Patch 2.0.0.2 focuses on extensive bug fixes for multiplayer and quests, alongside balance adjustments to item durability, animal husbandry, and wild animal behavior.
▲Buffs12
- Wild AnimalsTorch:Waving torches now has a greater influence on wild animals, allowing players to intimidate more species.→Increased
- Tools & Weapons
- Increased durability for axes, sickles, stone pickaxes, and bows, reducing the frequency of repairs.→Increased
- Torch:Torches now last longer before burning out.→Increased
- Livestock
- Reduced food consumption for most livestock, lowering the cost of animal husbandry.→Lower
- Increased the chance for donkeys and horses to produce offspring.→Higher
- Increased the selling price for young chickens and young donkeys.→Higher
- Lowered the purchase price for young horses.→Lower
- Items & Materials
- Flour now weighs less, making it easier to transport.→Lower
- Water skins no longer require linen threads to produce and have a lower price.Linen threads→Removed
- Processed meat is now worth more than it was previously.→Higher
- Multiplayer & SystemImplemented rendering optimizations to improve overall game performance.→Optimized
- Quests & WorldThe worst winter variants for the first year are now warmer, easing the early game struggle.Colder→Warmer
▼Nerfs3
- Items & Materials
- Grains now weigh more, impacting inventory management.→Increased
- Copper Sickle now requires 3 copper bars instead of 2.2 copper bars→3 copper bars bars
- Raw meat is now less filling, encouraging the use of processed meats.→Lower
✚Bug fixes6
- Wild Animals
- Fixed a bug where wild animals would attack already dead animals.Attack dead→Fixed
- Fixed an issue where custom damage settings for wild animals were not being applied.Broken→Fixed
- Multiplayer & System
- Fixed a bug where clients were disconnected upon joining due to the number of completed quests.Disconnect on join→Fixed
- Fixed an issue where players didn't gain or lose dynasty reputation if the host was on a mount.No gain/loss→Fixed
- Fixed a bug where client skills were not set correctly, causing them to reset upon loading the game.Reset on load→Fixed
- Quests & WorldFixed an issue where quest items were stuck in the player's inventory instead of the quest inventory, preventing completion.Player inventory→Quest inventory
◆Other changes4
- Wild AnimalsWild animal behavior has been tweaked for better consistency.→Tweaked
- Tools & WeaponsFishing Spear:The Fishing Spear now deals a flat 5 damage.→5
- Items & MaterialsPotions are now more expensive, but their effects last significantly longer.→Higher
- Quests & WorldThe quest 'We Need Your Spear, And Your Bow, And Your Axe!' now only appears once players reach 50 production technologies.→50 production techs
subjects affected (6)
tap to see balance history
Patch history
- April Egg Hunt: Important Update 🧺Apr 21, 2026 · 1mo+2→
- →Patch 2.5.1.2 on the Public BranchFeb 19, 2026 · 4mo
- →Patch 2.4.1.3 on the Public BranchOct 16, 2025 · 8mo
- Patch 2.4.1.2 on the Public BranchOct 9, 2025 · 8mo+2→
- Patch 2.4.0.5 on the Public BranchJul 17, 2025 · 11mo+1→
- Patch 2.4.0.4 on the Public BranchJul 2, 2025 · 11mo+1→
- Patch 2.3.1.1 on the Public BranchMar 24, 2025 · 15mo+1→
- →Patch 2.3.0.9 on the Test BranchMar 19, 2025 · 15mo
Recently Updated
6

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