Lire
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🔁ReworkRising Jab during DasheffectLaunch→Knockdown
Targets are no longer launched in the air and are instead pushed back in a knocked down state.
Shared Rule
- ▼📊NumericElven Speedcooldown—→30s s
Cooldown now begins during effect and is increased to 30s.
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- ▼📊NumericElven Resiliencecooldown—→30s s
Cooldown now begins during effect and is increased to 30s.
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- ▼📊NumericRapid Firecooldown—→40s s
Cooldown now begins during effect and is increased to 40s.
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- ▼🔁ReworkDasharmor typeHyper Armor→Super Armor
Hyper Armor changed to Super Armor for Crossbowman dash.
behavior
- ≈🐛Bug fixJump Down Attackcollision
Fixed a bug where Crossbowman (2nd Job) would fall through platforms when performing a Down Dash during this attack.
- ▲📊NumericCombocompletion time—→-0.4s s
Reduced time required to complete the final combo attack by 0.4 seconds.
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- ▲📊NumericFast Elfcompletion time—→-0.32s s
Reduced final combo completion time by 0.32 seconds when using Fast Elf.
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- ▲📊NumericDemi Shockattack area—→Increased
Increased attack area to match the visual effect size.
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- ▲🎯BehaviorJump Down AttackchainingZ→X
Improved Jump Down Attack to chain with X and allow additional X attacks instead of Z.
behavior
- ▲🎯Behaviorcombo speed—→Faster
Combo attacks for Archer now chain faster.
Faster chaining
- ▲📊NumericDemi Shockattack area—→Increased
Increased the attack area of Demi Shock to match its visual effect size.
Matches visual effect
- ▲🎯Behaviorchaining—→X During Jump
Jump Down Attack can now chain with X During Jump and use X instead of Z for additional attacks.
Jump Down Attack improvement
- ▲📊NumericSharp Shootattack range—→2x
Increased attack range by 2 times to align the hit-box with the visual effects.
- ≈🎯BehaviorSharp Shootexplosion point—→collision point
Adjusted the explosion upon arrow hit to occur exactly at the collision point for better precision.
- ≈🐛Bug fixstability
Fixed a crash that occurred when Lire entered the Park under specific circumstances.
- ≈🐛Bug fixSkill Treeskill point reset
Fixed an issue where some skill points were not correctly reset in the skill tree.
- ▲🐛Bug fixSudden Raiddamage
Fixed a bug where Sudden Raid damage was not applying as intended, restoring its expected power.