General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈✨Newmax-render-fps—→Added
Added -max-render-fps command line argument to allow players to cap their rendering frame rate.
New command line argument
- ≈📝Textfont quotationsdirectional→non-directional
Fixed an issue where quotations in the font were directional.
Text fix
- ≈🐛Bug fixAstral Orrery tiles—→original pattern
Older save files now use the original Astral Orrery tile pattern to prevent players from getting stuck.
Collision fix
- ≈🎨VisualSouthern Outskirts lampswrong sprite→correct sprite
Fixed intro lamps in the southern outskirts using the incorrect sprite.
Visual fix
- ≈🔁Reworklevel design—→Updated
Implemented design changes to autoscroll sections of the game.
Autoscroll level design changes
- ▲🐛Bug fixframe rate—→120fps fps
Fixed issues related to 120fps performance.
120fps fix
- ≈🐛Bug fixcollision
Fixed multiple out-of-bounds (OOB) issues across various map locations.
Mansion OOB, Black hole OOB, Burrow Wall OOB
- ≈🐛Bug fixUI
Fixed various HUD issues encountered while on the Raft.
Raft HUD issues
- ≈🐛Bug fixmodifiers
Fixed various modifier bugs including darkness not keeping monsters away, aggro not applying to guards, and weather not disabling wind.
Darkness, Aggro, Seed, Weather
- ≈🐛Bug fixstability
Fixed crashes related to Spark Cage and hitting thieves with a bike during screen transitions.
Crashes
- ▲🎯Behaviorboss mechanics—→More states
The final boss can now be killed during a wider variety of states, potentially making the fight more forgiving.
Final boss
- ≈✨NewRGB—→Added
Added a new command line argument '-disable-rgb' for system customization.
new feature
- ▲🛠QoLHealth Bar
Improved health bar visibility and behavior when using Mist Shift, Joule Syringe, and Vascular Syrup together.
quality
- ▲🐛Bug fixInfinite Health
Fixed a critical bug where players could still die while the Infinite Health modifier was active.
bugfix
- ≈🎯BehaviorNGP Modifier—→Locked
New Game Plus modifier is now locked until the first New Game Plus run is completed.
behavior
- ≈✨NewVulkan device selection—→Added
Linux users can now specify a Vulkan device via command line arguments.
New command line argument -force-device-index
- ≈🛠QoLWayland support
Improved Wayland support for Linux users.
Improvement
- ≈🐛Bug fixMemory usage
Fixed a substantial memory leak affecting some Linux systems.
Memory leak fix
- ≈🐛Bug fixWindow mode
Fixed crashes occurring when switching between windowed and fullscreen modes on Linux.
Crash fix
- ≈🐛Bug fixWindow border
The 'Hide window border' setting is now correctly respected upon game relaunch.
UI fix
- ≈🐛Bug fixCollection menu
Fixed navigation issues within the Collection menu.
Navigation fix
- ≈🐛Bug fixstartup
Fixed a startup crash caused by certain controllers.
stability
- ≈🐛Bug fixweather effects
Resolved corrupted weather effects for users with Intel Iris Xe graphics on Linux.
visual
- ≈🐛Bug fixGourdan interaction
Fixed a crash that occurred when talking to Gourdan while picking up his bonestone.
stability
- ≈•OtherGLIBC version—→2.34
Updated GLIBC version to 2.34 for Linux users to improve compatibility.
System update
- ≈🐛Bug fixRoom Transition
Fixed a bug where players could get stuck when catching an object during a room transition.
Bugfix
- ≈🐛Bug fixOssex Key SignInvisible→Visible
Fixed an invisible key sign in the Ossex area for better navigation.
Bugfix
- ≈🐛Bug fixPortrait SpawningIn wall→Correct
Fixed an issue where portrait contents would spawn inside walls if the player left and returned after killing the portrait.
Bugfix
- ≈🐛Bug fixOOB
Resolved a general out-of-bounds issue.
Bugfix
- ≈🐛Bug fixstability
Fixed crashes related to Item Randomizer options and room transitions when attaching to hanging hooks.
- ≈🐛Bug fixApplication Control Policy
Fixed an issue where Windows Application Control Policy would block the game file.
- ≈🐛Bug fixController Input
Input now functions correctly when multiple controllers are connected to the system.
- ≈📊NumericAudio Volume—→90%
Peak volume has been adjusted to 90% to prevent clipping or audio issues.
- ≈✨NewAchievements—→Added
Added the ability to force achievements to sync with feats in the menu.
new
- ≈🐛Bug fixCloud Saves
Fixed stuttering caused by Steam cloud saves.
bugfix
- ▲🎯BehaviorNG+ ModifierClears save→Preserves save
New Game Plus modifier no longer clears the player's save file.
behavior
- ≈🐛Bug fixAstral Orrery
Fixed crashes and softlocks in the Astral Orrery, including Spark Cages now flying to the player on kill to prevent getting stuck.
bugfix
- ≈🐛Bug fixstability
Fixed crashes on launch for macOS 12/13, during the Ossex intro, and when throwing Nice frog pickups.
bugfix
- ≈🛠QoLinput
Improved controller support, fixing multiple controller connectivity and IME issues on Windows.
quality
- ≈🐛Bug fixcollision
Fixed player clipping issues, fishing area blocking, and spikes not triggering death.
bugfix
- ≈🐛Bug fixgameplay
Fixed various bugs including tower hit repetition for Bounce/Lightning, duplicate flies on trains, and softlocks at Pinky's.
bugfix
- ▲🎯BehaviorNPC
Panino is now better at handing out items in New Game Plus (NG+).
behavior
- ≈✨Newframerate cap—→Added
Players can now cap their framerate when vsync is disabled to prevent unnecessary hardware strain.
Added a framerate cap when vsync is disabled
- ≈🐛Bug fixmusic hall bounds
Fixed an issue where certain tavern theme modifiers allowed players to go out of bounds in the music hall.
Out of bounds in the music hall when using certain tavern theme modifiers
- ≈🐛Bug fixpixel scaling
Limited pixel scaling cycling to prevent the game from crashing on Steam Deck.
Cycling pixel scaling is limited to prevent Steamdeck crashes
- ≈🐛Bug fixdrill driver velocity
Fixed a bug where velocity was not reset after being grabbed out of the drill driver, potentially causing erratic movement.
Velocity not reset when grabbed out of the drill driver
- ≈🐛Bug fixmanual modifiers
The manual modifiers menu now correctly respects the swap confirm/cancel setting.
Manual modifiers section wasn’t taking into account the swap confirm/cancel option
- ≈🐛Bug fixcombo cheats
Fixed an issue where using combo cheats would disable all feats, regardless of whether the feat increased difficulty.
All combo cheats would disable feats (even ones that made the game harder)
- ≈🐛Bug fixproto sparkspark return
Fixed a bug where dying while holding a proto spark caused sparks in spark doors to instantly return to the player.
Dying with proto spark would cause sparks in spark doors to return to you immediately
- ≈🐛Bug fixcontroller startup
Resolved a critical issue where certain controllers prevented the game from launching.
Some controllers were causing the game to be unable to start up
- ≈🐛Bug fixwrecker room access
Fixed a softlock that occurred if a player clipped into the wrecker room without the door being unlocked.
Softlock if you somehow clipped into the wrecker room without unlocking the door
- ≈🐛Bug fixbacker codes
Fixed issues related to the redemption or application of backer codes.
Backer code fix