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Hell Let Loose
Hell Let Loose
ActionIndieMassively Multiplayer
Expression Games · Team17·-75%$17.49
Jun 5, 2019 · 86mo ago

Developer Briefing #27 - Early Access Roadmap, Launch Time & Changelog!

AI summary1mo

Hell Let Loose enters Steam Early Access with weapon recoil reductions, movement changes to vaulting, significant optimization, and numerous bug fixes.

Images © Hell Let Loose via Steam

Buffs11

  • MP40Reduced horizontal recoil to improve accuracy and control at ranges up to 75m.Lowered
  • ThompsonReduced both horizontal and vertical recoil for better control up to 75m.Lowered
  • STG 44Reduced horizontal and vertical recoil to improve control up to 75m.Lowered
  • BARReduced horizontal and vertical recoil to improve control up to 75m.Lowered
  • SpringfieldScope:Smoothed out the transition time when entering the optic scope.Tweaked
  • Machine GunsBipod:Increased the vertical aiming arc when using bipods on the ground, allowing players to shoot higher targets.Increased
  • MovementVault:Increased vault height to allow climbing out of most trenches and over fences.120cm160cm cm
  • CommanderGarrison:Commanders now have the ability to dismantle existing Garrisons.Added
  • General
    • Reduced polygon counts on common props to improve overall frame rates.Increased
    • Optimized textures to reduce video memory usage across all maps.Reduced
    • Physics corrections now run every frame, making movement and interactions smoother.IntervalEvery Frame

Nerfs2

  • Movement
    • Jump-Vault:Removed the ability to jump before vaulting to prevent scaling high walls.EnabledRemoved
    • Vaulting:Players can no longer fire certain weapons while in the process of vaulting or climbing.EnabledDisabled

Bug fixes2

  • General
    • Fixed a critical bug where sector capture progress was displayed inversely.InvertedFixed
    • Fixed a crash/hang issue occurring when deploying during a map change.Crash/StuckFixed

Other changes1

  • CommanderGarrison/Outpost:The hint to place a Garrison or Outpost now disappears once either one is built.AlwaysConditional

subjects affected (9)

tap to see balance history

How did this patch land?
🔗
official notes
Hell Let Loose · Jun 5, 2019

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Patch history

see all 41

  1. Update 20 | Hotfix 3 Live NowJun 25, 2026 · 3w

    Hotfix 3 for Update 20 resolves DirectX 12 settings issues and various bug fixes for maps, loadouts, and tank mechanics.

  2. Update 20 | Hotfix 2 Live NowJun 17, 2026 · 1mo

    Hotfix 2 focuses on increasing armored vehicle engine health to prevent easy disabling by AT launchers, alongside critical DX12 crash fixes for AMD users and various map and vehicle bug fixes.

    +4
  3. Update 20 | Hotfix 1 Live NowJun 10, 2026 · 1mo

    Hotfix for Update 20 focusing on DX12 crash fixes, Juno Beach environmental polish, and Canadian Forces bug fixes.

    +1
  4. Patch 19.1 Hotfix | Live NowApr 2, 2026 · 3mo

    Patch 19.1 Hotfix focuses on fixing map-specific collision issues, spawn bugs, and general UI/system stability.

  5. Hotfix Live Now | Update 19Dec 11, 2025 · 7mo

    Hotfix for Update 19 addressing graphical glitches, tank bugs, and console UI issues.

    +1
  6. Update 17 | Hotfix | ChangelogApr 8, 2025 · 15mo

    Hotfix for Update 17 focusing on XP exploit fixes, Tobruk map environment corrections, and general bug fixes.

    +21
  7. Update 16 Patch | ChangelogJan 29, 2025 · 17mo

    Update 16 focuses on minor technical fixes regarding VOIP, Epic Games Store UI, and desktop icons.

  8. Update 15.2 HotfixSep 11, 2024 · 22mo

    Update 15.2 Hotfix addresses server list sorting and field manual keybinding display issues.

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