A small maintenance patch focusing on bug fixes for enemies, cosmetics, and weapon behavior.
Images © Deep Rock Galactic via Steam
▲Buffs1
✚Bug fixes3
- SandsharkFixed an issue where Sandsharks would teleport to the mission start upon becoming vulnerable.mission start→
- Septic SpreaderAttack:Fixed the Septic Spreader not utilizing arched line of sight checks for its attacks.→arched
- RandoweisserThe Randoweisser will now correctly randomize the pickaxe again.broken→working
◆Other changes2
subjects affected (6)
tap to see balance history
Patch history
- PATCH NOTES - S06.04Mar 2, 2026 · 6mo
A focused update addressing Pitjaws behavior, lift pod collision/positioning, and various spawning and visual bugs.
+1→ - Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 6mo
A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.
+1→ - PATCH NOTES - S06.03Feb 11, 2026 · 6mo
A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.
+2→ - PATCH NOTES - S06.02Feb 4, 2026 · 6mo
A stability and balance patch focusing on enemy spawn logic, Pit Jaw behavior, and economy adjustments for gold and season rewards.
+1−4→ - PATCH NOTES - S06.01Jan 30, 2026 · 7mo
Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.
+2−1→ - →PATCH NOTES - S05.11Oct 23, 2025 · 10mo
A small maintenance patch focusing on profanity filter fixes and photo-sensitivity accessibility options.
- Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 13mo
A hotfix addressing mod stability and adding a refresh button to the modding menu.
+2→ - →PATCH NOTES - S05.10.1Jul 2, 2025 · 14mo
A small hotfix focusing on stability and usability improvements for the mod browser and mod list population.
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