PatchDiff
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Necesse
Necesse
ActionAdventureIndie
Fair Games ApS · Fair Games ApS·$14.99
Jan 18, 2020 · 80mo ago

v0.20.7 - New armor, items, fixes and polish

AI summary2w

Necesse v0.20.7 adds new armor system, tungsten armor set, new items and several fixes, tweaks, and polish including armor damage reduction rework and improved projectile desync.

Buffs1

Bug fixes2

  • Desync fixesDesync issues across projectiles, doors, switches and water-lava interactions addressed.
  • Ninja mobsNinja mobs no longer teleport unrealistically far.Fixed teleporting too far away

Other changes15

  • Armor system
    • Reworked how armor reduces damage; some pieces grant more or less armor but overall damage taken remains similar.legacynew armor damage reduction calculation
    • Rebalanced a bunch of mobs' damage due to the new armor damage reduction.
  • Tungsten armor setAdded a new tungsten armor set.
  • Shadow BoltShadow Bolt:Added a new magic weapon crafted at the advanced workstation.Added
  • Life PendantAdded Life Pendant trinket, crafted at the advanced workstation.Added
  • Wood BoomerangWood Boomerang recipe added and removed from chest loot.Removed from chest loot; added as craftable
  • Wood pathAdded stone path recipe.Added
  • EctoplasmAdded ectoplasm item dropped by deep cave spirits.Dropped from deep cave spirits
  • Treasure PotionAdded Treasure Potion used to find chests.Added
  • Stone path recipeStone path recipe added.Added
  • Ancient vulture spawnSpawn message now appears for ancient vulture when spawned via breaking totem.Spawn message emitted when spawned via totem
  • Settlement flags proximityNearby to settlement flags reduces mob spawns, acting as a safe zone mechanic.Added buff near settlement flags reducing mob spawns
  • Floor placement on snowSnow terrain now accepts floor placement, improving building options.You can place floors on top of snow
  • Door behaviorNPCs autonomously close doors after entering, improving world realism.Settlers and villagers now always close doors they open unless player is in the way
  • Velocidious flames / visualsUpdated plant textures for a fresher look.Updated flower and seed textures

subjects affected (17)

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How did this patch land?
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official notes
Necesse · Jan 18, 2020

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Patch history

see all 38

  1. v.1.3.2 hotfix build 24650233Aug 10, 2026 · 1w

    A hotfix for Necesse 1.3.2 that improves despawn behavior for summons, fixes UI/UX notes, and corrects several item/trait interactions; no new gameplay mechanics introduced beyond despawn timing.

    +1
  2. v.1.3.2 - More small tweaks and hotfixesAug 5, 2026 · 1w

    A collection of small content additions, quest/station recipes, loot interactions, and several crash fixes across environments and mechanics in Necesse patch v1.3.2.

  3. v.1.3.1 - Small tweaks and hotfixesJul 31, 2026 · 2w

    Patch 1.3.1 introduces small gameplay tweaks across several systems, including bee summons, Hive Scepter damage, Pyromancy balance, Raider weapon damage, and saved per-character story objective settings, plus hotfixes from 1.3.0.

    +22
  4. v.1.1.1 - Small update and fixesDec 23, 2025 · 7mo

    Small update with bug fixes, minor content swap (Shark Fins replaced by Shark Scales), and quality-of-life improvements.

  5. v.1.0.3 - More bug fixesNov 20, 2025 · 9mo

    Numerous bug fixes and quality-of-life improvements across settlements, combat, summoning, and server stability for Necesse 1.0.3.

    +13
  6. v.1.0.2 - Small update and fixesOct 27, 2025 · 9mo

    Patch v1.0.2 adds new tile recipes, balance tweaks to Chromatic Spellbook and projectiles, target limits for Dredging Staff, several quality fixes, and small gameplay adjustments.

    +63
  7. v.1.0.1 more hotfixesOct 20, 2025 · 10mo

    A hotfix-focused patch for Necesse addressing stability, UI, world generation, and various item/armor related issues.

  8. v.1.0.1 hotfixesOct 17, 2025 · 10mo

    Hotfixes addressing numerous crashes, desyncs, and crash-inducing edge cases, along with several quality-of-life fixes and translation corrections.

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