Patch v0.24.2 focuses on optimizations, small fixes, and a temporary April 1 gimmick, with broad quality-of-life improvements and several bug fixes across items, maps, and mechanics.
▲Buffs1
- Orb of SlimesOrb of Slimes now correctly crafts as Tier 1, aligning with intended progression.not_tier_1→tier_1
✚Bug fixes6
- Spoilage ProcessingSpoil timer no longer displays when spoilage is disabled, preventing misleading UI.→Fixed
- Mycelium PickaxeDropped texture of the Mycelium Pickaxe corrected to align properly in-world.→Fixed
- Island MapMap dimensions now render correctly across different resolutions to prevent clipping or misalignment.→Fixed
- Traps
- Flame Trap:Flame and spike traps no longer affect players on different levels, preventing unfair damage from alignment issues.→Fixed
- Spike Trap:Spike traps now only affect players on the same level to preserve intended combat flow.→Fixed
- Other FixesAdditional minor fixes described as 'a few other smaller fixes' addressing various small issues.→Fixed
◆Other changes3
- Gimmick / Special EventA temporary random gimmick is active on April 1st to celebrate Easter/April Fools.→Added
- Settlement / OptimizationSettlement job processing for hauling fuel is now more efficient, reducing potential CPU/loop overhead.→Optimized
- TranslationsLocalization improvements across languages to improve readability and accuracy.→Updated
subjects affected (9)
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Patch history
- v.1.3.2 hotfix build 24650233Aug 10, 2026 · 1w
A hotfix for Necesse 1.3.2 that improves despawn behavior for summons, fixes UI/UX notes, and corrects several item/trait interactions; no new gameplay mechanics introduced beyond despawn timing.
+1→ - →v.1.3.2 - More small tweaks and hotfixesAug 5, 2026 · 1w
A collection of small content additions, quest/station recipes, loot interactions, and several crash fixes across environments and mechanics in Necesse patch v1.3.2.
- v.1.3.1 - Small tweaks and hotfixesJul 31, 2026 · 2w
Patch 1.3.1 introduces small gameplay tweaks across several systems, including bee summons, Hive Scepter damage, Pyromancy balance, Raider weapon damage, and saved per-character story objective settings, plus hotfixes from 1.3.0.
+2−2→ - →v.1.1.1 - Small update and fixesDec 23, 2025 · 7mo
Small update with bug fixes, minor content swap (Shark Fins replaced by Shark Scales), and quality-of-life improvements.
- v.1.0.3 - More bug fixesNov 20, 2025 · 9mo
Numerous bug fixes and quality-of-life improvements across settlements, combat, summoning, and server stability for Necesse 1.0.3.
+13→ - v.1.0.2 - Small update and fixesOct 27, 2025 · 9mo
Patch v1.0.2 adds new tile recipes, balance tweaks to Chromatic Spellbook and projectiles, target limits for Dredging Staff, several quality fixes, and small gameplay adjustments.
+6−3→ - →v.1.0.1 more hotfixesOct 20, 2025 · 10mo
A hotfix-focused patch for Necesse addressing stability, UI, world generation, and various item/armor related issues.
- →v.1.0.1 hotfixesOct 17, 2025 · 10mo
Hotfixes addressing numerous crashes, desyncs, and crash-inducing edge cases, along with several quality-of-life fixes and translation corrections.
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