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GrandChase
GrandChase
ActionCasualFree To Play
KOG · KOG
Jun 1, 2026 · 1mo ago

[Announcement] PVP Attack Hitbox/Range Update Preview

AI summary1mo

PVP update focusing on aligning attack hitboxes with visual effects and changing dash attacks from launching to knockdown effects to reduce repetitive gameplay patterns.

Buffs2

  • SieghartCritical Attack:Increased the attack range for Prime Knight's Critical Attack to match the visible effect.Increased
  • MariCombo Attack Lv. 2:Fixed a bug where the 2nd and 4th hits of the combo would not connect in certain circumstances.BuggedFixed

Nerfs3

  • RyanWolf Transformation Combo:Reduced the attack hitbox duration for the Wolf Transformation combo.Reduced
  • RonanCritical/Double Attack:Reduced the attack hitbox duration for Aegis Knight's Critical/Double Attack.Reduced
  • JinCombo Attack:Reduced the attack hitbox duration for Asura's combo attacks.Reduced

Other changes9

  • General
    • Dash attacks now cause knockdown instead of launch to encourage zoning and spacing over one-sided offense.LaunchKnockdown
    • Added a 'Disable Combo Down' option in PvP lobby settings to allow players to return to the previous combat flow.Added
  • ElesisDash Attack:Targets are now pushed back in a knocked down state when hit.LaunchKnockdown
  • LireRising Jab during Dash:Targets are no longer launched in the air and are instead pushed back in a knocked down state.LaunchKnockdown
  • Arme
    • Ready Summon:Delayed the attack hit timing for better consistency.
    • Dash Attack 2:Reduced push distance and increased launch height to make chaining into Dash Attack 3 easier.Reduced
    • Down Attack during Jump:Targets are now pushed backward instead of pulled forward; characters hit while facing away will now turn to face the attacker.Pull ForwardPush Backward
  • LassDash Attack:Targets are now pushed back in a knocked down state instead of being launched.LaunchKnockdown
  • AmyDash Attack:Various dash attacks (Dance and Fighting styles) now cause knockdown instead of launch.LaunchKnockdown

subjects affected (11)

tap to see balance history

How did this patch land?
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official notes
GrandChase · Jun 1, 2026

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Patch history

see all 206

  1. [Announcement] 4th PvP Balance Adjustment PreviewJul 15, 2026 · 3d

    The 4th PvP Balance Adjustment focuses on refining combat flow, utility effects (Hyper Armor/Invincibility), and standardizing revive/invincibility skills across characters.

    +1015
  2. [Announcement] New Growth Guide PreviewJul 1, 2026 · 2w

    Preview of the upcoming 'Aernas Guide' growth system, replacing existing Growth Missions with a milestone-based progression system up to 1,000,000 Combat Power.

    +2
  3. [Announcement] July 1 PVP Damage Balance PreviewJun 30, 2026 · 2w

    PvP damage balance update focusing on command attack adjustments, fixing infinite combos, and refining risk-reward for grabs and dash attacks.

    +2412
  4. [Announcement] PVP Damage Balance PreviewJun 24, 2026 · 3w

    PVP damage balance adjustments across multiple characters to reduce reliance on high-damage attacks and encourage a wider variety of combat commands.

    +2518
  5. [Announcement] GrandChase Service Platform ExpansionJun 24, 2026 · 3w

    GrandChase is expanding its service to the STOVE platform starting July 15, 2026, while maintaining existing Steam services.

  6. [Announcement] June 18 Developer NotesJun 18, 2026 · 1mo

    Void Raids are transitioning to a weekly rotation system with consolidated currencies and updated crafting recipes to reduce the weekly grind.

    +22
  7. [Announcement] Land of Judgment Improvements Update PreviewMay 13, 2026 · 2mo

    Land of Judgment is being reworked from a time-restricted event to a weekly account-wide activity with a new currency and dedicated shop.

    +5
  8. [Announcement] PVP Utility Balance Changes Update PreviewMay 13, 2026 · 2mo

    A comprehensive PVP utility balance update focusing on standardizing evasion, invincibility, armor, and recovery effects across all characters to ensure a fairer combat flow.

    +453

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