
Hotfixes e1.5.8 and e1.5.9 focus on stability, multiplayer quality-of-life improvements, and a reduction in siege warmup times.
Images © Mount & Blade II: Bannerlord via Steam
▲Buffs6
- GeneralPlayers can now launch the game directly into Singleplayer or Multiplayer via separate executables.→Added
- Multiplayer
- Improved the backend system for managing clan-based game orchestration.
- A new Lobby Chat system has been introduced for selected testers.→Added
- Added a Recent Players tab to the Friends List for easier reconnection.→Added
- Custom servers now feature an intermission screen to streamline joining subsequent matches.→Added
- SiegeReduced the time players spend waiting for a siege to begin, speeding up the game pace.5→3 minutes
✚Bug fixes2
- GeneralFixed a crash that occurred when loading into story mode.
- Family InteractionsFixed a bug that prevented proper conversations with in-laws when they were members of the player's party.
◆Other changes1
- PillagePillage encounters now handle the death of the encounter leader more gracefully.
subjects affected (5)
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Patch history
- Patch Notes - WS v1.2.6 / BL v1.4.6Jun 11, 2026 · 2w−1→
- Patch Notes - WS v1.1.2 / BL v1.3.14Feb 3, 2026 · 4mo+2→
- Patch Notes - WS v1.0.7 / BL v1.3.11Dec 16, 2025 · 6mo+3→
- Beta Patch Notes - WS v1.1.0 / BL v1.3.12Dec 12, 2025 · 6mo+9−1→
- Patch Notes - WS v1.0.6 / BL v1.3.10Dec 8, 2025 · 6mo+2→
- Patch Notes - WS v1.0.5 / BL v1.3.9Dec 2, 2025 · 6mo+3→
- Patch Notes - WS v1.0.4 / BL v1.3.8Nov 29, 2025 · 7mo+3−3→
- Patch Notes - WS v1.0.3 / BL v1.3.7Nov 28, 2025 · 7mo+8−1→
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update 2.0.0
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