A bug-fix focused patch (v0070) addressing navigation, spawning, tutorial progression, arena behavior, and map/mission tweaks across single-player and multiplayer modes.
✚Bug fixes3
- TutorialFixed an issue causing infinite ammo count in tutorial scenarios.→Infinite ammo bug fixed
- Battle ArenaPrevented Killer Bean from spawning beneath the map in Battle Arena.→KB cannot spawn under the map
- OtherAddressed issues with the Map Menu to restore proper navigation and selection.→Map Menu fixed
◆Other changes9
- Tutorial
- Picking up the rifle in 1st person mode now correctly completes the tutorial step.→Tutorial step completes when rifle picked up in 1st person
- Fire effect now turns off properly if the player falls into lava.→Off when in lava
- Prevented soft lock in the Grenade Dunk tutorial sequence.→Soft lock prevented
- Battle ArenaClears fallen enemies between waves to reduce clutter and potential performance issues.→Dead bodies removed between waves
- Multiplayer
- Hosts can enter spectator mode and remain out of the live match via Match Settings.→Hosts can spectate without playing
- Bots in multiplayer now display usernames instead of numeric placeholders.→Bots have usernames
- Other
- Quad Mech now correctly takes explosion damage, improving balance against explosive weapons.→Quad Mech takes explosion damage
- Spawn point logic hardened to prevent farming or abuse of creature spawns.→Creature spawn points cannot be farmed
- Mission 5 obstacle course adjusted to be easier, removing the crouch requirement.→Mission 5 easier; no crouching required
subjects affected (4)
tap to see balance history
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Patch history
- v0063 - fixed Vsync, added camera FOV and color settingsJul 24, 2026 · 4w
v0063 focuses on graphics settings improvements, Vsync fixes, and various gameplay bug fixes while multiplayer development continues.
+2→ - v0062 - Fixed death freeze, first person dives, grenade enemies and moreJul 6, 2026 · 1mo
v0062 focuses on critical stability fixes for the campaign, first-person movement animations, and improved controller/input compatibility.
+1→ - v0061 - Added missing voices and bug fixesJun 29, 2026 · 1mo
v0061 focuses on stability and quality-of-life improvements, including boss combat fixes, mission flow adjustments, and control settings updates.
+7−1→ - v0059 - Bug fixes & improvementsJun 20, 2026 · 2mo
v0059 focuses on stability, bug fixes for movement and combat, and quality-of-life improvements for missions and UI.
+6−2→ - v0058 - Fixes for game breaking bugs & some improvementsJun 16, 2026 · 2mo
v0058 focuses on critical bug fixes regarding movement and input, alongside significant player survivability improvements and balance adjustments to enemies and weapons.
+6−1→ - →v0057 - lots of bug fixes, new save system, new Campaign settingsJun 13, 2026 · 2mo
v0057 introduces a new save system, campaign difficulty settings, and various stability and visual bug fixes.
- Reverting back to v055. v056 made things worse for the mouse controlJun 12, 2026 · 2mo
Game version reverted from v056 to v055 due to mouse control issues and camera speed degradation.
+1−1→ - v0.100.055 - Hot fix 4 - enemy vision fix, Vsync fix, sounds, KB car ragdollJun 9, 2026 · 2mo
Hotfix focusing on enemy AI vision, Vsync stability, audio settings, and vehicle physics stability.
+1−1→
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