A comprehensive character balance revamp focusing on damage increases, animation speed improvements (reduced pause durations), and hitbox adjustments for numerous heroes across various job classes.
▲Buffs48
- Elesis
- Bravery:Bravery now retains its skill effects even when advancing a stage, improving continuity.→Added
- Dragon Dive:The final attack of Dragon Dive is now an earthquake hitbox affecting a large area.single/small→earthquake
- Lire
- Combo attacks for Archer now chain faster.→Faster
- Demi Shock:Increased the attack area of Demi Shock to match its visual effect size.→Increased
- Jump Down Attack can now chain with X During Jump and use X instead of Z for additional attacks.→X During Jump
- Arme
- Gorgos Flame:Gorgos Flame LV1 and LV2 now attack targets in front faster by reducing generation time by 0.3s.→-0.3s s
- Cure:Cure now applies healing to Arme as well as allies.Allies→Allies + Self
- Cure:Improved recovery for Cure to 15% in Dungeons and 7.5% in PVP based on max HP.→15% Dungeon / 7.5% PVP %
- Deep Impact:Increased damage of Deep Impact by approximately 10%.→+10% %
- Lass
- Rage Cutter:Reduced the pause duration upon using Rage Cutter by approximately 0.7 seconds.→-0.7s s
- Rage Cutter:Added a defense reduction effect (5% Dungeon / 2.5% PVP) lasting 7 seconds upon the final slash.→5% Dungeon / 2.5% PVP %
- Blade Spirit:Increased damage of Blade Spirit by approximately 3%.→+3% %
- Ryan
- Heaven's Guardian:Increased the fire ball damage of Heaven's Guardian by approximately 50% before explosion.→+50% %
- Furious Boomerang:Reduced the pause duration upon using Furious Boomerang by approximately 0.5 seconds.→-0.5s s
- Ronan
- Shadow Stinger:Removed the pause effect upon using Shadow Stinger between attacks for smoother flow.Present→Removed
- Heaven's Guardian:Heaven's Guardian no longer causes Ronan to collide with opponents.Collides→No Collision
- Amy
- Amazing Favor:Increased the area for allies' MP recovery buff in Amazing Favor.→Increased
- Idol Stage:Significantly increased HP recovery for Idol Stage to 30% in Dungeons and 15% in PVP.12.5% D / 6.25% P→30% D / 15% P %
- Lovely Amy:Significantly increased HP recovery for Lovely Amy to 30% in Dungeons and 15% in PVP.12.5% D / 6.25% P→30% D / 15% P %
- Sister Attack:Increased damage of Sister Attack by approximately 10%.→+10% %
- Jin
- Iron Mountain Assault:Increased damage for later hits of Iron Mountain Assault to be consistent with initial hits.Lower later→Consistent
- Searing Light:Changed the first hit of Searing Light to a wide area earthquake damage effect.Standard→Earthquake
- Sieghart
- Rage:Added a hit around Sieghart upon using Rage.→Added
- Grinding Punisher:Increased the attack range of Grinding Punisher across all levels.→Increased
- Power Liberation:Increased the duration of Power Liberation to 20 seconds.→20s s
- Mari
- Homing Missile:Increased the maximum number of homing missiles generated from 2 to 3.2→3
- Destroyer:Increased damage of Destroyer by approximately 3%.→+3% %
- Dio
- Stick Lance:Increased damage from explosion and during movement for Blaze Lance.→Increased
- Chaotic Spark:Increased damage of Chaotic Spark by approximately 8%.→+8% %
- Zero
- Gran X:Increased the attack area of Gran X to match the visual effect size.→Increased
- Bleeding Gash:Increased damage of Bleeding Gash by approximately 3%.→+3% %
- Rufus
- Bullet Time:Increased the number of additional bullets and damage against larger monsters.→Increased
- Expunge:Increased damage of Expunge by approximately 5%.→+5% %
- Rin (Light)
- Final Flash of Light:Increased damage of Final Flash of Light by approximately 3%.→+3% %
- Swirl:Increased the small attack range of Swirl to match the visual effect size.→Increased
- Rin (Dark)
- Internal Flame:Increased damage of Internal Flame by approximately 5%.→+5% %
- Internal Passion:Increased the attack range of Internal Passion by approximately 50%.→+50% %
- Asin
- Increased the duration of Water Puddle by 2 seconds.→+2s s
- Chaotic Storm:Added a hit when spinning to create the water barrier, increasing total damage.→Increased
- LimeNemesis:Added Nemesis TYPE2, which drops 4 lightning strikes in front of Lime with bonus damage to large monsters.→TYPE2
- Edel
- Leg Break:Increased the duration of defense reduction from Leg Break to 5 seconds.→5s s
- Moon Slash:Moon Slash now hits all targets within a large area instead of focusing on a single target.Target-based→Large Area
- Ai
- Skill Activate Module:Fixed a bug where Skill Activate Module effects were not applied to 4th Bar and Awakening skills.Bugged→Fixed
- Divine Impact:Reduced the pause duration upon using Divine Impact by approximately 0.5 seconds.→-0.5s s
- Divine Impact:Reduced the number of Z key inputs needed for max enhancement of Divine Impact from 4 to 3.4→3 inputs
- Kallia
- Increased the time for the Overheat Gauge to decrease from 8 to 12 seconds.8s→12s s
- Body Attack:Added 0.5 seconds of Hyper Armor (Super Armor in PVP) upon using Body Attack.→Hyper Armor
- Meteor Strike TYPE1:Increased the number of explosions for Meteor Strike TYPE1, increasing total damage.→Increased
subjects affected (20)
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Patch history
- [Announcement] New Growth Guide PreviewJul 1, 2026 · 6d+2→
- [Announcement] July 1 PVP Damage Balance PreviewJun 30, 2026 · 1w+24−12→
- [Announcement] PVP Damage Balance PreviewJun 24, 2026 · 1w+25−18→
- →[Announcement] GrandChase Service Platform ExpansionJun 24, 2026 · 1w
- [Announcement] June 18 Developer NotesJun 18, 2026 · 2w+2−2→
- [Announcement] PVP Attack Hitbox/Range Update PreviewJun 1, 2026 · 1mo+2−3→
- [Announcement] Land of Judgment Improvements Update PreviewMay 13, 2026 · 1mo+5→
- [Announcement] PVP Utility Balance Changes Update PreviewMay 13, 2026 · 1mo+4−53→
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