Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.
Images © Deep Rock Galactic via Steam
▲Buffs2
- Heavy ExtractionBase XP reward increased from 1000 to 1150, making the mission more rewarding for progression.1000→1150 XP
- ScrabsMinimum spawn count reduced from 8 to 4, reducing the overwhelming nature of scrab swarms in high hazard levels.8→4
▼Nerfs1
- Ossium CrystalsPerformance point reward reduced from 1250 to 500, slowing down event progression.1250→500 points
◆Other changes1
- PitJawsPit Jaw Colony:Pit Jaw Colony removed as a forced season 6 warning and from assignments until the warning system is fixed.Active→Removed
subjects affected (4)
tap to see balance history
Patch history
- PATCH NOTES - S06.04Mar 2, 2026 · 2mo+1→
- Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 3mo+1→
- PATCH NOTES - S06.03Feb 11, 2026 · 3mo+2→
- PATCH NOTES - S06.02Feb 4, 2026 · 3mo+1−4→
- →PATCH NOTES - S05.11Oct 23, 2025 · 7mo
- Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 10mo+2→
- →PATCH NOTES - S05.10.1Jul 2, 2025 · 10mo
- PATCH NOTES - S05.10Jul 1, 2025 · 10mo+2→
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