PatchDiff
newsabout
GrandChase
GrandChase
ActionCasualFree To Play
KOG · KOG
May 13, 2026 · 1w ago

[Announcement] PVP Utility Balance Changes Update Preview

AI summary1w

A comprehensive PVP utility balance update focusing on standardizing evasion, invincibility, armor, and recovery effects across all characters to ensure a fairer combat flow.

Buffs4

  • AmyFire Command:Super Armor now applied on the last attack of the Fire Command.Super Armor
  • ZeroGrandark's Domination:Duration increased to 10s, but a 35s cooldown was added.10s s
  • DecaneeEvade while Attacking:Hyper Armor changed to Invincibility effect.Hyper ArmorInvincibility
  • AiEvade while Attacking:Hyper Armor changed to Invincibility effect.Hyper ArmorInvincibility

Nerfs53

  • Elesis
    • Special Command:Hyper Armor cooldown now begins during effect duration and is increased to 50s.50s s
    • Thrust:Invincibility effect changed to Super Armor, making the move more susceptible to certain attacks.InvincibilitySuper Armor
    • Evasive Slice:Invincibility changed to Hyper Armor and MP recovery prevention removed.InvincibilityHyper Armor
    • Up Attack During Combo:Removed invincibility effect from the combo up attack.YesRemoved
    • Evade during Dash:Invincibility effect changed to Hyper Armor.InvincibilityHyper Armor
  • Lire
    • Elven Speed:Cooldown now begins during effect and is increased to 30s.30s s
    • Elven Resilience:Cooldown now begins during effect and is increased to 30s.30s s
    • Rapid Fire:Cooldown now begins during effect and is increased to 40s.40s s
    • Dash:Hyper Armor changed to Super Armor for Crossbowman dash.Hyper ArmorSuper Armor
  • ArmeStarting MP reduced to 0.5 bars in PVP.0.5 bars bars
  • Lass
    • Paralyzing Kunai:Cooldown now begins during effect and is increased to 40s.40s s
    • Cannon Trap:Increased cooldown to 10s.10s s
    • Dash during Combo:Hyper Armor changed to Super Armor for Assassin.Hyper ArmorSuper Armor
    • Invisibility Attack:Recovery effects reduced to 1/3 of dungeon values.100%33% %
  • Ryan
    • Energizing Totem:MP Recovery reduced to 1/3 of dungeon effects.100%33% %
    • Stone Wall:Increased cooldown to 8s.8s s
    • Nature's Shield:Cooldown now begins during effect and is increased to 44s.44s s
  • Ronan
    • Rune Shield Lv. 2:Increased cooldown to 6s.6s s
    • Fiery/Lightning/Curse/Vampiric Enchant:Duration of all enchants significantly reduced from 15s to 5s.15s5s s
    • Dash Attack:Removed Super Armor from Aegis Knight's dash attack.Super ArmorRemoved
    • Blocking:Increased blocking cooldown to 5s.5s s
    • Rune Flare:MP Removal effects reduced to 1/3 of dungeon values.100%33% %
  • AmyDash Attack 2:Removed invincibility from the last attack of Muse's Dash Attack 2.YesRemoved
  • Jin
    • Iron Fist / End of Days:Cooldowns for all Iron Fist and End of Days variants increased to 60s.60s s
    • Roll:Invincibility changed to Hyper Armor for Asura and Rama rolls.InvincibilityHyper Armor
    • Falling Sky:Removed Super Armor from Rama's Falling Sky.Super ArmorRemoved
    • Bagua Trigram:Can no longer block special skills and now has a 5s cooldown.Blocks SpecialCannot Block Special
  • Sieghart
    • Tumbling:Hyper Armor changed to Super Armor for Warlord tumbling.Hyper ArmorSuper Armor
    • Declare Stance Evasion:Invincibility changed to Hyper Armor for Duelist evasion.InvincibilityHyper Armor
  • MariProtection Lv. 1 & 2:Protection units are now destroyed after taking only 2 hits.2 hits hits
  • DioStarting MP value completely removed in PVP.Removed
  • Zero
    • Starting MP value completely removed in PVP.Removed
    • Orchid: AP/HP Absorption:Fixed tooltip bug and increased cooldown to 11s.11s s
    • Orchid Thorns:HP Absorption reduced to 1/3 of dungeon effects.100%33% %
    • Amid:Fixed cooldown reduction bug and increased cooldown to 38s.38s s
  • Ley
    • Starting MP value completely removed in PVP.Removed
    • Ready Stance:Added a 1s cooldown to Ready Stance.1s s
    • Inspire:MP Recovery reduced to 1/2 of dungeon effects.100%50% %
  • RufusStarting MP value completely removed in PVP.Removed
  • Rin
    • Charging Strike (Light):Decreased the duration of the fired projectile.Decreased
    • Talisman Buff 2 / Enhanced Talisman Buff 2:Increased cooldown to 27s.27s s
  • Asin
    • Cloud Walk:Increased cooldown to 25s.25s s
    • Counter Attack (All Styles):Added a 4s cooldown to all style counter attacks.4s s
    • Dash in Nimble Style:Removed Hyper Armor from Nimble Style dash.Hyper ArmorRemoved
  • Lime
    • Whirlwind:Removed Super Armor from Whirlwind.Super ArmorRemoved
    • Block / Block During Jump:Increased cooldown to 5s.5s s
    • Momentary Enhancement:Increased cooldown to 45s.45s s
    • Counter Upon Hit:Increased cooldown to 5s.5s s
  • EdelFlintlock / Air Flintlock / Jump Attack:MP Removal effects reduced by 30% across multiple attacks.100%70% %
  • VeigasStarting MP value completely removed in PVP.Removed
  • UnoBloody Fog:Fixed a bug where the cooldown for Bloody Fog was not being applied.0Applied
  • Iris
    • Up, Up, and Away~!:Increased cooldowns for base and all types of Up, Up, and Away~!23s / 34s / 16s s
    • Luffy! Swallow!:Increased cooldowns for base and all types of Luffy! Swallow!32s / 33s / 32s s

Other changes2

  • RufusNether Blade 1,2:Damage changed to command damage in PVP; combo gauge no longer decreases.Skill DamageCommand Damage
  • AsinWater Puddle:Water puddles are now visible to the opponent.HiddenVisible

subjects affected (23)

tap to see balance history

How did this patch land?
🔗
official notes
GrandChase · May 13, 2026
Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Patch history

see all 199

  1. [Announcement] Land of Judgment Improvements Update Preview
    May 13, 2026 · 1w
    +5
  2. [Announcement] Bug Fixes/Improvements
    Apr 9, 2026 · 1mo
    +1
  3. [Announcement] Bug Fixes/Improvements
    Mar 20, 2026 · 2mo
    +31
  4. [Announcement] Bug Fixes/Improvements
    Mar 6, 2026 · 2mo
    +2
  5. [Announcement] Bug Fixes/Improvements
    Feb 27, 2026 · 2mo
    +1
  6. [Announcement] Bug Fixes/Improvements
    Feb 25, 2026 · 2mo
    +1
  7. [Announcement] Bug Fixes/Improvements
    Feb 11, 2026 · 3mo
  8. [Announcement] Bug Fixes/Improvements
    Jan 30, 2026 · 3mo

Recently Updated

6

Similar Games

6