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Necesse
Necesse
ActionAdventureIndie
Fair Games ApS · Fair Games ApS·$14.99
Aug 16, 2024 · 24mo ago

v0.26.1 - Graphics update feedback, fixes and roadmap update

AI summary2w

Graphic update patch v0.26.1 adds UI/QOL tweaks, balance and bugfixes across gameplay systems, plus roadmap update.

Images © Necesse via Steam

Buffs5

  • Graphics Update / VisualsCarpets cheaper to craft, improving building options and settlement aesthetics.Carpets are now significantly cheaper to craft
  • Emerald WandEmerald Wand:Emerald Wand projectiles now home in on targets after they slow down, increasing hit consistency.Emerald Wand projectiles home in on targets after projectiles slow down
  • Enemies killed by adventure party membersParty-wide kill credit granted if only adventure party members are responsible, improving progress tracking.Enemies killed by only adventure party members will now also count toward a kill for the player
  • Venom SlasherVenom Slasher:Venom Slasher projectiles now properly gain resilience on hit, improving durability against crowd control and defenses.Fixes Venom Slasher projectiles not gaining resilience on hit
  • Settler AI / PotionsAdventure party will now use potions and recall scrolls appropriately after player death to aid survival.Fixed adventure party members not using potions and recall scrolls when the player has died

Nerfs1

  • Blood GrimoireBlood Grimoire:Healing from Blood Grimoire is suppressed when a boss is nearby to prevent abuse during boss encounters.Blood Grimoire no longer heals on training dummies if a boss is nearby

Bug fixes5

  • Sorcery / enchantmentsEnchantments:Prevents duplicated enchantments on the same item from randomization.Fixed random enchantments being able to give an enchanted item the same enchantment
  • Achievements / Steam loadingSteam achievements now load correctly when completed elsewhere, preventing progress loss.Fixed new achievements not getting loaded correctly from Steam if completed on another computer
  • Crash / renderingStability improved by addressing rare crash when rendering and using objects simultaneously.Fixed rare potential crash related to using objects and rendering them at the same time
  • Til table / sortingSpoil timers now merge correctly when sorting, preventing mis-timed spoilage alerts.Fixed sorting causing spoil timers to not merge correctly
  • Retooling / FixesSmall fixes across gameplay, UI and stability to improve overall experience.Fixed various issues: explorer tweaks, sorting, chairs/beds, and other stability and UX improvements mentioned in changelog

Other changes10

  • Graphics Update / Visuals
    • Mushroom sprites were tweaked to be more visible when planted on farmland to improve visibility.Changed mushroom sprites to be slightly more visible when planted on farmland
    • Bait sprites updated for clearer appearance in inventory and world.Changed item sprites of bait
    • Night Steel set now correctly allows channelling attacks to be canceled as intended.Night Steel set not cancelling channelling attacks
    • Sound missing when breaking small Crystal Clusters has been fixed to provide proper audio cue.Small Crystal Clusters not making sounds when broken
  • Minimap / UI indicatorsMinimap now displays traveling merchants and visiting settlers with quest markers and indicators, improving navigation and quest tracking.Traveling merchants now show on the minimap. Visiting settlers will always show a ? over their head and on the minimap. Quest markers and notices on settlers and visitors now show on the minimap as well.
  • Restart flow for modsAfter changing active mods, a restart button appears to apply changes without fully quitting the game.Added restart button instead of quit when available after changing active mods
  • Cabbage item spriteCabbage:Cabbage sprite now includes a proper shadow for better depth perception.Cabbage item sprite having a shadow
  • Adventuring / markersSee above: party members will act to sustain and recover after player death.Adventure party members now use potions and recall scrolls when the player has died
  • Roadmap / TutorialsNext update will emphasize onboarding experiences and settlement improvements, with content updates planned between major releases.Roadmap updated to focus on Tutorials & Onboarding while improving settlers/settlement
  • Adventure / notesLocalization improvements included to keep translations up to date.Community translation updates

subjects affected (17)

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How did this patch land?
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official notes
Necesse · Aug 16, 2024

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Patch history

see all 38

  1. v.1.3.2 hotfix build 24650233Aug 10, 2026 · 1w

    A hotfix for Necesse 1.3.2 that improves despawn behavior for summons, fixes UI/UX notes, and corrects several item/trait interactions; no new gameplay mechanics introduced beyond despawn timing.

    +1
  2. v.1.3.2 - More small tweaks and hotfixesAug 5, 2026 · 1w

    A collection of small content additions, quest/station recipes, loot interactions, and several crash fixes across environments and mechanics in Necesse patch v1.3.2.

  3. v.1.3.1 - Small tweaks and hotfixesJul 31, 2026 · 2w

    Patch 1.3.1 introduces small gameplay tweaks across several systems, including bee summons, Hive Scepter damage, Pyromancy balance, Raider weapon damage, and saved per-character story objective settings, plus hotfixes from 1.3.0.

    +22
  4. v.1.1.1 - Small update and fixesDec 23, 2025 · 7mo

    Small update with bug fixes, minor content swap (Shark Fins replaced by Shark Scales), and quality-of-life improvements.

  5. v.1.0.3 - More bug fixesNov 20, 2025 · 9mo

    Numerous bug fixes and quality-of-life improvements across settlements, combat, summoning, and server stability for Necesse 1.0.3.

    +13
  6. v.1.0.2 - Small update and fixesOct 27, 2025 · 9mo

    Patch v1.0.2 adds new tile recipes, balance tweaks to Chromatic Spellbook and projectiles, target limits for Dredging Staff, several quality fixes, and small gameplay adjustments.

    +63
  7. v.1.0.1 more hotfixesOct 20, 2025 · 10mo

    A hotfix-focused patch for Necesse addressing stability, UI, world generation, and various item/armor related issues.

  8. v.1.0.1 hotfixesOct 17, 2025 · 10mo

    Hotfixes addressing numerous crashes, desyncs, and crash-inducing edge cases, along with several quality-of-life fixes and translation corrections.

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