Numerous bug fixes and quality-of-life improvements across settlements, combat, summoning, and server stability for Necesse 1.0.3.
▲Buffs13
- Settlement Flag PlacementAdded an indicator of the center region when placing a settlement flag to aid placement accuracy.→Center region
- Teleport
- Teleport:Fixed teleport sometimes not working correctly, particularly when loading over time, increasing reliability.→Fixed
- Eye of the Void (summons):Eye of the Void summons now teleport correctly when within range, addressing distance-related teleport issues.→Fixed
- Eye of the Void
- Eye of the Void:Eye of the Void summons now correctly utilize available summon slots, improving summon management.→Uses available summon slots correctly
- Eye of the Void:Summons no longer fail to teleport when too far away, improving consistency in positioning.→Fixed distant teleport
- Ascended BowAscended Bow:Attack speed now properly updates while firing, ensuring consistent performance during rapid shots.→updates while firing
- KatanaKatana:Second swing cooldown now reduced by attack speed, allowing faster follow-up hits with Katana.→reduced by attack speed
- TurbanTurban:Fixed Turban being unobtainable and not showing properly in item filter lists, making it accessible again and properly searchable.→Obtainable / visible
- Gateway TabletsGateway Tablets:Fixed basic crafted gateway tablets not showing correct tier when upgrading.→correct tier when upgrading
- Food / LootFood generation:Fixed food generating in random chests decaying before you interact with them.→no longer goes bad before interaction
- Deep Frost SetDeep Frost set bonus:Fixed incorrect interactions between the Deep Frost set bonus and certain weapons for expected behavior.→fixed wrong interactions with some weapons
- Sunlight Champion GauntletsSunlight Champion Gauntlets:Fixed desync issues with Sunlight Champion Gauntlets occasionally occurring during play.→fixed desync issues
- PathingSettlers:Fixed settlers pathing outside settlement bounds to take jobs inside, preventing teleport-back issues.→kept inside settlement bounds
✚Bug fixes2
- Screen / Map ToolsScreenshot tool:Fixed screenshot tool from the map not working correctly, improving map capture functionality.→Fixed not working correctly
- Void Phasing StaffVoid Phasing Staff:Fixed possible crash when using the Void Phasing Staff on dedicated servers.→fixed crash on dedicated servers
◆Other changes4
- Server / Performance
- Optimizes and improves memory allocation significantly on dedicated servers to enhance stability and performance.→Optimized
- Advises enabling ExplicitGCInvokesConcurrent when using UseG1GC, and adds these options to dedicated server tool launch scripts to improve GC behavior.→ExplicitGCInvokesConcurrent
- Settlement Flag PlacementFlag placement now visually aligns with the center region, reducing misplacement ambiguity.→Center-region aware
- ChatChat:Fixed chat not clearing caret cursor in certain scenarios, improving chat usability.→clearing
subjects affected (15)
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Patch history
- v.1.3.2 hotfix build 24650233Aug 10, 2026 · 1w
A hotfix for Necesse 1.3.2 that improves despawn behavior for summons, fixes UI/UX notes, and corrects several item/trait interactions; no new gameplay mechanics introduced beyond despawn timing.
+1→ - →v.1.3.2 - More small tweaks and hotfixesAug 5, 2026 · 1w
A collection of small content additions, quest/station recipes, loot interactions, and several crash fixes across environments and mechanics in Necesse patch v1.3.2.
- v.1.3.1 - Small tweaks and hotfixesJul 31, 2026 · 2w
Patch 1.3.1 introduces small gameplay tweaks across several systems, including bee summons, Hive Scepter damage, Pyromancy balance, Raider weapon damage, and saved per-character story objective settings, plus hotfixes from 1.3.0.
+2−2→ - →v.1.1.1 - Small update and fixesDec 23, 2025 · 7mo
Small update with bug fixes, minor content swap (Shark Fins replaced by Shark Scales), and quality-of-life improvements.
- v.1.0.2 - Small update and fixesOct 27, 2025 · 9mo
Patch v1.0.2 adds new tile recipes, balance tweaks to Chromatic Spellbook and projectiles, target limits for Dredging Staff, several quality fixes, and small gameplay adjustments.
+6−3→ - →v.1.0.1 more hotfixesOct 20, 2025 · 10mo
A hotfix-focused patch for Necesse addressing stability, UI, world generation, and various item/armor related issues.
- →v.1.0.1 hotfixesOct 17, 2025 · 10mo
Hotfixes addressing numerous crashes, desyncs, and crash-inducing edge cases, along with several quality-of-life fixes and translation corrections.
- →v0.33.1 - Hotfixes and minor changesJul 22, 2025 · 13mo
Hotfix patch for Necesse v0.33.1 addressing gameplay quirks, controller UI issues, mining behavior, and minor crashes, plus earlier hotfix notes and translation updates.
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