
A performance-focused patch mainly optimizing PC performance, reducing CPU usage, stabilizing audio checks, frame rate, and UI consistency, plus shader warm-up and auto graphics settings improvements.
✚Bug fixes1
- Bug Fixes – Battle SettingsRestarting the game with customization items or colors enabled would previously revert settings; this is now fixed.→Fixed
◆Other changes9
- General
- Overall performance and stability improvements across PC, focusing on reducing CPU usage, audio processing load, and frame timing.→Improved overall performance and stability on PC
- General note that fixes and improvements are aimed at reducing issues and improving the player's experience.→Enhanced stability and experience
- CPU Usage ReducedMultiple fixes implemented to lower overall CPU usage, including startup and audio processing load reductions.→Reduced
- Sudden Performance DropsAddressed unnecessary audio input checks that caused sudden frame and performance drops.→Mitigated
- Frame Rate DropsFixed issue where frame rate dipped when certain resolutions were selected.→Stabilized fps
- Online Lobby – Button DisplayChanging how attack buttons were displayed to action icons no longer causes some buttons to become unresponsive in the open lobby mini games.→Improved
- Warm Up Those ShadersPC version will prompt players to warm up shaders after updating, to ensure smoother visuals.→Prompted
- Auto Graphics Quality SettingImproved auto detection to select graphics profile better fitting your system.→Improved
- General Closing NoteThanks message emphasizing ongoing efforts to improve performance, stability, and experience.→End of patch notes
subjects affected (9)
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Patch history
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