Bugfix patch focusing on safer save/load handling and avoiding fake servers in How to Fish.
◆Other changes3
- General
- Save/load flow adjusted to verify save file existence before loading to prevent fake server names from appearing as 'Game Name'.
- Autosave now continues to occur every minute to reduce progress loss after crashes.
- Changed crash behavior so that saves are triggered by explicit user actions (Save-, Main Menu-, Quit-button) instead of crashing the app.
subjects affected (1)
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Patch history
- PATCH 1.0.9Aug 24, 2026 · 12h
Patch 1.0.9 adds difficulty modes (Easy/Hard), a Steam connection debug, and bugfixes including save file integrity.
+2→ - PATCH 1.0.5Aug 22, 2026 · 2d
New QoL options including inverted look axis, private lobby hosting, and in-game session type change; plus several bugfixes and a fps cap adjustment.
−1→ - PATCH 1.0.4Aug 21, 2026 · 3d
Patch 1.0.4 adds up to 8-player lobby support and nerfs Pufferfish and Whale; several fixes and a minor UI visibility improvement.
+1−2→
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