PVP update focusing on aligning attack hitboxes with visual effects and changing dash attacks from launching to knockdown effects to reduce repetitive gameplay patterns.
▲Buffs2
▼Nerfs3
- RyanWolf Transformation Combo:Reduced the attack hitbox duration for the Wolf Transformation combo.→Reduced
- RonanCritical/Double Attack:Reduced the attack hitbox duration for Aegis Knight's Critical/Double Attack.→Reduced
- JinCombo Attack:Reduced the attack hitbox duration for Asura's combo attacks.→Reduced
◆Other changes9
- General
- Dash attacks now cause knockdown instead of launch to encourage zoning and spacing over one-sided offense.Launch→Knockdown
- Added a 'Disable Combo Down' option in PvP lobby settings to allow players to return to the previous combat flow.→Added
- ElesisDash Attack:Targets are now pushed back in a knocked down state when hit.Launch→Knockdown
- LireRising Jab during Dash:Targets are no longer launched in the air and are instead pushed back in a knocked down state.Launch→Knockdown
- Arme
- Ready Summon:Delayed the attack hit timing for better consistency.
- Dash Attack 2:Reduced push distance and increased launch height to make chaining into Dash Attack 3 easier.→Reduced
- Down Attack during Jump:Targets are now pushed backward instead of pulled forward; characters hit while facing away will now turn to face the attacker.Pull Forward→Push Backward
- LassDash Attack:Targets are now pushed back in a knocked down state instead of being launched.Launch→Knockdown
- AmyDash Attack:Various dash attacks (Dance and Fighting styles) now cause knockdown instead of launch.Launch→Knockdown
subjects affected (11)
tap to see balance history
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Patch history
- [Announcement] 4th PvP Balance Adjustment PreviewJul 15, 2026 · 3d
The 4th PvP Balance Adjustment focuses on refining combat flow, utility effects (Hyper Armor/Invincibility), and standardizing revive/invincibility skills across characters.
+10−15→ - [Announcement] New Growth Guide PreviewJul 1, 2026 · 2w
Preview of the upcoming 'Aernas Guide' growth system, replacing existing Growth Missions with a milestone-based progression system up to 1,000,000 Combat Power.
+2→ - [Announcement] July 1 PVP Damage Balance PreviewJun 30, 2026 · 2w
PvP damage balance update focusing on command attack adjustments, fixing infinite combos, and refining risk-reward for grabs and dash attacks.
+24−12→ - [Announcement] PVP Damage Balance PreviewJun 24, 2026 · 3w
PVP damage balance adjustments across multiple characters to reduce reliance on high-damage attacks and encourage a wider variety of combat commands.
+25−18→ - →[Announcement] GrandChase Service Platform ExpansionJun 24, 2026 · 3w
GrandChase is expanding its service to the STOVE platform starting July 15, 2026, while maintaining existing Steam services.
- [Announcement] June 18 Developer NotesJun 18, 2026 · 1mo
Void Raids are transitioning to a weekly rotation system with consolidated currencies and updated crafting recipes to reduce the weekly grind.
+2−2→ - [Announcement] Land of Judgment Improvements Update PreviewMay 13, 2026 · 2mo
Land of Judgment is being reworked from a time-restricted event to a weekly account-wide activity with a new currency and dedicated shop.
+5→ - [Announcement] PVP Utility Balance Changes Update PreviewMay 13, 2026 · 2mo
A comprehensive PVP utility balance update focusing on standardizing evasion, invincibility, armor, and recovery effects across all characters to ensure a fairer combat flow.
+4−53→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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