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Medieval Dynasty
Medieval Dynasty
ActionAdventureIndie
Render Cube · Toplitz Productions·$34.99
Oct 2, 2020 · 71mo ago

Update to v0.1.1.4.

AI summary2mo

Update v0.1.1.4 focuses on food spoilage mechanics, resource extraction fixes, and the introduction of new barn levels and fertilizer systems.

Buffs6

  • MiningPickaxe:Extracting stones with a pickaxe now correctly grants experience to the associated technology and skills.
  • Barn
    • New barn levels (2 and 3) have been added, allowing for further building progression.13
    • Fertilizer Production:Fertilizer can now be produced in the barn using Manure or Rot.Added
  • Character
    • Talents affecting extraction speed, stamina consumption, and durability are now functioning correctly.Working
    • Stump Digging:Digging up stumps now produces a log, providing more resources from land clearing.none1 Log
  • GeneralPlayers can now engage in quest-related conversations with NPCs during the night.Day onlyNight enabled

Nerfs5

  • FoodFood stored in chests now becomes spoiled, preventing infinite long-term storage of fresh food.Enabled
  • MiningRock, Iron, Salt, and Clay now only drop once the deposit's durability is fully depleted to 0%.per hit0% durability %
  • BarnThe number of employees for the barn has been reduced depending on the building stage.Reduced
  • General
    • Increased the frequency of animal attacks, making the wilderness more dangerous.LowIncreased
    • Items placed in non-player chests will now disappear after one season.Permanent1 Season

Bug fixes3

  • MiningPickaxe:Hitting rocks with a pickaxe now consistently triggers the correct sounds and visual effects.
  • CharacterFixed an issue where changing items via mouse wheel or quickslot and then holstering would equip the wrong tool.Fixed
  • GeneralEliminated the possibility of getting stuck at workbenches when closing the crafting menu with the Escape key.Fixed

Other changes4

  • FoodSpoiled food now transforms into a new item called 'Rot', which itself disappears after one season.Rot
  • General
    • The number of autosave slots has been changed to 3.3
    • Save slots now feature version displays and labels for better organization.Added
    • Fields are now fertilized using the 'Fertilizer' item instead of raw Manure.ManureFertilizer

subjects affected (5)

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How did this patch land?
🔗
official notes
Medieval Dynasty · Oct 2, 2020

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Patch history

see all 87

  1. April Egg Hunt: Important Update 🧺Apr 21, 2026 · 3mo

    Patch 2.5.2.1 fixes access issues for the April Egg Hunt event and extends the event duration until June 11.

    +2
  2. Patch 2.5.1.2 on the Public BranchFeb 19, 2026 · 6mo

    Patch 2.5.1.2 resolves a translation issue for Brazilian Portuguese.

  3. Patch 2.4.1.3 on the Public BranchOct 16, 2025 · 10mo

    Patch 2.4.1.3 focuses on stability and bug fixes, addressing performance stuttering, physics glitches, and achievement issues.

  4. Patch 2.4.1.2 on the Public BranchOct 9, 2025 · 10mo

    Patch 2.4.1.2 focuses on stability, network optimizations for multiplayer, and various bug fixes following the recent release.

    +2
  5. Patch 2.4.0.5 on the Public BranchJul 17, 2025 · 13mo

    Patch 2.4.0.5 focuses on fixing quest failures related to castellan changes, resolving collision issues with placed objects, and adjusting XP gains for player-placed trees.

    +1
  6. Patch 2.4.0.4 on the Public BranchJul 2, 2025 · 13mo

    Patch 2.4.0.4 focuses on stability fixes, audio improvements, and an increase in seedling drop rates.

    +1
  7. Patch 2.3.1.1 on the Public BranchMar 24, 2025 · 17mo

    Patch 2.3.1.1 focuses on stability fixes for multiplayer synchronization, UI corrections, and a new combat soundtrack.

    +1
  8. Patch 2.3.0.9 on the Test BranchMar 19, 2025 · 17mo

    Patch 2.3.0.9 on the test branch focuses on resolving multiplayer synchronization issues, UI bugs, and specific gameplay glitches related to infants and mounts.

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