Hotfixes e1.5.4 and e1.5.5 focus on stability, quest bug fixes, and significant balance adjustments to shields, troop speeds, and ranged combat AI.
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▲Buffs14
- CrossbowsFixed an issue where mounted crossbows were unable to reload while standing still.
- Light Oval Shield (Oathsworn)Slightly reduced weight for better mobility.3.2→3
- Lighter Oaken Kite Shield (Legionary)Slightly reduced weight for better mobility.3.5→3
- Highland Scout's Shield (Wildling)Significantly reduced weight.4.7→2.5
- Northern Kite ShieldSignificantly reduced weight for Recruit, Raider, and Brigand variants.4.7→2.5
- Northern Round ShieldReduced weight for Warrior, Brigand, and Hunter variants.4.5→3.2
- Desert Oval ShieldReduced weight for Skirmisher and Tribal Warrior variants.4.7→3.2
- Aserai TroopsSkirmisher:Slightly increased movement speed for Skirmishers.81→82
- Battania TroopsWildling:Slightly increased movement speed for Wildlings.81→82
- Empire Troops
- Recruit:Slightly increased movement speed for Recruits.80→82
- Courser:Decreased the cost of Coursers.140→130 gold
- Sturgia TroopsBrigand:Slightly increased movement speed for Brigands.79→82
- General
- Players and parties are now counted as 50% weaker to besiegers, making them give up less frequently.100%→50%
- Slaughtering sheep, cows, and hogs now provides hide.→Hide
▼Nerfs6
- Ranged CombatBows:Fixed bows staying at maximum accuracy longer than intended.
- Light Oval Shield (Oathsworn)Reduced shield durability.160→140
- Lighter Oaken Kite Shield (Legionary)Reduced shield durability.140→130
- Light Round Shield (Varyag)Reduced shield durability.165→155
- Light Tall Heater Shield (Sergeant)Reduced shield durability.145→135
- Arbalest (Sharpshooter)Slightly reduced damage.100→95
✚Bug fixes2
- General
- Fixed village tooltips to correctly show the most produced item as the primary production.
- Fixed an issue that allowed cities to host tournaments while under siege.Allowed during siege→Disabled during siege
◆Other changes10
- Ranged CombatRanged AI has been adjusted to be more accurate.
- Aserai Troops
- Tribal Warrior:Swapped Mace and Large Shield perks.Mace/Large Shield→Large Shield/Mace
- Beduin:Swapped Camel and Cavalry Sword perks.Camel/Cavalry Sword→Cavalry Sword/Camel
- Battania Troops
- Oathsworn:Swapped Heavy Mace and Axe perks.Heavy Mace/Axe→Axe/Heavy Mace
- Ranger:Changed Throwing Axes perk to Mace perk.Throwing Axes→Mace
- Empire TroopsLegionary:Swapped Mace and Heavy Axe perks.Mace/Heavy Axe→Heavy Axe/Mace
- Khuzait Troops
- Spear Infantry:Swapped Pike and Long Sword perks.Pike/Long Sword→Long Sword/Pike
- Spear Infantry:Swapped Mace and Stronger Shield perks.Mace/Stronger Shield→Stronger Shield/Mace
- Sturgia TroopsVaryag:Swapped Mace and Long Sword perks.Mace/Long Sword→Long Sword/Mace
- Vlandia TroopsSergeant:Swapped Mace and Axe perks.Mace/Axe→Axe/Mace
subjects affected (18)
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Patch history
- Patch Notes - WS v1.2.6 / BL v1.4.6Jun 11, 2026 · 2w−1→
- Patch Notes - WS v1.1.2 / BL v1.3.14Feb 3, 2026 · 4mo+2→
- Patch Notes - WS v1.0.7 / BL v1.3.11Dec 16, 2025 · 6mo+3→
- Beta Patch Notes - WS v1.1.0 / BL v1.3.12Dec 12, 2025 · 6mo+9−1→
- Patch Notes - WS v1.0.6 / BL v1.3.10Dec 8, 2025 · 6mo+2→
- Patch Notes - WS v1.0.5 / BL v1.3.9Dec 2, 2025 · 6mo+3→
- Patch Notes - WS v1.0.4 / BL v1.3.8Nov 29, 2025 · 7mo+3−3→
- Patch Notes - WS v1.0.3 / BL v1.3.7Nov 28, 2025 · 7mo+8−1→
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