PatchDiff
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Mina the Hollower
Mina the Hollower
ActionAdventure
Yacht Club Games · Yacht Club Games·$19.99
Jun 6, 2026 · 1mo ago

Version 1.0.6 [r148213]

AI summary1mo

Version 1.0.6 focuses on stability, fixing various startup and gameplay crashes, resolving collision/softlock bugs, and correcting visual and hitbox inconsistencies.

Nerfs1

  • WeaponryTrio Modifier:Fixed a bug where the weapon trio modifier incorrectly granted the first upgrade on the first weapon picked.First upgrade givenRemoved

Bug fixes12

  • General
    • Fixed a startup crash caused by certain controllers.
    • Resolved corrupted weather effects for users with Intel Iris Xe graphics on Linux.
    • Fixed a crash that occurred when talking to Gourdan while picking up his bonestone.
  • Mina
    • Bounce Plant:Fixed an issue where players could get stuck in walls after using a bounce plant and queueing an attack.
    • Fishing Rod:Fixed a bug where players could get stuck ejecting from a wall when landing from a fishing rod jump onto a speed bump.
    • Beast Mina Uppercut:Beast Mina's uppercut no longer clips through carryable objects like bouncy calciums.
  • WeaponryHammer:Fixed an issue where the hammer upgrade could break Sandfalls TNT through unintended methods.Can break TNTCannot break TNT
  • World & Entities
    • Proto Spark:Fixed palette issues and spawning delays for entities and animation tiles near the bayou entrance during the proto spark sequence.
    • Fixed a softlock where jumping off a ledge and respawning inside the Coltrane train after it left would trap the player.Softlock possibleFixed
    • Dead summoners can no longer fire projectiles immediately upon screen transition if the player is in range.Fire on transitionFixed
    • Fixed a bug where Pinky could cancel the player's death by grabbing them.Cancel deathFixed
    • Madd House:Added the missing hitbox for Madd House's right leg.MissingAdded

Other changes1

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
Mina the Hollower · Jun 6, 2026

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Patch history

see all 13

  1. Version 1.0.6 [r148709]Jul 2, 2026 · 2w

    Version 1.0.6 focuses on various bug fixes, including feat resets, item interactions, and technical improvements to rendering and localization.

    +6
  2. Version 1.0.6 [148662]Jun 26, 2026 · 3w

    Version 1.0.6 focuses on critical bug fixes regarding item purchasing, world state saving in the Astral Orrery, and Mist Shift movement mechanics.

    +1
  3. Version 1.0.6 [r148641]Jun 26, 2026 · 3w

    Version 1.0.6 focuses on extensive bug fixes, world boundary (OOB) corrections, and various damage and hitbox adjustments for enemies and abilities.

    +2
  4. Version 1.0.6 [r148460]Jun 18, 2026 · 1mo

    Version 1.0.6 focuses primarily on stability, bug fixes for various game modifiers, and critical fixes for item interactions and world collisions.

    +31
  5. Version 1.0.6 [r148361]Jun 12, 2026 · 1mo

    Version 1.0.6 focuses on a wide array of bug fixes across various maps, items, and system modifiers, including fixes for specific character interactions and HUD clarity.

    +3
  6. Version 1.0.6 [r148299]Jun 10, 2026 · 1mo

    Version 1.0.6 focuses on extensive bug fixes across Linux compatibility, boss behavior, world collisions, and various gameplay interactions.

    1
  7. Version 1.0.5 [r148188]Jun 4, 2026 · 1mo

    Version 1.0.5 focuses on stability and bug fixes, addressing various collision issues, room transition glitches, and specific feat requirements.

    +11
  8. Version 1.0.5 [r148122]Jun 3, 2026 · 1mo

    Version 1.0.5 focuses on stability and bug fixes, addressing various crashes, softlocks, and spark-loss interactions.

    +6

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