Patch 1.3.1 introduces small gameplay tweaks across several systems, including bee summons, Hive Scepter damage, Pyromancy balance, Raider weapon damage, and saved per-character story objective settings, plus hotfixes from 1.3.0.
▲Buffs2
- Bee summonsBee summons' movement was adjusted to better chase targets.→slightly improved
- Raider weapons (Greatbows, Greatswords )Raider weapons like Greatbows and Greatswords see a substantial damage increase.→significantly increased
▼Nerfs2
- Bee summonsBee summons movement tweaked to improve target acquisition and chasing behavior.→slightly reduced
- Hive ScepterHive Scepter deals slightly less damage.unknown→reduced
✚Bug fixes2
- White butterfly spawn in cavesFixed a dating activity mentioning white butterflies spawn in deep plains caves; they actually spawn in snow caves.→fixed to snow caves
- Charred Forest biomeFixed Charred Forest biome spawning too close to the player spawn not being removed properly.→player spawn area cleanup
◆Other changes2
- Pyromancy weaponPyromancy weapon no longer applies max health percentage damage to certain bosses, toning down its boss-dispersion behavior.max health percent→not dealing max HP percent damage to some bosses
- Story objectivesHidden/collapse story objective setting is now saved per character, preserving preferences across sessions.→per-character basis
subjects affected (7)
tap to see balance history
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Patch history
- v.1.3.2 hotfix build 24650233Aug 10, 2026 · 1w
A hotfix for Necesse 1.3.2 that improves despawn behavior for summons, fixes UI/UX notes, and corrects several item/trait interactions; no new gameplay mechanics introduced beyond despawn timing.
+1→ - →v.1.3.2 - More small tweaks and hotfixesAug 5, 2026 · 1w
A collection of small content additions, quest/station recipes, loot interactions, and several crash fixes across environments and mechanics in Necesse patch v1.3.2.
- →v.1.1.1 - Small update and fixesDec 23, 2025 · 7mo
Small update with bug fixes, minor content swap (Shark Fins replaced by Shark Scales), and quality-of-life improvements.
- v.1.0.3 - More bug fixesNov 20, 2025 · 9mo
Numerous bug fixes and quality-of-life improvements across settlements, combat, summoning, and server stability for Necesse 1.0.3.
+13→ - v.1.0.2 - Small update and fixesOct 27, 2025 · 9mo
Patch v1.0.2 adds new tile recipes, balance tweaks to Chromatic Spellbook and projectiles, target limits for Dredging Staff, several quality fixes, and small gameplay adjustments.
+6−3→ - →v.1.0.1 more hotfixesOct 20, 2025 · 10mo
A hotfix-focused patch for Necesse addressing stability, UI, world generation, and various item/armor related issues.
- →v.1.0.1 hotfixesOct 17, 2025 · 10mo
Hotfixes addressing numerous crashes, desyncs, and crash-inducing edge cases, along with several quality-of-life fixes and translation corrections.
- →v0.33.1 - Hotfixes and minor changesJul 22, 2025 · 13mo
Hotfix patch for Necesse v0.33.1 addressing gameplay quirks, controller UI issues, mining behavior, and minor crashes, plus earlier hotfix notes and translation updates.
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