PatchDiff
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Killer Bean
Killer Bean
ActionAdventureIndie
Killer Bean Studios LLC · Killer Bean Studios LLC·-20%$11.99
Aug 18, 2026 · 3d ago

v0070 - lots of bug fixes

AI summary18h

A bug-fix focused patch (v0070) addressing navigation, spawning, tutorial progression, arena behavior, and map/mission tweaks across single-player and multiplayer modes.

Bug fixes3

  • TutorialFixed an issue causing infinite ammo count in tutorial scenarios.Infinite ammo bug fixed
  • Battle ArenaPrevented Killer Bean from spawning beneath the map in Battle Arena.KB cannot spawn under the map
  • OtherAddressed issues with the Map Menu to restore proper navigation and selection.Map Menu fixed

Other changes9

  • Tutorial
    • Picking up the rifle in 1st person mode now correctly completes the tutorial step.Tutorial step completes when rifle picked up in 1st person
    • Fire effect now turns off properly if the player falls into lava.Off when in lava
    • Prevented soft lock in the Grenade Dunk tutorial sequence.Soft lock prevented
  • Battle ArenaClears fallen enemies between waves to reduce clutter and potential performance issues.Dead bodies removed between waves
  • Multiplayer
    • Hosts can enter spectator mode and remain out of the live match via Match Settings.Hosts can spectate without playing
    • Bots in multiplayer now display usernames instead of numeric placeholders.Bots have usernames
  • Other
    • Quad Mech now correctly takes explosion damage, improving balance against explosive weapons.Quad Mech takes explosion damage
    • Spawn point logic hardened to prevent farming or abuse of creature spawns.Creature spawn points cannot be farmed
    • Mission 5 obstacle course adjusted to be easier, removing the crouch requirement.Mission 5 easier; no crouching required

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
Killer Bean · Aug 18, 2026

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Patch history

see all 10

  1. v0063 - fixed Vsync, added camera FOV and color settingsJul 24, 2026 · 4w

    v0063 focuses on graphics settings improvements, Vsync fixes, and various gameplay bug fixes while multiplayer development continues.

    +2
  2. v0062 - Fixed death freeze, first person dives, grenade enemies and moreJul 6, 2026 · 1mo

    v0062 focuses on critical stability fixes for the campaign, first-person movement animations, and improved controller/input compatibility.

    +1
  3. v0061 - Added missing voices and bug fixesJun 29, 2026 · 1mo

    v0061 focuses on stability and quality-of-life improvements, including boss combat fixes, mission flow adjustments, and control settings updates.

    +71
  4. v0059 - Bug fixes & improvementsJun 20, 2026 · 2mo

    v0059 focuses on stability, bug fixes for movement and combat, and quality-of-life improvements for missions and UI.

    +62
  5. v0058 - Fixes for game breaking bugs & some improvementsJun 16, 2026 · 2mo

    v0058 focuses on critical bug fixes regarding movement and input, alongside significant player survivability improvements and balance adjustments to enemies and weapons.

    +61
  6. v0057 - lots of bug fixes, new save system, new Campaign settingsJun 13, 2026 · 2mo

    v0057 introduces a new save system, campaign difficulty settings, and various stability and visual bug fixes.

  7. Reverting back to v055. v056 made things worse for the mouse controlJun 12, 2026 · 2mo

    Game version reverted from v056 to v055 due to mouse control issues and camera speed degradation.

    +11
  8. v0.100.055 - Hot fix 4 - enemy vision fix, Vsync fix, sounds, KB car ragdollJun 9, 2026 · 2mo

    Hotfix focusing on enemy AI vision, Vsync stability, audio settings, and vehicle physics stability.

    +11

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