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Hunt: Showdown 1896
Hunt: Showdown 1896
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Crytek · Crytek·-60%$11.99
May 2, 2019 · 88mo ago

Update 6.0

AI summary1mo

Update 6.0 introduces the Assassin boss, several new weapons and tools, a comprehensive poison damage rework, and the Book of Monsters lore system.

Images © Hunt: Showdown 1896 via Steam

Buffs10

  • Butcher
    • Now takes more damage from shotguns and slightly more torso damage from compact ammo.Increased
    • Base movement speed has been slightly reduced.Slower
  • Poison Damage
    • Standard poison duration reduced to make the state shorter but more lethal.20s10s s
    • Antidote Shot:Antidote shot now lasts for the entire match, providing comprehensive protection against poison.Short60m m
  • Flash BombIncreased the full flash radius significantly to improve effectiveness.38 m
  • Concertina BombWire now slows down entangled players, making it a more effective physical blocker.NoneSlow
  • Traits
    • Ghoul:Instantly heal 50 HP when looting a dead Hunter.Added
    • Vulture:Allows looting dead Hunters even if they have already been looted.Added
    • Adrenaline:Instantly start recharging stamina when health is critically low.Added
    • Pitcher:Reduced the upgrade point cost of the Pitcher trait.75 points

Nerfs3

  • LeMat Mark II RevolverFanning:Fans at a lower speed compared to other weapons due to its bulky size.Lower
  • Poison DamageHunters can no longer heal via kits, shots, or stations while poisoned.AllowedBlocked
  • Concertina BombPrice significantly increased to reflect its increased utility.$15$48 gold

Other changes8

  • The AssassinNew boss target featuring agile attacks, wall-navigation for shortcuts, and the ability to create clones to deceive players.Added
  • LeMat Mark II RevolverA single-action revolver with a secondary shotgun barrel, allowing toggling between compact ammo and a shotgun shell.Added
  • Lebel 1886 Bolt-action RifleA high-capacity bolt-action rifle holding 10 rounds total, though it lacks stripper clip loading.Added
  • Bomb LanceLarge slot melee weapon that fires an explosive harpoon, dealing massive internal damage to targets.Added
  • ButcherFrenzy Mode:Replaced the 'drop on knee' state with Frenzy Mode, where he charges at hunter sprint speed and sets the environment on fire.Knee dropFrenzy
  • General
    • Looting players now requires a 4-second hold interaction, making it as risky as reviving.Instant4s s
    • Burning or burned-out Hunters can no longer be looted, forcing a choice between burning and looting.LootableNon-lootable
    • New library system to unlock lore and backstory by completing gameplay challenges.Added

subjects affected (10)

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How did this patch land?
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official notes
Hunt: Showdown 1896 · May 2, 2019

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Patch history

see all 96

  1. Update 2.8.0.3 Now LiveJun 17, 2026 · 1mo

    Update 2.8.0.3 focuses on buffing the Uppercut's damage and reserve ammo, alongside several critical stability fixes and trait improvements.

    +3
  2. Update 2.8.0.1 Now LiveJun 11, 2026 · 1mo

    Update 2.8.0.1 restores missing custom Special Long Ammo and addresses community feedback regarding POI density and ammo meta shifts.

    +2
  3. Update 2.7.1.2 Deploying on 20th May, at 09:00 CESTMay 19, 2026 · 2mo

    Update 2.7.1.2 is a minor client update focused on polishing and stability, deployed via a zero-downtime process.

  4. Hotfix 2.7.0.3 Now LiveMar 23, 2026 · 4mo

    Hotfix 2.7.0.3 removes the All Ears trait and addresses spawning issues in Bounty Clash and PS5 stability.

    1
  5. Update 2.6.0.1 Now LiveDec 17, 2025 · 7mo

    Update 2.6.0.1 focuses on economy adjustments, removing time limits on Story Challenges, and fixing progression and stat tracking bugs.

    +4
  6. Update 2.5.0.1 Live Now!Oct 9, 2025 · 9mo

    Update 2.5.0.1 focuses on quality-of-life fixes regarding the UI, map markers, and mission transitions.

  7. Update 2.4.0.2 Now Live!Aug 4, 2025 · 11mo

    Update 2.4.0.2 focuses on fixing a charm display bug and a critical ammo exploit.

    1
  8. Update 2.4.0.1 Now AvailableJul 9, 2025 · 12mo

    Update 2.4.0.1 focuses on Water Devil balance adjustments, the return of The Skinned, and various stability and audio bug fixes.

    +1

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