PatchDiff
gamesnewsabout

General

GeneralLocalization · Bugfix · Stability · Bugfixes · System · Optimization · Multiplayer · Xbox · Audio · UI · Visuals · QoL · Hotfix · Beta · Graphics · Combat · Animation · World · Mechanics · Technical · Economy · Network · Performance · Visual · Settings · Controller · Quests
69 patcheslast touched 4mo ago▲ +73

Power trajectory

Up = buffed, down = nerfed
0+73Sep 17, 2020Feb 19, 2026Sep 17, 2020 — Hot-fix to version 0.1.0.1 - September 17th, 2020 +2 / -0 (cum +2)Sep 18, 2020 — Update to v0.1.0.2. - September 18th, 2020 +0 / -0 (cum +2)Sep 20, 2020 — Update to v0.1.0.6 - September 20th, 2020 +1 / -0 (cum +3)Sep 22, 2020 — Update to v0.1.0.7 - September 22th, 2020 +3 / -0 (cum +6)Sep 23, 2020 — Update to v0.1.0.7. - September 22nd, 2020 +0 / -0 (cum +6)Sep 23, 2020 — Update to v0.1.0.8. +2 / -0 (cum +8)Sep 25, 2020 — Update to Hotfix v0.1.1.0 +1 / -0 (cum +9)Sep 28, 2020 — Update to v0.1.1.1 +0 / -0 (cum +9)Sep 30, 2020 — Update to v0.1.1.2. +2 / -0 (cum +11)Oct 2, 2020 — Update to v0.1.1.4. +1 / -2 (cum +10)Oct 9, 2020 — The v0.1.2.4 PUBLIC TEST and how to join the public test! +3 / -1 (cum +12)Oct 14, 2020 — Update to v0.1.2.4. +3 / -0 (cum +15)Oct 29, 2020 — Update to v0.2.0.2 +1 / -0 (cum +16)Nov 20, 2020 — Update to v0.2.1.0 – PUBLIC TEST BRANCH - updated Nov. 24th +1 / -0 (cum +17)Jan 13, 2021 — Update v0.3.0.4 available on the test branch! (Updated) +5 / -0 (cum +22)Jan 18, 2021 — Update to v0.3.0.4 +4 / -0 (cum +26)May 7, 2021 — Update to v0.5.1.1. - TEST BRANCH - UPDATED! +3 / -0 (cum +29)Sep 28, 2021 — Update to v1.0.0.6 - PUBLIC STAGING +1 / -1 (cum +29)Oct 5, 2021 — Update to v1.0.0.7 - PUBLIC STAGING +2 / -0 (cum +31)Oct 26, 2021 — Update to v1.0.0.8 - PUBLIC STAGING +3 / -0 (cum +34)Nov 9, 2021 — Update to v1.0.0.9 - PUBLIC STAGING +0 / -0 (cum +34)Apr 15, 2022 — Hotfix to v1.3.0.3. +0 / -0 (cum +34)Apr 20, 2022 — Hotfix to v1.3.0.5. +3 / -0 (cum +37)Apr 22, 2022 — Hotfix to v1.3.0.6. +0 / -0 (cum +37)Dec 8, 2023 — Update to v2.0.0.1 +0 / -0 (cum +37)Dec 9, 2023 — Update to v2.0.0.1a +0 / -0 (cum +37)Dec 10, 2023 — Patch 2.0.0.1a is now available live +0 / -0 (cum +37)Dec 12, 2023 — Guide to branches and 2.0.0.2 patch on the test branch +1 / -0 (cum +38)Dec 15, 2023 — Update 2.0.0.3 on the Test Branch +0 / -0 (cum +38)Dec 18, 2023 — Patch 2.0.0.3a on the Test Branch +1 / -0 (cum +39)Dec 19, 2023 — Patch 2.0.0.4 on the Test Branch +1 / -0 (cum +40)Dec 20, 2023 — Patch 2.0.0.4a on the Test Branch +0 / -0 (cum +40)Jan 10, 2024 — Patch 2.0.0.8 on the Test Branch +0 / -0 (cum +40)Jan 12, 2024 — Patch 2.0.0.9 on the Public Branch +6 / -0 (cum +46)Jan 17, 2024 — Patch 2.0.1.0 on the Public Branch +0 / -0 (cum +46)Jan 22, 2024 — Patch 2.0.1.1 on the Public Branch +0 / -0 (cum +46)Jan 25, 2024 — Patch 2.0.1.2 on the Test Branch +1 / -0 (cum +47)Jan 26, 2024 — Patch 2.0.1.3 on the Test Branch +0 / -0 (cum +47)Jan 29, 2024 — Patch 2.0.1.3 on the Public Branch +0 / -0 (cum +47)Feb 1, 2024 — Patch 2.0.1.4 on the Test Branch +2 / -0 (cum +49)Feb 2, 2024 — Patch 2.0.1.5 on the Public Branch +2 / -0 (cum +51)Feb 5, 2024 — Patch 2.0.1.6 on the Test Branch +0 / -0 (cum +51)Feb 8, 2024 — Patch 2.0.1.7 on the Test Branch +3 / -0 (cum +54)Feb 16, 2024 — Patch 2.0.1.9 on the Test Branch +0 / -0 (cum +54)Feb 19, 2024 — Patch 2.0.2.0 on the Test Branch +0 / -0 (cum +54)Feb 23, 2024 — Patch 2.0.2.2 on the Test Branch +1 / -0 (cum +55)Mar 2, 2024 — Patch 2.0.2.4 on the Public Branch +0 / -0 (cum +55)Jul 2, 2024 — Patch 2.1.0.8a on the Test Branch +0 / -0 (cum +55)Jul 5, 2024 — Patch 2.1.0.9 on the Public Branch +1 / -0 (cum +56)Jul 12, 2024 — Patch 2.1.1.0 on the Public Branch +0 / -0 (cum +56)Jul 27, 2024 — Patch 2.1.1.2 on the Public Branch +1 / -0 (cum +57)Jul 30, 2024 — Patch 2.1.1.3 on the Public Branch +1 / -0 (cum +58)Nov 29, 2024 — Patch 2.2.0.6 on the Test Branch +1 / -0 (cum +59)Dec 6, 2024 — Patch 2.2.0.7 on the Test Branch +1 / -0 (cum +60)Dec 13, 2024 — Patch 2.2.0.8 on the Public Branch +0 / -0 (cum +60)Jan 30, 2025 — Patch 2.3.0.1 on the Test Branch +1 / -0 (cum +61)Feb 5, 2025 — Patch 2.3.0.3 on the Public Branch +2 / -0 (cum +63)Feb 17, 2025 — Patch 2.3.0.4 on the Public Branch +0 / -0 (cum +63)Feb 21, 2025 — Patch 2.3.0.5 on the Test Branch +4 / -0 (cum +67)Mar 4, 2025 — Patch 2.3.0.7 on the Public Branch +3 / -0 (cum +70)Mar 6, 2025 — Patch 2.3.0.8 on the Test Branch +0 / -0 (cum +70)Mar 10, 2025 — Patch 2.3.0.8 on the Public Branch +2 / -0 (cum +72)Mar 19, 2025 — Patch 2.3.0.9 on the Test Branch +0 / -0 (cum +72)Mar 24, 2025 — Patch 2.3.1.1 on the Public Branch +0 / -0 (cum +72)Jul 2, 2025 — Patch 2.4.0.4 on the Public Branch +0 / -0 (cum +72)Jul 17, 2025 — Patch 2.4.0.5 on the Public Branch +0 / -0 (cum +72)Oct 9, 2025 — Patch 2.4.1.2 on the Public Branch +1 / -0 (cum +73)Oct 16, 2025 — Patch 2.4.1.3 on the Public Branch +0 / -0 (cum +73)Feb 19, 2026 — Patch 2.5.1.2 on the Public Branch +0 / -0 (cum +73)
Zoom into one ability:43 abilities tracked
Filter by change type:11 types in this subject

Patch history

    • 🐛Bug fixtranslation

      Resolved a translation problem specifically affecting the Brazilian Portuguese language.

    • 🐛Bug fixSteam stats update

      Resolved stuttering issues occurring during Steam stat updates.

      Fixed stuttering when updating stats on Steam, particularly for .exe launches.

    • 🐛Bug fixAchievements

      Corrected issues where certain achievements failed to trigger.

      Fixed some achievements not working correctly.

    • 🐛Bug fixItem physics

      Prevented item physics from glitching and 'exploding' when dropping multiple items during a pause.

      Fixed items exploding when dropped in large quantities while paused.

    • 🎯BehaviorItem spawningairground

      Improved item drop behavior to ensure items land on the ground rather than floating in the air.

      Items now spawn on the ground instead of in the air when dropped.

    • 🛠QoLStability

      Implemented additional thread safeguards to reduce the frequency of critical errors and crashes.

      Added safeguards for separate thread operations.

    • 🐛Bug fixQuickloadbrokenworking

      Fixed a bug that prevented the quickload function from working within the Valley region.

      Quickload now works in the Valley.

    • NewPhoto ModeAdded

      Added a dedicated key binding for Photo mode for better accessibility.

    • 🐛Bug fixBuilding Menu

      Fixed an issue where the building menu displayed the incorrect amount of required coins.

    • 🐛Bug fixFence Collisions

      Corrected inaccurate collisions for fences.

    • 🐛Bug fixItem Pickup

      Fixed a bug preventing players from picking up certain items within camps.

    • 🐛Bug fixBerry Bushes

      Berry bushes now correctly ripen after saving the game when they were at 50% state.

    • 🐛Bug fixValue Display

      Fixed incorrect number displays when exceeding max values for dynasty reputation and technology.

    • 🐛Bug fixField/Orchard Names

      Synchronized field and orchard names across all players in a session.

    • 🐛Bug fixLoading Screen

      Fixed a visual glitch where the world was briefly visible before the loading screen when joining a session.

    • 🐛Bug fixWork Status

      Corrected the display of working status on clients when work assignments didn't meet requirements.

    • 🐛Bug fixXeSS

      Fixed XeSS not functioning on GOG and Epic platforms.

    • 🐛Bug fixEconomy Summary

      Fixed a bug where the economy summary tab over-reported the use of sour milk buckets by 10x.

    • 🎯BehaviorItem DroppingAirGround

      Items dropped from inventory now appear on the ground instead of floating in the air.

    • 🎯BehaviorNetwork Performance

      Implemented network optimizations for dropped item physics, crafting/building inventory, vital stats, and potion timers.

    • 🐛Bug fixAudio

      Fixed an issue on Xbox where background songs would not play in certain locations.

      Fixed background music

    • 🐛Bug fixGraphics Settings

      Fixed an Xbox-specific bug where graphics settings were detected as changed even when no modifications were made.

      Fixed false detection of changes

    • 🔊Audioragdoll soundsAdded

      Added specific sound effects for the player's ragdoll when hitting ground surfaces.

    • 🐛Bug fixDLC seedling availability

      Fixed an issue where vendors sold DLC seedlings even if the host did not own the DLC.

    • 🐛Bug fixXeSS

      Resolved cases where Intel XeSS upscaling was not functioning correctly.

    • NewsoundtrackAdded

      Added a new combat soundtrack specifically for fighting with animals to improve atmosphere.

      New music for animal fights

    • 🐛Bug fixinventory replication

      Resolved disconnect issues caused by inventory replication when players or storages contained many different items.

      Fix for disconnects

    • 🐛Bug fixinfant spawning

      Fixed a bug where infants would despawn instantly for clients if the mother was sitting on a mount during birth.

      Fix for birth on mounts

    • 🐛Bug fixbuilding mode UI

      Fixed an issue where UI input did not update on the client when switching between rotation and height in building mode.

      UI input update fix

    • 🐛Bug fixHUD food/water bar

      Fixed a bug where the HUD showed food and water bars as full after loading a game with 0 resources.

      HUD display fix

    • 🐛Bug fixmount inventory

      Corrected the mount inventory state display for clients in various scenarios.

      Client state fix

    • 🐛Bug fixLight Hattechnology level

      Fixed the technology level requirement for crafting the Light Hat.

      Requirement fix

    • 🐛Bug fixInspector Mode names

      Fixed incorrect name displays for Fireplaces, Beds, and Chests in Inspector Mode after changing their variation.

      Variation name fix

    • 🐛Bug fixDynasty Ends screen

      Fixed an issue where clients did not see the Dynasty Ends screen after rejoining if players had been banished.

      Banishment screen fix

    • 🐛Bug fixinventory replication

      Resolved disconnect issues related to inventory replication when players or storages contain many different items.

      Fixed disconnects caused by large varieties of items in player or storage inventories.

    • 🐛Bug fixBirthinfant despawn

      Infants will no longer instantly despawn for clients if the mother is sitting on a mount during birth.

      Fixed infants despawning for clients if the mother was on a mount.

    • 🐛Bug fixBuilding ModeUI input

      Fixed an issue where the UI input did not update on the client when switching between rotation and height in building mode.

      Fixed UI input synchronization between rotation and height modes.

    • 🐛Bug fixHUD food/water bar

      Corrected the HUD to properly show empty food/water bars after loading a game with 0 resources.

      Fixed HUD showing full bars when values were actually zero after loading.

    • 🐛Bug fixmount inventory state

      Resolved various cases where the mount inventory state was not displaying correctly for clients.

      Fixed mount inventory synchronization for clients.

    • 🐛Bug fixstability

      Resolved possible crashes when looking at field chunks and blackscreens for clients rejoining after death.

    • 🐛Bug fixgamepad HUD

      Fixed gamepad inputs not updating on the HUD after placing a building.

    • 🐛Bug fixStability

      Resolved possible crashes when looking at field chunks and blackscreens for clients rejoining after death.

      Bugfix

    • 🐛Bug fixTalent Points0saved value

      Fixed a bug where talent points were reset to 0 upon loading the player in some cases.

      Fixed load bug

    • 🎨VisualLighting/FogImproved

      Implemented lighting improvements for the day/night system and visual enhancements to fog.

      Visual polish

    • 🛠QoLQuest ObjectivesAdjusted

      Moved the quest objective by a bridge closer to abandoned belongings in the 'Mother knows best' quest for better clarity.

      QoL for 'Mother knows best'

    • 🐛Bug fixMovementstutteringsmooth

      Fixed movement stuttering for clients when using the Hoe, Scythe, Sickle, or Fishing Spear.

      Fixed tool stutter

    • 🐛Bug fixTalent points0saved value

      Fixed a critical bug where talent points were reset to 0 upon loading a player save.

      Fixed talent points resetting to 0 on load

    • 🐛Bug fixQuest requirementsbrokenfixed

      Fixed item requirements for quests including Warm Clothes, Time to Hunt, and Family Dispute.

      Fixed item requirements for several Valley Quests

    • 🎯BehaviorBed spawningoccupiedempty

      Improved spawning logic to reduce the frequency of players waking up in already occupied beds.

      Less likely to wake up in occupied bed

    • 🐛Bug fixCrafting sliderstaticdynamic

      Fixed the crafting slider so that changing the min/max number correctly updates the required resources.

      Resource requirements now update with slider

    • 🐛Bug fixFood Storage

      Fixed a bug where empty buckets spawned in Food Storage instead of Resource Storage.

      Empty bucket spawn

    • 🐛Bug fixStability

      Resolved a fatal error occurring during sound loading when shutting down the game.

      Sound loading

    • 🐛Bug fixChallenge: Salt of the Earth

      Fixed the 'Salt of the Earth' challenge not appearing for players below 5000 crafting technology.

      Crafting tech threshold

    • 🐛Bug fixCradle

      Fixed an issue where the cradle would not revert to a bed if an infant grew while being held.

      Infant growth

    • 🐛Bug fixProjectile particles

      Fixed projectile particles not functioning correctly for clients.

      Client-side

    • 🐛Bug fixRacimir's heir

      Fixed a bug where Racimir's heir failed to inherit heterochromia.

      Heterochromia

    • 🐛Bug fixNPC Movement

      Fixed an issue where NPCs, particularly vendors, would stop moving if they were overloaded.

      Fixed vendors not moving due to being overloaded.

    • 🐛Bug fixPlayer Speed

      Corrected player movement speed to ensure encumbrance and other modifiers apply correctly.

      Fixed instances of walking faster than intended (e.g. encumbered).

    • 🛠QoLMemory UsageOptimized

      General performance optimizations across animals, UI, audio, and memory usage for better stability.

      Optimized animals, Inspector Mode, items, audio, UI, and particles.

    • 🎯BehaviorTransfer AllItem FilterAllUnequipped Only

      The 'Transfer All' function now only moves unequipped items, preventing players from accidentally removing their gear.

      Transfer All now ignores equipped items.

    • 🔊AudioAudioAdded

      Added missing sound effects for melee weapons striking snow and cloth.

      Added missing sounds for snow and cloth being struck by melee weapons.

    • NewRemote Storage AccessAdded

      Players can now disable Remote Storage Access via the Customisation Options menu.

      Added option to disable Remote Storage Access in Customisation Options.

    • NewSurvival ParametersAdded

      Added a setting to hide Survival Parameters from the User Interface for a cleaner look.

      Added option to hide Survival Parameters in UI settings.

    • 🛠QoLPerformance

      General performance optimizations across memory usage and particle systems to improve game stability.

      Optimized animals, Inspector Mode, item/audio/UI memory, and particle systems.

    • 🎯BehaviorVendor availability

      Changed how and where Hoes are available from vendors.

      Hoes availability changed

    • 📝TextLocalizationUpdated

      Updated translations for Chinese, French, German, and Turkish languages.

      Chinese, French, German, Turkish

    • 🐛Bug fixQuestingFixed

      Fixed issues preventing players from accepting quests from the barber and incorrect reward conditions for Vendor 2.

      Barber quests and Vendor 2 rewards

    • 🐛Bug fixNPC BehaviorFixed

      Fixed various NPC bugs including incorrect chatter triggers and NPCs getting stuck in floors.

      Chatter and positioning bugs

    • 🐛Bug fixDivorceFixed

      Players can now divorce even if the other player is offline.

      Offline divorce

    • 🛠QoLUIUpdated

      Added a slider for controller vibration intensity and improved item ordering in People's demand tab.

      quality

    • 🎯BehaviorFarmingAdded

      Farmers can now prepare fields (manuring, ploughing) for future seasons.

      behavior

    • 🎯BehaviorcombatEnabledDisabled

      Combat state between players has been disabled.

      behavior

    • 🛠QoLnetworkOptimized

      Network optimizations implemented for items lying around the map.

      quality

    • 📝TextlocalizationUpdated

      Updated Chinese language localization.

      text

    • 🐛Bug fixcharacter state

      Fixed a bug where characters would freeze when closing the crafting menu via Escape or gamepad buttons.

      bugfix

    • 🐛Bug fixcamera

      Fixed an issue where the camera would not switch correctly when entering Ragdoll mode.

      bugfix

    • Newtool durabilityAdded

      Clients can now check the durability of tools located within buildings.

      quality

    • 🐛Bug fixstorage destruction

      Fixed a bug that prevented upgraded storages from being destroyed.

      bugfix

    • 🎯Behavioranimal performance

      Implemented optimizations for animal behavior and performance.

      optimization

    • 🔊Audioaudio configurationQuadraphonic 4.0

      Wind and rain sounds now support quadraphonic 4.0 configuration (Dolby support).

      visual

    • NewKnowledge TabAdded

      The Knowledge Tab now opens on the last selected entry for better navigation.

      UI

    • 🐛Bug fixStability

      Fixed various items that were causing crashes and freezes for clients in multiplayer.

      Bugfix

    • 🐛Bug fixAchievementsHost onlyAll players

      Fixed an issue where village development achievements only unlocked for the host.

      Bugfix

    • 🔁ReworkMap MarkerRemoveMove

      Double-clicking on the map now moves the marker instead of removing it.

      QoL

    • NewAudioAdded

      Added new ambience sounds for the Oxbow market, quest NPCs, and orchard workers.

      Visual/Audio

    • NewlightingAdded

      Production buildings now feature interior lighting for better visibility.

      Interior lighting in production buildings

    • 🛠QoLknowledge tabAdded

      Item descriptions in the Knowledge tab now include their respective recipes.

      Recipes in item descriptions

    • 🛠QoLassignment windowAdded

      Players can now select entire columns in the building assignment window for faster management.

      Column selection

    • 🛠QoLcrafting infoAdded

      The UI now displays the total crafting time when producing multiple items at once.

      Total crafting time

    • 🔊AudioambienceAdded

      New ambient sounds added to the Oxbow region, including dragonflies, grasshoppers, squirrels, and rope bridges.

      Oxbow sounds

    • 🎯Behaviormain menu

      Fixed an issue where players would return to the initial screen after an unsuccessful user change.

      User change flow

    • 🔁Reworkmusic

      One combat song has been reworked and mixed for better audio quality.

      Combat song

    • 🐛Bug fixstability

      Fixed crashes related to bandit projectiles and specific quest loading issues.

      Fixed crashes

    • 🎯BehaviorMountsmounting logic

      Adjusted mount positions to prevent players from ending up underground when mounting or dismounting.

      Position adjustments

    • 🐛Bug fixApiaryhoney production

      Fixed a bug where hives in the apiary were not producing honey.

      Fixed production

    • 🎯Behaviornetwork

      Implemented network optimizations and fixed high-latency mount interaction bugs.

      Optimizations

    • 🐛Bug fixstability

      Resolved an issue causing the game to unexpectedly crash.

      Stability fix

    • Otherbranch accessPublic_testing

      Introduced a test branch (Public_testing) for players to access early updates and patches before the public release.

      Beta access

    • Newprofanity filterAdded

      Added a profanity filter option to the settings menu for better chat control.

      Profanity filter option in settings

    • 📊Numericspring temperatureColder

      The peak temperatures during spring have been lowered.

      Highest spring temperatures are colder

    • 🔁ReworkNPC animations

      Improved how NPC stances (sleeping, sitting) are replicated to fix issues where NPCs were stuck in animations on the client side.

      Updated NPC animation replication

    • 🎯Behaviordialogue logic

      Optimized dialogue event logic to reduce server traffic and improve responsiveness.

      Optimized dialogue event logic

    • 🐛Bug fixbandit AI

      Fixed a bug where bandits would occasionally ignore the player.

      Fixed bandits ignoring player

    • 🐛Bug fixmultiplayer weight

      Fixed an issue where player weight did not update correctly while riding a horse in multiplayer.

      Weight not always updating while riding a horse as a client

    • 🐛Bug fixNPC hair color

      Fixed an issue where NPC kids in the player village all shared the same hair color.

      Fixed visual bug

    • 🐛Bug fixPlayer heir visuals

      Fixed heterochromia appearing on the player heir in multiplayer for toddlers and adult males.

      Fixed visual bug

    • 🐛Bug fixDialogue UI

      Fixed a bug allowing players to re-enable dialogue options with the mouse after a selection was already made.

      Fixed interaction bug

    • 🐛Bug fixDialogue loading

      Improved dialogue response loading times, particularly for clients experiencing high latency.

      Latency fix

    • 🐛Bug fixRoad BuildingMaterial persistence

      Declining road construction no longer erases all road materials from the ground beneath the building ghost.

      Fixed resource loss

    • 🐛Bug fixWeight update

      Fixed an issue where player weight did not always update correctly while riding a horse in multiplayer.

      Multiplayer sync fix

    • 🐛Bug fixMount inventory interaction

      Fixed a non-responsive mouse click when attempting to transfer items to a mount.

      Input fix

    • 🐛Bug fixWindow pot visuals

      Fixed flowers disappearing from pots under windows that have shutters.

      Visual fix

    • 🎯BehaviorBandit AI

      Fixed cases where bandits would ignore the player, ensuring more consistent combat encounters.

      Combat fix

    • 🐛Bug fixMount rider audio

      Fixed an issue where the mount rider's voice was not working.

      Audio fix

    • 🔁ReworkNPC replication

      Updated how NPC animations and stances (sleeping, sitting, etc.) are replicated across the network.

      Sync improvement

    • 🛠QoLDialogue logic

      Optimized dialogue event logic to reduce server traffic and improve performance.

      Optimization

    • 🛠QoLradial menuAdded

      Added arrows to category icons in the radial crafting menu for better navigation.

      UI improvement

    • 🐛Bug fixNPC mood

      Fixed an issue where recruited NPCs' mood was not visible in inspector mode.

      Bugfix

    • 🐛Bug fixchicken colorbrown

      Fixed a bug where growing chickens were always brown.

      Bugfix

    • 🐛Bug fixcharacter creator

      Fixed the character creator appearing unexpectedly when dismounting on the valley map.

      Bugfix

    • ✂️Removedloading tipsRemoved

      Removed a loading tip regarding changing hairstyles that was no longer applicable.

      Bugfix

    • 🐛Bug fixmount weight sync

      Fixed weight update issues for clients when transferring items to mounts via interaction or inventory.

      Bugfix

    • 🐛Bug fixapprentice assignment

      Fixed a bug where assigning an apprentice to a workplace did not update the management tab.

      Bugfix

    • 🐛Bug fixroad building

      Resolved problems encountered when building roads using a gamepad.

      Bugfix

    • 🐛Bug fixragdoll physics

      Fixed an issue where clients were launched at high speeds upon entering a ragdoll state.

      Bugfix

    • 🐛Bug fixhay pile snow

      Added missing snow to one of the hay piles.

      Bugfix

    • NewDynamic Inventory AvatarAdded

      Added a new Dynamic Inventory Avatar parameter to the User Interface settings for better visual customization.

    • 🎯BehaviorKeybindings

      Updated the list of forbidden keys for keybinding to include Num Lock, Scroll Lock, Windows key, Menu key, F5, and F9.

    • 🎯BehaviorOut-of-bounds logic

      Updated the failsafe logic for players who move outside the playable area of the map.

    • NewAnti-AliasingTAAU

      Added Temporal Anti-Aliasing Upsampling (TAAU) and the ability to select between Off, FXAA, TAA, and TAAU in options.

    • 🛠QoLTransfer WindowAdded

      The current coin values for both buyer and seller are now visible in the transfer window.

    • 🛠QoLInspector ModeAdded

      NPC age and mood are now visible in inspector mode, along with an updated system for detecting additional NPC information.

    • NewCombatAdded

      Players can now deal shock damage and knock other characters down.

    • 🎯BehaviorRagdoll

      Improved character ragdoll synchronization, transitions, and the influence of hit force.

    • 🐛Bug fixdismounting animations

      Fixed an issue where dismounting animations would not trigger in certain scenarios.

      Fixed animation failure

    • 🐛Bug fixbandit ragdoll

      Resolved a bug where bandits would not correctly enter a ragdoll state upon death or impact.

      Fixed ragdoll activation

    • 🐛Bug fixNPC movement

      Fixed a glitch where NPCs would slide across the ground after finishing a dialogue sequence.

      Fixed sliding NPCs

    • 🐛Bug fixwaterfall build area

      Adjusted the area at the foot of the big waterfall to either be buildable or clearly blocked by rocks, removing ambiguous non-buildable zones.

      Fixed buildable zones

    • Newitem droppingAdded

      Players can now drop entire stacks of items by holding down the drop button.

      quality

    • Newloading indicatorAdded

      Added a visual indicator to notify players when data is being loaded.

      quality

    • 🛠QoLUI responsiveness

      Holding buttons in sliders and lists is now faster and smoother.

      quality

    • 🎯Behaviormount transfer input

      The input method for transferring items to a mount has been updated.

      quality

    • Newitem droppingAdded

      Players can now drop entire stacks of items by holding down the drop button.

      QoL

    • 🎨Visualdialogue loadingAdded

      Added visual indicators to dialogues to show when data is being loaded.

      Visual

    • 🛠QoLbutton hold effect

      The effect of holding buttons in sliders and lists has been sped up and smoothed out.

      Smoothing

    • 🎯Behaviormount transfer input

      The input method for transferring items to a mount has been changed.

      Input change

    • 🎯Behaviorragdoll

      Tweaked character ragdoll physics for better realism.

      Tweak

    • 🐛Bug fixworkbenches

      Fixed an issue where workbenches became unusable after first use or remained interactable while occupied.

      Fixed interaction bugs for brewing station, cauldron, millstone, and grate.

    • 🎯BehaviorNPC tools

      NPCs now consume the durability of scythes and sickles at the same rate as the player.

      NPCs now consume tool durability like players.

    • 🛠QoLperformance

      Implemented loading optimizations and various code clean-ups for better performance.

      Loading and code optimizations.

    • 🐛Bug fixUI

      Fixed issues where the notice board UI persisted after death and temperature tolerance was incorrectly displayed.

      Fixed various UI bugs including notice board and inventory display.

    • 🐛Bug fixfast building/crafting customization

      Fixed an issue where new game customization for fast building and crafting only worked after a reload or reapplying.

      bugfix

    • 🎯Behaviormount ragdoll

      Tweaked the ragdoll physics for mounts (work in progress).

      tweak

    • 🐛Bug fixstairs materials

      Fixed missing material references for stairs in certain cases.

      bugfix

    • 🐛Bug fixfoliage replication

      Resolved a potential crash occurring within the foliage replication system.

      crash fix

    • 🐛Bug fixNPC tool durability

      Fixed an issue where NPCs consumed scythe and sickle durability at the same rate as the player.

    • 🐛Bug fixUI interaction

      Fixed issues with ESC key in dialogues, armor slot drag-and-drop, and notice board UI persistence after death.

    • 🐛Bug fixlatency stability

      Fixed null references for NPCs/Stats and milking interactions for players with high latency.

    • ✂️RemovedJournalRemoved

      Chapters are no longer displayed in the journal on the oxbow map.

    • 🎯BehaviorStats protectionAdded

      Stats protection now correctly applies while using the notice board.

    • 🐛Bug fixNPC behavior

      Fixed incorrect NPC behaviors during quests.

      bugfix

    • 🐛Bug fixlogin validation

      Resolved a potential crash issue occurring during user login validation.

      bugfix

    • 🔁Reworksave logic

      Implemented changes to New Game and Save loading logic.

      rework

    • 🛠QoLHUD

      Updated the display of village statuses on the HUD.

      quality

    • 🐛Bug fixMovement

      Fixed a bug where players were unable to jump after exiting a dialogue until ESC was pressed.

      bugfix

    • NewanimationsAdded

      Added animations for village statuses.

      Village status visuals

    • 🐛Bug fixachievements

      Fixed 'Well Earned Rest' and 'Warm Blooded' achievements not working for host/solo players.

      Achievement fix

    • 🎯Behaviornetwork

      Optimized network and loading when creating a saved player in the world.

      Optimization

    • 🐛Bug fixfish spawners

      Fixed fish spawners not appearing or lacking fish for clients.

      Client fix

    • 🐛Bug fixNPC behavior

      Fixed incorrect NPC behavior in quests and dialogue issues regarding children's toys.

      Quest/Dialogue fix

    • 🛠QoLUI/UX

      Fixed main menu buttons, HUD settings, and customization menu interactions.

      Menu fixes

    • 🎯Behaviorperformance

      Optimized inventory, foliage updates for clients, and field plant updates.

      Optimization

    • 🐛Bug fixNPC Greeting

      Fixed an issue where NPCs would occasionally greet the player as a stranger despite knowing them.

      Fixed

    • 🐛Bug fixWeight Comments

      NPCs will no longer comment on carrying too much weight for players who have weight restrictions disabled.

      Fixed

    • 🐛Bug fixInput

      Fixed keyboard and controller input failing in the loading menu after player death.

      Fixed

    • 🛠QoLInventory

      Implemented general optimizations for the inventory system.

      Updated

    • 🛠QoLFoliage Interaction

      Optimized client-side foliage updates for trees and plants during interaction.

      Updated

    • 🛠QoLField Plants

      Optimized the update process for plants in fields.

      Updated

    • 🛠QoLCustomization Menu

      Improved the customization menu with an acceptance window, better hover states, and double-click functionality for checkboxes.

      Updated

    • 🐛Bug fixsave data

      Fixed incorrect player information and affection values saving for solo players on Oxbow who played prior to patch 2.0.0.4.

      bugfix

    • 🐛Bug fixFast Travelfunctionality

      Fast travel now works correctly while the player is mounted.

      bugfix

    • 🐛Bug fixvisibility

      Fixed an issue where hosts would appear invisible to clients while mounted.

      bugfix

    • 🐛Bug fixNPC visuals

      Fixed a visual bug where NPCs would incorrectly appear with their eyes closed for clients.

      bugfix

    • 🐛Bug fixquest progression

      Resolved an issue where quests could get stuck on 'listen to conversation' prompts.

      bugfix

    • 🐛Bug fixBuilding Boardinteraction

      Fixed a bug where interacting with a building board of an occupied house could result in incorrect assignment to that house.

      bugfix

    • 📊NumericMilkeffect durationLonger

      The beneficial effects of consuming milk now last longer.

      Longer effect of milk.

    • 📊NumericPoison Arrows/Boltscrafting timeUnified

      Standardized crafting times across all poison arrow and bolt variants.

      Same crafting time for all types of poison arrows and bolts.

    • 🎨VisualAudioSFX/MusicAdded

      Added new audio assets for NPC animations and cave themes for day and night.

      Added sounds for NPC barrel/basket checks and new cave music.

    • 🐛Bug fixAchievementsfunctionalityBrokenWorking

      Fixed an issue that prevented achievements from triggering.

      Achievements should work again.

    • 🐛Bug fixTool Conditionstack consumptionTop stackCorrect

      Corrected tool wear logic so the host doesn't accidentally deplete large stacks of tools first.

      Fixed host tool condition decreasing from the largest stack instead of the smallest.

    • 🎯BehaviorCo-op SyncMine/TreesImproved

      Improved synchronization of mine states and felled trees between host and clients.

      Mine state synchronization and tree cut-down tweaks for clients.

    • 🐛Bug fixFieldsmanagement

      Fixed a bug where incorrect field chunks were updated instead of the selected ones.

      Field chunks

    • 🐛Bug fixquest progress

      Fixed an issue where killed animals were not counting toward quest objectives.

      Killed animals

    • 🐛Bug fixInventoryitem count

      Fixed a bug where fast building with stolen items could result in a negative inventory count.

      Stolen items

    • 🛠QoLPersonalityvisibility25% empathy0% empathy

      Personality is now visible from the start with empathy, removing the 25% requirement for better clarity.

      Empathy requirement

    • 🐛Bug fixQuestsduplicationDuplicatedErased

      Duplicated main quests from the Oxbow are now automatically erased upon loading the game.

      Oxbow quests

    • 🐛Bug fixtutorials

      Fixed an issue where some tutorials did not display at the correct time.

      bugfix

    • 🐛Bug fixcamera

      Fixed camera tilting and incorrect behavior when crafting at tables in first person.

      bugfix

    • 🐛Bug fixreconnection

      Fixed the reconnection system which was previously not working.

      bugfix

    • 🛠QoLspawn logic

      Updated player spawn and loading logic for a smoother experience.

      update

    • NewlocalizationAdded

      Added Polish, Russian, and Swedish language support.

      update

    • NewSteam BranchesAdded

      Added instructions for players to access Public_testing, Pre_co-op, and Last_ea branches via Steam Betas.

    • 🛠QoLRendering

      Implemented rendering optimizations to improve game performance.

    • 🐛Bug fixhorse speed

      Corrected an issue where horse speed was improperly scaled at high frame rates.

      Fixed horse speed at high frame rate

    • 🎯Behaviorlogin handlingUpdated

      Updated login and session handling to reduce connection issues.

      Changed login and session handling

    • 📝TextlocalizationUpdated

      Updated Polish, German, French, Russian, Ukrainian, and Brazilian Portuguese translations.

      Updated multiple languages

    • 🎯Behaviorvendor stockUpdated

      Updated the items available for purchase at vendors.

      Update of items at vendors

  1. Dec 9, 2023·Update to v2.0.0.1a
    • 🐛Bug fixHUD

      Fixed a crash occurring when the HUD attempted to retrieve a goal marker with incorrect IDs.

      bugfix

    • 🐛Bug fixMovement

      Fixed a soft-lock where players could not move upon loading if quickslots/equipment were empty but inventory contained items.

      bugfix

    • OtherVendor InventoryUpdated

      Updated the items available at various vendors.

      update

  2. Dec 8, 2023·Update to v2.0.0.1
    • Otherversion2.0.0.12.0.0.0

      The patch was reverted to version 2.0.0.0 due to critical issues with save games.

      Rollback

    • NewaudioAdded

      Added sounds for several dialogue animations to improve immersion.

      Audio

    • Newnetwork messagesAdded

      Added network error messages to provide better feedback during connection issues.

      UI

    • 🎯Behaviorlogin handling

      Updated login and session handling to reduce connectivity issues.

      System

    • 📝TextlocalizationUpdated

      Updated translations for Polish, German, French, Russian, Ukrainian, and Brazilian Portuguese.

      Text

  3. Apr 22, 2022·Hotfix to v1.3.0.6.
    • 🛠QoLrendering

      Implemented rendering optimizations to improve overall game performance.

      Updated

    • 🐛Bug fixstability

      Fixed a crash that occurred when returning to the main menu while standing near NPCs.

      Fixed

    • 🐛Bug fixachievement trigger

      Fixed a bug where the 'Happy wife, happy life' achievement would fail to trigger on subsequent attempts if the first attempt failed.

      Fixed

    • 🐛Bug fixJezerica house doors

      Fixed an issue with double doors in one of the houses located in Jezerica.

      Fixed

  4. Apr 20, 2022·Hotfix to v1.3.0.5.+3
    • 🐛Bug fixHeirNPC reference

      Fixed an issue where the heir lacked a reference to the player as their father after becoming a normal NPC.

      Fixed father reference

    • 🐛Bug fixTechnologyschemesAdded

      Fixed a bug where schemes for rugs and trophies were missing from the technology tree.

      Rugs and trophies

    • 🛠QoLTerraingeometry

      Applied numerous tweaks and improvements to the game terrain.

      Terrain tweaks

    • 🛠QoLEnginerendering

      Implemented rendering optimizations to improve game performance.

      Optimized rendering

    • 🛠QoLNPCsnavigation

      Optimized NPC navigation to reduce CPU overhead and improve movement.

      Optimized pathfinding

  5. Apr 15, 2022·Hotfix to v1.3.0.3.
    • Newgamepad iconsAdded

      Players can now choose between Xbox, PS4, and PS5 gamepad icons in the gameplay settings.

    • 🛠QoLXbox controller icons

      Updated the input icons specifically for Xbox controllers for better clarity.

    • 🛠QoLSave/Load

      Optimizations applied to saving and loading game data.

      optimization

    • 🛠QoLRendering

      Rendering optimizations to improve game performance.

      optimization

    • 🛠QoLMemory

      Memory usage optimizations for better stability.

      optimization

    • 📝TextLocalizationUpdated

      German language translations have been updated.

      text

    • 🔁Reworkday length

      Adjusted the day/night cycle to provide more daylight, with lengths now varying by season.

      The duration of the day has been lengthened and the night shortened.

    • 🛠QoLkey binding

      Overhauled the key binding system to allow full customization of all actions, including mouse buttons.

      Updated system for key binding, now it's possible to change bound key for every action.

    • Newfood spoilageAdded

      Added a new game mode option to prevent dropped food from spoiling.

      Game mode setting for stopping dropped food from spoiling.

    • Newcamera shakeAdded

      Players can now disable camera shakes caused by tool use or hitting objects for better accessibility.

      Added option to disable camera shakes in gameplay settings.

    • 📊Numericframerate60 fps

      The default framerate has been standardized to 60 FPS.

      Default framerate set to 60.

    • 🛠QoLQuest Trackertracking

      Quest tracker now always displays the current chapter, improving objective clarity.

      Now tracks current chapter in addition to the active quest.

    • 🛠QoLGraphicsshadowsOnOff

      Added the ability to turn off shadows and a brightness slider in graphics settings for better performance and visibility.

      Shadows can now be disabled.

    • 🔊AudioAudiovoice linesAdded

      Added new voice colors for children, toddlers, and adult/old NPC vendors to improve immersion.

      New dialogue sounds for children, toddlers, and vendors.

    • 🛠QoLCutscenesskippabilityNon-skippable2s s

      Cutscenes are now skippable after a short delay, reducing downtime.

      Cutscenes can be skipped after 2 seconds.

    • 📝TextLocalizationlanguagesUpdated

      Updated several language localizations and reintroduced Hungarian.

      Hungarian returned; German, Dutch, Polish, and Korean updated.

    • ✂️Removedanimationleft side hitRemoved

      Removed left side hit animations from Hammer, Pickaxe, Axe, and Cudgel.

      Melee animation removal

    • 🎯Behaviorcombatcan shootcannot shoot

      Players are no longer able to shoot while underwater.

      Underwater shooting

    • 🐛Bug fixperformance

      Fixed performance issues caused by bandits after they were killed.

      Bandit corpse lag

    • Newenvironmental soundAdded

      Added a dynamic sound system where wind and bird sounds depend on nearby tree density.

      Audio overhaul

    • NewautosaveAdded

      The game now autosaves upon completing a quest.

      QoL

    • 🛠QoLBag radial menuUI infoSeason added

      The bag radial menu now displays the correct season for sowing, planting, and harvesting.

      QoL

    • 🛠QoLrenderingOptimized

      Implemented rendering optimizations for better performance.

      Performance

    • 🎨VisualIKUpdated

      Updated inverted kinematics for the player, NPCs, and some animals for more natural movement.

      Visuals

    • 🔁ReworkHornicaterrainRearranged

      Rearranged terrain near Hornica so mountains now loom over the village.

      Map change

  6. Jan 18, 2021·Update to v0.3.0.4+4
    • 🐛Bug fixsave files

      Fixed an issue where save files grew in size with each save and optimized save duration.

    • 🐛Bug fixanimals

      Fixed goats and sheep attempting to mate with different species.

    • 🐛Bug fixrocksNo respawnRespawn

      Fixed a bug where depleted rocks would not respawn.

    • 🐛Bug fixdiplomacy0Enabled

      Selling animals now correctly grants diplomacy points.

    • 📝TextlocalizationAdded

      Added support for French, German, Polish, Ukrainian, and Russian languages.

    • 🐛Bug fixsave file sizegrowingfixed

      Fixed an issue where save files grew in size with every save and optimized save duration.

      System fix

    • 🛠QoLVRAMOptimized

      Implemented VRAM optimizations for better performance.

      Performance

    • NewCrafting/Building UIAdded

      Added resource icons and colored indicators for resource counts in crafting and building menus.

      QoL

    • NewItem ConditionVisible

      Item condition is now displayed during interaction and within the radial quickslot menu.

      QoL

    • 🐛Bug fixDiplomacy0Fixed

      Fixed a bug where selling animals did not grant diplomacy points.

      Bugfix

    • 📝TextLocalizationUpdated

      Updated translations for French, German, Polish, Ukrainian, and Russian languages.

      Language support

    • 🔁Reworkinventory systemNew

      Implemented a new inventory system for better game optimization.

      Better optimization.

    • 📊NumericweatherReduced

      The chances of rainy days have been reduced.

      Fewer rainy days.

    • NewlanguagesAdded

      Added support for Simplified Chinese, Turkish, and German languages.

      Simplified Chinese, Turkish, and German added.

    • 🎨VisualaudioAdded

      Added new sounds for sheep, stoves, cauldrons, bows, and fishing.

      New sounds for animals and tools.

  7. Oct 29, 2020·Update to v0.2.0.2+1
    • 🐛Bug fixTaxestax info

      Fixed building tax info to correctly include tax multipliers from events and game settings.

      Bugfix

    • 🎯BehaviorProductionwater bucket usageRemove itemRemove content

      NPC production assignments now only remove the water content from buckets instead of deleting the entire bucket item.

      Bugfix

    • 🔊AudioAudioflail soundsNew

      Added new sound effects for the flail.

      Audio update

    • 📝TextLocalizationlanguagesUpdated

      Updated Russian, Ukrainian, and Czech language localizations.

      Text update

  8. Oct 14, 2020·Update to v0.1.2.4.+3
    • 📊Numericstamina consumptionStandardReduced

      Running and using inspector mode now consume less stamina.

      Reduced consumption while running and in inspector mode

    • 📊Numericstorage capacityStandardIncreased

      Increased capacity for Resource and Food Storage buildings.

      Resource and Food Storage capacities increased

    • 📊Numericbucket tech cost50003500 points

      The technology cost for the bucket has been reduced from 5000 to 3500 points.

      Technology requirements reduced

    • Newlanguage supportAdded

      Added support for multiple new languages including Russian, French, and Japanese.

      Added RU, FR, IT, PT, PT-BR, JP, CZ, TR, UA

    • 🎯BehaviorNPC food logicBasicNutritional

      Villagers now prioritize food with higher nutritional value, then lower condition.

      Villagers eat based on nutritional value and condition

    • 📊Numericstorage capacityStandardIncreased

      Increased storage limits for food and resources, reducing inventory management friction.

      Resource and Food Storage capacities increased

    • 📊NumericNPC Health1x2x x

      Wisent and Bears are now twice as durable, making them more dangerous targets.

      Wisent and Bear hp increased x2

    • 📊NumericNPC Production1x2x x

      NPCs now produce double the resources from farm animals, boosting village economy.

      Doubled resources producing from farm animals by NPC

    • NewLanguageAdded

      Expanded localization support for multiple new languages.

      Added Russian, Japanese, French, Portuguese, Czech, Turkish, Ukrainian, Italian

    • 🛠QoLMap Loading

      Map loading times have been optimized for a smoother experience.

      Optimization of map loading time

  9. Oct 2, 2020·Update to v0.1.1.4.+1-2
    • 📊NumericSave Slots3

      The number of autosave slots has been changed to 3.

      Autosave slots changed to 3.

    • 🛠QoLSave UIAdded

      Save slots now feature version displays and labels for better organization.

      Added version display and labels to save slots.

    • 🎯BehaviorAnimal AggressionLowIncreased

      Increased the frequency of animal attacks, making the wilderness more dangerous.

      Animals attack more frequently.

    • 🎯BehaviorNPC InteractionDay onlyNight enabled

      Players can now engage in quest-related conversations with NPCs during the night.

      Quest NPCs can now be talked to at night.

    • 🎯BehaviorChest DecayPermanent1 Season

      Items placed in non-player chests will now disappear after one season.

      Non-player chest items disappear after a season.

    • 🔁ReworkFertilizationManureFertilizer

      Fields are now fertilized using the 'Fertilizer' item instead of raw Manure.

      Fields now use Fertilizer item.

    • 🐛Bug fixWorkbench UIFixed

      Eliminated the possibility of getting stuck at workbenches when closing the crafting menu with the Escape key.

      Fixed getting stuck when escaping crafting menu.

  10. Sep 30, 2020·Update to v0.1.1.2.+2
    • 🐛Bug fixUI DisplayIncorrectCorrect

      Fixed the production list in building management showing fewer items per hour than actually produced.

      Bug fix

    • 🐛Bug fixProjectilesStuck in airFixed

      Fixed spears, bolts, and arrows getting stuck in the air after hitting animals.

      Bug fix

    • NewAudioAdded

      Added new sound effects for building and destroying structures.

      New sounds

    • NewHead BobAlways OnToggleable

      Added the ability to turn off head bob to reduce motion sickness.

      Accessibility

    • 🎯BehaviorSave File SizeLargerReduced

      Reduced the size of plant data stored in save files for better performance.

      Optimization

  11. Sep 28, 2020·Update to v0.1.1.1
    • 🐛Bug fixBlacksmith sounds

      Blacksmith sounds now correctly fade away with distance for better immersion.

      audio

    • 🐛Bug fixGraphics settings

      Fixed an issue where changing graphics options incorrectly applied values to subsequent setting segments.

      quality

    • 🐛Bug fixMouse cursor

      Fixed the mouse cursor disappearing when cancelling key binds.

      quality

    • 🐛Bug fixHUD/Journal

      Fixed missing NPC names for certain talk points in the HUD and Journal.

      text

    • 🛠QoLTranslation

      Implemented several fixes for Polish translations.

      text

    • 📊NumericFoV range70-110 degrees

      Adjusted the possible Field of View range to be between 70 and 110.

      quality

    • NewBloodAlways onToggleable

      Added a toggle in game settings to enable or disable blood for players who prefer it.

      quality

    • NewDFAOFixedToggleable

      DFAO can now be toggled within the graphics settings.

      quality

    • NewResolution ChangeInstantPopup confirmation

      Added a 10-second confirmation popup when changing resolution to prevent permanent black screens.

      quality

    • 🐛Bug fixBuilding DecayDecaysNo decay

      Unbuilt buildings no longer take damage or decay from age.

      bugfix

  12. Sep 23, 2020·Update to v0.1.0.8.+2
    • 🐛Bug fixInteraction

      Fixed a bug where the 'Hold E' interaction prompt failed to function correctly.

      Hold E bug fix

    • 🐛Bug fixSkinningAnimal Skinning

      Fixed issues where players could skin multiple animals at once or get stuck during the skinning process.

      Skinning fixes

    • 🐛Bug fixTool Switching

      Fixed the ability to change tools while interacting with animals.

      Animal interaction tool fix

    • 🐛Bug fixSpinning WheelInteraction

      The player will no longer get stuck when using the spinning wheel.

      Spinning wheel stuck fix

    • 🐛Bug fixSave Files

      Resolved a problem where items were not loading correctly from older save files.

      Item loading fix

    • 🛠QoLKey Bindings

      Changing key bindings now correctly updates the corresponding tooltips in the UI and HUD.

      UI Tooltip update

    • 🐛Bug fixBuilding PlacementGamepad RotationAdded

      Added missing left and right rotation buttons for gamepad users when placing buildings.

      Gamepad rotation fix

    • 🐛Bug fixSide QuestsSeasonal Restrictions

      Fixed seasonal restrictions for side quests to ensure they trigger correctly.

      Quest timing fix

    • 🎯BehaviorRelationshipStrangerFamily

      The Heir no longer treats the player character as a stranger, fixing a narrative/social bug.

      Heir relationship fix

    • 🐛Bug fixCampfiresTooltip

      Fixed the tooltip for unlit campfires when the player lacks a torch.

      Torch tooltip fix

    • NewKey BindingsAdded

      Added separate key bindings for building rotation and hiding the HUD.

      New rotation and HUD binds

    • NewKeybindsAdded

      Players can now customize keyboard keybinds, though some UI text overflows are still being patched.

      Added ability to change keyboard keybinds.

    • NewField of ViewAdded

      Added the option to adjust the Field of View (FOV) for better visual preference.

      Added FOV adjustment option.

    • 🎯BehaviorSaving System

      Improved item saving to only save changed items and fixed a bug that restored stolen items once.

      Improved item saving logic.

    • NewField of ViewAdded

      Added an option to adjust the Field of View (FOV) in settings.

      New

    • 🔁ReworkKeybindsFixedCustomizable

      Implemented a new free keybinding system for keyboards.

      Update

    • 🐛Bug fixNight Hunttech restriction

      Fixed incorrect technology restrictions for the Night Hunt quest.

      Fixed

    • 📊NumericResource SpawnsIncreased

      Increased the number of collectable rocks near rivers, streams, and rocky areas.

      Update

    • 🐛Bug fixChestsitem duplication

      Fixed an issue where items in NPC village chests would duplicate after loading the game.

      Fixed

    • 🎯BehaviorSavingperformanceAll itemsChanged items

      Optimized saving to only record changed items rather than all items.

      Improvement

    • 🐛Bug fixLittle Gardendialogue UI

      Fixed a bug in the 'Little Garden' quest that caused the dialogue UI to malfunction upon acceptance.

      Fixed quest dialogue bug

    • 🐛Bug fixInspector Modeobject nameshiddenvisible

      Fixed an issue where the names of interactive objects were not displaying correctly in inspector mode.

      Fixed interactive object names

    • 🛠QoLkeyboard layoutQWERTYAZERTY

      Added a temporary workaround in settings to switch keyboard layouts from QWERTY to AZERTY.

      Added setting for AZERTY keyboards

    • 🐛Bug fixscreen

      Fixed an issue where the screen would turn black during season changes.

      Fixed black screen

    • 🐛Bug fixtutorial messages

      Tutorial messages now stack correctly instead of overlapping or failing to appear.

      Fixed stacking

    • 🐛Bug fixunstuck option

      The 'Unstuck' option can now be selected using a keyboard or gamepad.

      Fixed selection

    • 🐛Bug fixUI controls

      Fixed a bug where UI controls would disappear after receiving a quest.

      Fixed quest UI

    • 🛠QoLnutritional values

      Improved the visibility and display of nutritional values within item lists.

      Improved display

    • 🛠QoLplayer marker

      The player marker on the map has been improved for better clarity.

      Improved map marker

    • Newtrader iconAdded

      Added a trader icon to character names in inspector mode to easily identify merchants.

      New icon in inspector

    • 🐛Bug fixitem stats

      Fixed the display of item statistics in the description window.

      Fixed description window

    • 🐛Bug fixaudio

      Fixed a bug where a cracking sound would loop indefinitely.

    • 🐛Bug fixloading screen

      Resolved an issue where the loading screen would get stuck during the finalization phase.

    • 🐛Bug fixresolution

      Fixed various resolution-related display problems.

    • Newaspect ratio32:9

      Added official support for 32:9 ultra-wide resolutions.

    • Newunstuck optionAdded

      Introduced an 'unstuck' option for Early Access players to recover from clipping issues.