Update v0.2.1.0 introduces a new road building system, expanded fishing mechanics with a new spear and fish species, significant UI/Management improvements, and various bug fixes for NPC behavior and building costs.
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▲Buffs8
- Fishing
- Three new types of fish have been added to the world.→Added
- Added more fish spots across the map.→Increased
- Fishing Nets:Fishing Nets now provide specific types of fish instead of generic fish meat.Fish Meat→Specific Fish
- Fishing SpearAdded the Fishing Spear as a dedicated weapon for fishing.→Added
- InhabitantsIncreased the chance for inhabitants to pair up.→Increased
- Management UI
- Inhabitants, buildings, animals, and fields now remain selected when switching categories in Management.→Added
- Added new indicators for building condition and heating levels in the building detail window.→Added
- GeneralImplemented a new inventory system for better game optimization.→New
◆Other changes7
- FishingNPCs can now fish, specifically those working in fishing huts, with new animations.→Added
- RoadsIntroduced Roads as a new building feature for the village.→Added
- Inhabitants
- Mood:Inhabitant's Mood level now uses a range from -100 to 100.→-100 to 100
- NPCs now return to their previous location a few seconds after the player moves them.
- General
- The chances of rainy days have been reduced.→Reduced
- Added support for Simplified Chinese, Turkish, and German languages.→Added
- Added new sounds for sheep, stoves, cauldrons, bows, and fishing.→Added
subjects affected (6)
tap to see balance history
Patch history
- April Egg Hunt: Important Update 🧺Apr 21, 2026 · 1mo+2→
- →Patch 2.5.1.2 on the Public BranchFeb 19, 2026 · 4mo
- →Patch 2.4.1.3 on the Public BranchOct 16, 2025 · 8mo
- Patch 2.4.1.2 on the Public BranchOct 9, 2025 · 8mo+2→
- Patch 2.4.0.5 on the Public BranchJul 17, 2025 · 11mo+1→
- Patch 2.4.0.4 on the Public BranchJul 2, 2025 · 11mo+1→
- Patch 2.3.1.1 on the Public BranchMar 24, 2025 · 15mo+1→
- →Patch 2.3.0.9 on the Test BranchMar 19, 2025 · 15mo
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