Update 0.5.0.2 focuses on health pool redistribution, weapon damage buffs to compensate for health changes, and significant adjustments to the revive mechanic to increase combat pressure.
▲Buffs4
- RunnerBase health increased from 100 to 120 hp, shifting more of the effective health pool away from shields.100→120 hp
- Long ShotDamage increased by 11%, allowing it to still one-shot base-shield Runners with a headshot.→+11% %
- Overrun ARDamage increased by 10% to maintain effectiveness against higher health pools.→+10% %
- Black MarketCyberAcme Kits:Increased the number of CyberAcme sponsored kits available per reset from 5 to 15.5→15 units
▼Nerfs7
- Runner
- Standard (Grey) Shield:Standard shield health reduced from 25 to 20 hp.25→20 hp
- Enhanced (Green) Shield:Enhanced shield health reduced from 50 to 40 hp.50→40 hp
- Deluxe (Blue) Shield:Deluxe shield health reduced from 75 to 60 hp.75→60 hp
- Superior (Purple) Shield:Superior shield health reduced from 100 to 80 hp.100→80 hp
- Prestige (Gold) Shield:Prestige shield health reduced from 100 to 80 hp.100→80 hp
- Revive:Interaction progress for reviving fully killed crew members now decays in 3 seconds instead of 180.180→3 s
- Revive:Runners now revive with only 30% health instead of 100% after being fully killed.100%→30% %
✚Bug fixes1
- User InterfacePlayer Tooltips:Fixed an issue where Bungie IDs were not showing correctly in player tooltips.
◆Other changes1
- PC ControlsRemoved mouse magnetism and aim adhesion on PC, including the toggle setting.Enabled→Removed
subjects affected (6)
tap to see balance history
Recently Updated
6

(v1.1.0) Big Ascension Patch, and Other Buffs and Fixes!
The Big Ascension Patch significantly buffs the Ascension system, introduces new T6 prestige upgrades, expands equipment tiers, and improves general game stability and QoL.

Update 0.195: Warehouse level layout improvements, enemy hit feedback and more
Update 0.195 focuses on level layout fixes for the Warehouse, improved enemy hit feedback, and general quality-of-life bug fixes.

Patch Notes v1.1.2
Patch v1.1.2 focuses on stability fixes, race mechanic refinements, and balance adjustments to Bobo traits and brawl physics.

Team Fortress 2 Update Released
A technical update focusing on map collision improvements, bug fixes for Spy disguises, and various cosmetic and quality-of-life adjustments.

Settings Update 1: FOV, Sensitivity, Motion Blur, and More
Update 1 focuses on quality-of-life improvements to the settings menu, adding FOV, motion blur, and camera bounce controls, alongside matchmaking and display fixes.

Subnautica 2 Early Access Hotfix 2
Hotfix 2 increases resource availability, adjusts Hammerhead AI to prevent base stalking, and fixes critical Tadpole-related bugs and game crashes.
Similar Games
6





