Patch 12 focuses on significant performance optimizations, crash fixes, and key gameplay adjustments to Garrisons and Recon abilities.
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▲Buffs8
- General
- Culling and mesh handling improvements are expected to increase performance by 5+ FPS across the board.→+5 FPS
- Two major crashes have been resolved, with a third high-priority crash currently being investigated.
- Unseen body parts from dismemberments now despawn within one second to reduce CPU bottlenecks and FPS dips.
- Garrison
- Enemy Garrisons in enemy territory can now be destroyed or dismantled.Indestructible→Destructible
- Garrison icons now turn red when the Garrison is overrun, providing better situational awareness.Standard→Red
- AudioRemoved bullet-flyby sounds for friendly gunfire to help players better identify when enemies are firing at them.Whiz/Crack→Removed
- CarentanFixed severe Level of Detail (LoD) issues with buildings when viewed from a short distance.Low Quality→Fixed
- AnimationsProne:Lowered prone head bob intensity to reduce motion sickness.High→Lowered
▼Nerfs1
- GarrisonDismantle:Dismantling a Garrison now takes 30 seconds.→30s s
✚Bug fixes4
- M1 GarandReload:Fixed a bug where partial reloads gave one extra round on the next clip.Extra round→Correct
- OmahaFixed a pre-placed Garrison that was clipping into a destroyed vehicle.Clipping→Fixed
- Animations
- Weapon Switch:Fixed missing weapon switching animation while crawling in first-person view.Missing→Fixed
- Wrench:Fixed incorrect audio and animation for the wrench in first-person view.Broken→Fixed
◆Other changes4
- GeneralCloth physics were temporarily disabled to prevent crashes; they are slated to return in the next update.Enabled→Disabled
- Recon Plane
- Recon Marker:Recon markers are now visible for 60 seconds.→60s s
- Recon Plane:The Recon Plane ability now has a 5-minute cooldown.→5m m
- AudioAltered the way incoming fire is spatialized for better directional accuracy.
subjects affected (8)
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Patch history
- →Update 20 | Hotfix 3 Live NowJun 25, 2026 · 3w
Hotfix 3 for Update 20 resolves DirectX 12 settings issues and various bug fixes for maps, loadouts, and tank mechanics.
- Update 20 | Hotfix 2 Live NowJun 17, 2026 · 1mo
Hotfix 2 focuses on increasing armored vehicle engine health to prevent easy disabling by AT launchers, alongside critical DX12 crash fixes for AMD users and various map and vehicle bug fixes.
+4→ - Update 20 | Hotfix 1 Live NowJun 10, 2026 · 1mo
Hotfix for Update 20 focusing on DX12 crash fixes, Juno Beach environmental polish, and Canadian Forces bug fixes.
+1→ - →Patch 19.1 Hotfix | Live NowApr 2, 2026 · 3mo
Patch 19.1 Hotfix focuses on fixing map-specific collision issues, spawn bugs, and general UI/system stability.
- Hotfix Live Now | Update 19Dec 11, 2025 · 7mo
Hotfix for Update 19 addressing graphical glitches, tank bugs, and console UI issues.
+1→ - Update 17 | Hotfix | ChangelogApr 8, 2025 · 15mo
Hotfix for Update 17 focusing on XP exploit fixes, Tobruk map environment corrections, and general bug fixes.
+2−1→ - →Update 16 Patch | ChangelogJan 29, 2025 · 17mo
Update 16 focuses on minor technical fixes regarding VOIP, Epic Games Store UI, and desktop icons.
- →Update 15.2 HotfixSep 11, 2024 · 22mo
Update 15.2 Hotfix addresses server list sorting and field manual keybinding display issues.
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