Hotfix #38 focuses on stability improvements, crash fixes, and rendering corrections for water and textures.
✚Bug fixes4
- General
- Resolved several random crashes to improve overall game stability.
- Implemented a potential fix for an issue where some players experienced black textures in-game.black textures→fixed
- Fixed reported issues with how water is rendered in the world.
- Fixed a bug where water chunks would fly erratically in large bases upon loading the game.flying chunks→fixed
◆Other changes1
- GeneralAdded internal support for better crash data collection to help developers identify and fix stability issues.→Added
subjects affected (1)
tap to see balance history
Patch history
- →Changelog for Hotfix #42 v.0.9.1.2Jun 29, 2026 · 2mo
Hotfix #42 updates community and bug report links for East Asian regions and announces the game's release date teaser.
- Changelog for Hotfix #41 v.0.9.1.2May 11, 2026 · 3mo
Hotfix #41 focuses on stability improvements, crash fixes, and a minor movement polish for dodge rolling.
+1→ - →Changelog for Hotfix #40 v.0.9.1.1May 6, 2026 · 3mo
Hotfix #40 focuses on fixing mining synchronization issues and resolving performance rubberbanding for bases near large lakes.
- Changelog for Hotfix #35 v.0.9.0.4Jan 26, 2026 · 7mo
Hotfix #35 focuses on graphical fixes for cloth physics and AMD hardware, alongside a visibility improvement for underwater barriers.
+1→
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