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Hell Let Loose
Hell Let Loose
ActionIndieMassively Multiplayer
Expression Games · Team17·-75%$17.49
Mar 1, 2022 · 53mo ago

Developer Briefing #167 - Patch 17 is LIVE!

AI summary1mo

Patch 17 focuses on vehicle mobility adjustments, extensive bug fixes for weapons and map assets, and significant improvements to server administration logging.

Images © Hell Let Loose via Steam

Buffs5

  • US M4A1 Sherman TankImproved the overall mobility of the US M4A1 Sherman Tank.Improved
  • TrucksDecreased the rate at which trucks decelerate, giving drivers more precise control over their speed.Decreased
  • Satchel Charge
    • Fixed an issue where radial damage from Satchels only inflicted damage to the Hull component of vehicles.Hull onlyFull
    • Satchels can now correctly damage or destroy Enemy Air Supply Drops upon detonation.No damageDamage
  • GeneralBinoculars:Removed weapon sway when using binoculars for better reconnaissance.PresentRemoved

Nerfs2

  • US Jumbo ShermanMain Gun:Increased the reload duration for both 75mm and 76mm Jumbo Shermans to 8 seconds.8s s
  • TrucksFixed a bug where all trucks were taking reduced damage.Increased

Bug fixes4

  • TrucksFixed an issue where trucks ramming objects at speed could glitch their front bumper into the object.
  • FG42
    • Fixed an issue where FG42 bullets landed lower than the crosshair.
    • x4 Scope:Fixed the FG42 x4 scope not being zeroed when shooting from 100m.100m m
  • MapsStalingrad:Fixed telephone cable clipping through the entire map.ClippingFixed

Other changes5

  • FG42x4 Scope:Fixed pixelated crosshair sights and blurry textures on the FG42 x4 scope.pixelated/blurryFixed
  • General
    • Tactical Map:Implemented smoother zooming on the Tactical Map.Smoother
    • RCon Admin Log:Added extensive logging for match starts/ends, team switching, and team killing penalties.Added
    • XP System:Players are now prompted if they attempt to leave a match before XP has been written to the server.Prompt added
  • MapsCarentan/Omaha/PHL/SMDMv2/SME/Utah:Adjusted hedge assets across multiple maps for better consistency/collision.Adjusted

subjects affected (7)

tap to see balance history

How did this patch land?
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official notes
Hell Let Loose · Mar 1, 2022

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Patch history

see all 41

  1. Update 20 | Hotfix 3 Live NowJun 25, 2026 · 3w

    Hotfix 3 for Update 20 resolves DirectX 12 settings issues and various bug fixes for maps, loadouts, and tank mechanics.

  2. Update 20 | Hotfix 2 Live NowJun 17, 2026 · 1mo

    Hotfix 2 focuses on increasing armored vehicle engine health to prevent easy disabling by AT launchers, alongside critical DX12 crash fixes for AMD users and various map and vehicle bug fixes.

    +4
  3. Update 20 | Hotfix 1 Live NowJun 10, 2026 · 1mo

    Hotfix for Update 20 focusing on DX12 crash fixes, Juno Beach environmental polish, and Canadian Forces bug fixes.

    +1
  4. Patch 19.1 Hotfix | Live NowApr 2, 2026 · 3mo

    Patch 19.1 Hotfix focuses on fixing map-specific collision issues, spawn bugs, and general UI/system stability.

  5. Hotfix Live Now | Update 19Dec 11, 2025 · 7mo

    Hotfix for Update 19 addressing graphical glitches, tank bugs, and console UI issues.

    +1
  6. Update 17 | Hotfix | ChangelogApr 8, 2025 · 15mo

    Hotfix for Update 17 focusing on XP exploit fixes, Tobruk map environment corrections, and general bug fixes.

    +21
  7. Update 16 Patch | ChangelogJan 29, 2025 · 17mo

    Update 16 focuses on minor technical fixes regarding VOIP, Epic Games Store UI, and desktop icons.

  8. Update 15.2 HotfixSep 11, 2024 · 22mo

    Update 15.2 Hotfix addresses server list sorting and field manual keybinding display issues.

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