Necesse v0.20.7 adds new armor system, tungsten armor set, new items and several fixes, tweaks, and polish including armor damage reduction rework and improved projectile desync.
▲Buffs1
- Nerfs/buffs to Elder WandIncreased damage of Elder Wand to boost magical weapon options.→Increased Elder Wand damage
✚Bug fixes2
- Desync fixesDesync issues across projectiles, doors, switches and water-lava interactions addressed.
- Ninja mobsNinja mobs no longer teleport unrealistically far.→Fixed teleporting too far away
◆Other changes15
- Armor system
- Reworked how armor reduces damage; some pieces grant more or less armor but overall damage taken remains similar.legacy→new armor damage reduction calculation
- Rebalanced a bunch of mobs' damage due to the new armor damage reduction.
- Tungsten armor setAdded a new tungsten armor set.
- Shadow BoltShadow Bolt:Added a new magic weapon crafted at the advanced workstation.→Added
- Life PendantAdded Life Pendant trinket, crafted at the advanced workstation.→Added
- Wood BoomerangWood Boomerang recipe added and removed from chest loot.→Removed from chest loot; added as craftable
- Wood pathAdded stone path recipe.→Added
- EctoplasmAdded ectoplasm item dropped by deep cave spirits.→Dropped from deep cave spirits
- Treasure PotionAdded Treasure Potion used to find chests.→Added
- Stone path recipeStone path recipe added.→Added
- Ancient vulture spawnSpawn message now appears for ancient vulture when spawned via breaking totem.→Spawn message emitted when spawned via totem
- Settlement flags proximityNearby to settlement flags reduces mob spawns, acting as a safe zone mechanic.→Added buff near settlement flags reducing mob spawns
- Floor placement on snowSnow terrain now accepts floor placement, improving building options.→You can place floors on top of snow
- Door behaviorNPCs autonomously close doors after entering, improving world realism.→Settlers and villagers now always close doors they open unless player is in the way
- Velocidious flames / visualsUpdated plant textures for a fresher look.→Updated flower and seed textures
subjects affected (17)
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Patch history
- v.1.3.2 hotfix build 24650233Aug 10, 2026 · 1w
A hotfix for Necesse 1.3.2 that improves despawn behavior for summons, fixes UI/UX notes, and corrects several item/trait interactions; no new gameplay mechanics introduced beyond despawn timing.
+1→ - →v.1.3.2 - More small tweaks and hotfixesAug 5, 2026 · 1w
A collection of small content additions, quest/station recipes, loot interactions, and several crash fixes across environments and mechanics in Necesse patch v1.3.2.
- v.1.3.1 - Small tweaks and hotfixesJul 31, 2026 · 2w
Patch 1.3.1 introduces small gameplay tweaks across several systems, including bee summons, Hive Scepter damage, Pyromancy balance, Raider weapon damage, and saved per-character story objective settings, plus hotfixes from 1.3.0.
+2−2→ - →v.1.1.1 - Small update and fixesDec 23, 2025 · 7mo
Small update with bug fixes, minor content swap (Shark Fins replaced by Shark Scales), and quality-of-life improvements.
- v.1.0.3 - More bug fixesNov 20, 2025 · 9mo
Numerous bug fixes and quality-of-life improvements across settlements, combat, summoning, and server stability for Necesse 1.0.3.
+13→ - v.1.0.2 - Small update and fixesOct 27, 2025 · 9mo
Patch v1.0.2 adds new tile recipes, balance tweaks to Chromatic Spellbook and projectiles, target limits for Dredging Staff, several quality fixes, and small gameplay adjustments.
+6−3→ - →v.1.0.1 more hotfixesOct 20, 2025 · 10mo
A hotfix-focused patch for Necesse addressing stability, UI, world generation, and various item/armor related issues.
- →v.1.0.1 hotfixesOct 17, 2025 · 10mo
Hotfixes addressing numerous crashes, desyncs, and crash-inducing edge cases, along with several quality-of-life fixes and translation corrections.
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