
- Correct sanitarium description for Corvids Curiosity quirk.
- Correct visual issues when skills are shuffled.
- Ensure alerts appear as expected.
- Resolve soft-lock scenarios involving Vvulf.
- Prevent improper spending of gold/ heirlooms on curios.
- Correct stun resistance tracking when retreating.
- Restore correct stun visuals after loading a save with stunned enemies.
- Prevent double-counting stuns on already stunned targets.
- Avoid loss of first turn when battle is quit prematurely.
- Prevent crashes from invalid buffs.
- Ensure correct turn order is saved.
- Fix turn saving at round starts other than the first.
- Prevent consumption when camping eating is blocked.
- Fix unintended double-healing during hunger events.
- Prevent crashes when loading quests in dungeons.
- Correct issue with Final Boss brain transformation bug.
- The Crimson Court
- Resolve crashes during Baron fight when summoning or switching with full party.
- Ensure courtesan's shuffle effect fires once after the timescript.
- Mask curtain bug that appeared obvious during Baron fight.
- Address various issues affecting Countess encounter.
- Resolve memory leak related to spine skeleton model.
◆Other changes4
- Darkest Dungeon
- Improve quest line wrapping when using a controller.
- Refresh buffs after HP reset post-raid.
- Preserve consecutive stun counts across sessions.
- Correct tooltip title for torch.
subjects affected (2)
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Patch history
- →Darkest Dungeon Update - Build 26186Jul 29, 2025 · 12mo
No gameplay balance changes detected; patch focuses on bug fixes and modding/ Localization tweaks.
- →Darkest Dungeon - Coming_in_Hot BuildJun 25, 2025 · 14mo
Patch focuses on fixes and localization adjustments, with no gameplay balance changes.
- →Darkest Dungeon - Coming_in_hot Build 25807Mar 4, 2025 · 17mo
Small build update focusing on FMOD rollback and two gameplay/nuisance fixes in Butcher Circus and UI.
- →Darkest Dungeon - Coming_in_hot Build 25807Feb 19, 2025 · 18mo
No gameplay balance changes detected; patch focuses on stability, 64-bit client release, and miscellaneous fixes.
- →Darkest Dungeon - Steam coming_in_hot Build #25869Dec 12, 2024 · 20mo
Darkest Dungeon Steam hotfix branch update focusing on unifying binaries; includes known Ubuntu SNAP issue with Steam and two fixes.
- →Darkest Dungeon - Steam Build #25632Aug 31, 2020 · 72mo
This patch for Darkest Dungeon addresses multiple stability fixes and quality-of-life issues in The Butcher's Circus mode, including crash fixes, bot behavior improvements, and string fixes.
- →Steam Build # 25563 - Butcher’s Circus HotfixJun 18, 2020 · 75mo
Hotfix addressing stability, desyncs in Butcher’s Circus, and several crash-related issues, with ongoing investigation into post-DLC stuttering.
- →Steam Build # 25559 - Butcher’s Circus HotfixJun 10, 2020 · 75mo
A hotfix patch for Butcher’s Circus and modding improvements, plus a Steam beta branch for network stability and several Known Issues notes.
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