Update 6.1 focuses on UI improvements to the death screen, balance nerfs to the Flash Bomb, and critical bug fixes for the Assassin and Immolator.
Images © Hunt: Showdown 1896 via Steam
▲Buffs3
- AssassinFixed a bug where the assassin could get stuck or die while on the ceiling, improving reliability of the mechanic.
- General
- Improved the visibility of the Hunter outline during nighttime for better clarity.
- Updated filter curves to improve sound localization, making it easier to identify if sound sources are above, below, or around the player.
▼Nerfs2
- Flash Bomb
- The cost to purchase a Flash Bomb has been increased to 47$, making it more expensive to deploy.→47 gold
- The duration of the flash effect has been reduced from 8 to 6 seconds, decreasing its effectiveness in blinding enemies.8→6 s
✚Bug fixes5
- ImmolatorFixed server/client desync on death position, eliminating 'invisible fire patches' that previously harmed players unexpectedly.Desynced→Synced
- General
- Steam friend invites for Random partners are now functioning correctly again.Broken→Working
- Fixed bugs that incorrectly reset the banishment timer when spectating partners or being revived.Resetting→Persistent
- Fixed an issue where weapons picked up from a dead player who was fanning would continuously fire.Infinite fire→Fixed
- Implemented a tentative fix for NVIDIA Highlights, though it may still be unstable for some users.Broken→Tentative Fix
◆Other changes2
- Concertina BombRemoved repetitive hit markers when players or AI move into the wire, reducing audio/visual clutter.Enabled→Disabled
- GeneralThe death screen now displays the player's name, level, and tier instead of bloodline and prestige rank for better information.Bloodline/Prestige→Name/Level/Tier
subjects affected (5)
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Patch history
- Update 2.8.0.3 Now LiveJun 17, 2026 · 1mo
Update 2.8.0.3 focuses on buffing the Uppercut's damage and reserve ammo, alongside several critical stability fixes and trait improvements.
+3→ - Update 2.8.0.1 Now LiveJun 11, 2026 · 1mo
Update 2.8.0.1 restores missing custom Special Long Ammo and addresses community feedback regarding POI density and ammo meta shifts.
+2→ - →Update 2.7.1.2 Deploying on 20th May, at 09:00 CESTMay 19, 2026 · 2mo
Update 2.7.1.2 is a minor client update focused on polishing and stability, deployed via a zero-downtime process.
- Hotfix 2.7.0.3 Now LiveMar 23, 2026 · 4mo
Hotfix 2.7.0.3 removes the All Ears trait and addresses spawning issues in Bounty Clash and PS5 stability.
−1→ - Update 2.6.0.1 Now LiveDec 17, 2025 · 7mo
Update 2.6.0.1 focuses on economy adjustments, removing time limits on Story Challenges, and fixing progression and stat tracking bugs.
+4→ - →Update 2.5.0.1 Live Now!Oct 9, 2025 · 9mo
Update 2.5.0.1 focuses on quality-of-life fixes regarding the UI, map markers, and mission transitions.
- Update 2.4.0.2 Now Live!Aug 4, 2025 · 11mo
Update 2.4.0.2 focuses on fixing a charm display bug and a critical ammo exploit.
−1→ - Update 2.4.0.1 Now AvailableJul 9, 2025 · 12mo
Update 2.4.0.1 focuses on Water Devil balance adjustments, the return of The Skinned, and various stability and audio bug fixes.
+1→
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