Version 1.0.6 focuses on stability, fixing various startup and gameplay crashes, resolving collision/softlock bugs, and correcting visual and hitbox inconsistencies.
▼Nerfs1
- WeaponryTrio Modifier:Fixed a bug where the weapon trio modifier incorrectly granted the first upgrade on the first weapon picked.First upgrade given→Removed
✚Bug fixes12
- General
- Fixed a startup crash caused by certain controllers.
- Resolved corrupted weather effects for users with Intel Iris Xe graphics on Linux.
- Fixed a crash that occurred when talking to Gourdan while picking up his bonestone.
- Mina
- Bounce Plant:Fixed an issue where players could get stuck in walls after using a bounce plant and queueing an attack.
- Fishing Rod:Fixed a bug where players could get stuck ejecting from a wall when landing from a fishing rod jump onto a speed bump.
- Beast Mina Uppercut:Beast Mina's uppercut no longer clips through carryable objects like bouncy calciums.
- WeaponryHammer:Fixed an issue where the hammer upgrade could break Sandfalls TNT through unintended methods.Can break TNT→Cannot break TNT
- World & Entities
- Proto Spark:Fixed palette issues and spawning delays for entities and animation tiles near the bayou entrance during the proto spark sequence.
- Fixed a softlock where jumping off a ledge and respawning inside the Coltrane train after it left would trap the player.Softlock possible→Fixed
- Dead summoners can no longer fire projectiles immediately upon screen transition if the player is in range.Fire on transition→Fixed
- Fixed a bug where Pinky could cancel the player's death by grabbing them.Cancel death→Fixed
- Madd House:Added the missing hitbox for Madd House's right leg.Missing→Added
◆Other changes1
- World & EntitiesGodredd is no longer a nudist.Nudist→Clothed
subjects affected (4)
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Patch history
- Version 1.0.6 [r148709]Jul 2, 2026 · 2w
Version 1.0.6 focuses on various bug fixes, including feat resets, item interactions, and technical improvements to rendering and localization.
+6→ - Version 1.0.6 [148662]Jun 26, 2026 · 3w
Version 1.0.6 focuses on critical bug fixes regarding item purchasing, world state saving in the Astral Orrery, and Mist Shift movement mechanics.
+1→ - Version 1.0.6 [r148641]Jun 26, 2026 · 3w
Version 1.0.6 focuses on extensive bug fixes, world boundary (OOB) corrections, and various damage and hitbox adjustments for enemies and abilities.
+2→ - Version 1.0.6 [r148460]Jun 18, 2026 · 1mo
Version 1.0.6 focuses primarily on stability, bug fixes for various game modifiers, and critical fixes for item interactions and world collisions.
+3−1→ - Version 1.0.6 [r148361]Jun 12, 2026 · 1mo
Version 1.0.6 focuses on a wide array of bug fixes across various maps, items, and system modifiers, including fixes for specific character interactions and HUD clarity.
+3→ - Version 1.0.6 [r148299]Jun 10, 2026 · 1mo
Version 1.0.6 focuses on extensive bug fixes across Linux compatibility, boss behavior, world collisions, and various gameplay interactions.
−1→ - Version 1.0.5 [r148188]Jun 4, 2026 · 1mo
Version 1.0.5 focuses on stability and bug fixes, addressing various collision issues, room transition glitches, and specific feat requirements.
+1−1→ - Version 1.0.5 [r148122]Jun 3, 2026 · 1mo
Version 1.0.5 focuses on stability and bug fixes, addressing various crashes, softlocks, and spark-loss interactions.
+6→
Recently Updated
6

Patch Notes 1.1.45
Patch 1.1.45 focuses on performance optimizations, critical quest and progression bug fixes, and improved resource availability in the Howling Marshes.

Hot fix #3
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Update 2.57.1.33
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Store Update 1.38.0
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Hotfix 34.1 - July 18, 2026
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Patch 1.0.9.1 focuses on extensive bug fixes across gameplay mechanics, UI, and various game modes, alongside the addition of classic audio options.
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