Hotfixes addressing crashes, stability, and QoL issues across multiple systems in Necesse v0.31.1.
▲Buffs2
▼Nerfs2
- Various crashes and stability fixes
- Adjusted Runic Helmet to not excessively boost melee damage.→Fixed melee damage modifier being too high on Runic Helmet
- Ruby Dragon summons now correctly target only intended enemies.→Fixed Ruby Dragon summons hitting neutral and other mobs when they shouldn't
✚Bug fixes10
- Various crashes and stability fixes
- Resolved a crash scenario involving boots usage across levels in multiplayer.→Fixed possible crash when another player was using the new boots on another level
- Prevented canceling an active netted buff to avoid stray states.→Fixed being able to cancel netted buff
- Stability improvement for PvP with beam weapons.→Fixed crash when attacking other players with beam weapons
- Fixed performance hitch when many settlers harvest simultaneously.→Fixed possible freeze when a lot of settlers are harvesting/chopping at the same time
- Stability improvement when viewing Battleaxe tooltip in icon views.→Fixed possible crash when reading Brutes Battleaxe tooltip in item icons
- Stability improvement for raid spawns across settlement variations.→Fixed rare crash when spawning a raid at very specific settlement loadouts
- Safety fix when resuming older saves that had active raids.→Fixed crash when loading an old save with an active raid
- Corrected preview placement for multi-tile objects like Runic Boulder.→Fixed Runic Boulder and a few other multi tiles place preview
- Enables proper launch on Mac systems.→Fixed the game not launching properly on MacOS
- Arena geometry issue fixed to prevent wall gaps near water.→Fixed Chieftains arena sometimes spawning with missing walls when close to water
◆Other changes3
- SettlersSettlers emboldened to communicate when distressed about others, improving interaction cues.→talks when angry at someone else
- TranslationsTranslations refreshed to reflect contributor help.→Updated community translations
- GeneralPlayers can opt to roll back to a previous version via Steam Betas.→Older version option via Steam Betas
subjects affected (5)
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Patch history
- v.1.3.2 hotfix build 24650233Aug 10, 2026 · 1w
A hotfix for Necesse 1.3.2 that improves despawn behavior for summons, fixes UI/UX notes, and corrects several item/trait interactions; no new gameplay mechanics introduced beyond despawn timing.
+1→ - →v.1.3.2 - More small tweaks and hotfixesAug 5, 2026 · 1w
A collection of small content additions, quest/station recipes, loot interactions, and several crash fixes across environments and mechanics in Necesse patch v1.3.2.
- v.1.3.1 - Small tweaks and hotfixesJul 31, 2026 · 2w
Patch 1.3.1 introduces small gameplay tweaks across several systems, including bee summons, Hive Scepter damage, Pyromancy balance, Raider weapon damage, and saved per-character story objective settings, plus hotfixes from 1.3.0.
+2−2→ - →v.1.1.1 - Small update and fixesDec 23, 2025 · 7mo
Small update with bug fixes, minor content swap (Shark Fins replaced by Shark Scales), and quality-of-life improvements.
- v.1.0.3 - More bug fixesNov 20, 2025 · 9mo
Numerous bug fixes and quality-of-life improvements across settlements, combat, summoning, and server stability for Necesse 1.0.3.
+13→ - v.1.0.2 - Small update and fixesOct 27, 2025 · 9mo
Patch v1.0.2 adds new tile recipes, balance tweaks to Chromatic Spellbook and projectiles, target limits for Dredging Staff, several quality fixes, and small gameplay adjustments.
+6−3→ - →v.1.0.1 more hotfixesOct 20, 2025 · 10mo
A hotfix-focused patch for Necesse addressing stability, UI, world generation, and various item/armor related issues.
- →v.1.0.1 hotfixesOct 17, 2025 · 10mo
Hotfixes addressing numerous crashes, desyncs, and crash-inducing edge cases, along with several quality-of-life fixes and translation corrections.
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