Hotfix patch for Necesse v0.33.1 addressing gameplay quirks, controller UI issues, mining behavior, and minor crashes, plus earlier hotfix notes and translation updates.
✚Bug fixes21
- Creative mode / UI
- Fixed switching creative menu tabs not stopping typing in search, which caused all character keys to stop functioning.
- Fixed tooltips sometimes not showing when using controller cursor mode.
- Fixed Miners Prosthetic enabling mining further away when using smart mining.
- Fixed wild beehive and cow skeleton not showing in creative menu list.
- Fixed using recall, travel scrolls or other teleportation while dragging an item causing the item to be dropped.
- Fixed chat cutting off messages when the log becomes too long.
- Fixed cheat chat commands not requiring a second usage to activate in creative mode.
- Mining system
- miners prosthetic:Fixed Miners Prosthetic being able to mine further away when using smart mining.
- mining speed modifiers:Fixed mining speed modifiers not working correctly with the new mining system.
- Raids / progressionFixed raids counting enchantments for best equipment value, which could spawn raiders with weapons and armor above the intended tier.
- Teleport / portalsFixed using recall, travel scrolls or other teleportation while dragging an item causing the item to be dropped.
- Early hotfixes (prior to v0.33.1)
- Fixed controller focus snapping back to buffs when closing the inventory.
- Fixed controller form focus tooltips being shown even when there is no focus.
- Fixed smart mining sometimes not selecting the correct tile.
- Fixed eraser showing interact box when using controller.
- Fixed Steam Deck drawing cursor even when you're not using it.
- Pressing tab in preset submission will now go to the next field.
- Fixed water and lava buckets sometimes not being consumed correctly when placing it.
- Fixed possible crash in multiplayer when checking for player godmode.
- Fixed mining speed modifiers not working correctly with the new mining system.
- Fixed a couple of other rare possible crashes.
◆Other changes1
- TranslationsUpdated community translations.
subjects affected (6)
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Patch history
- v.1.3.2 hotfix build 24650233Aug 10, 2026 · 1w
A hotfix for Necesse 1.3.2 that improves despawn behavior for summons, fixes UI/UX notes, and corrects several item/trait interactions; no new gameplay mechanics introduced beyond despawn timing.
+1→ - →v.1.3.2 - More small tweaks and hotfixesAug 5, 2026 · 1w
A collection of small content additions, quest/station recipes, loot interactions, and several crash fixes across environments and mechanics in Necesse patch v1.3.2.
- v.1.3.1 - Small tweaks and hotfixesJul 31, 2026 · 2w
Patch 1.3.1 introduces small gameplay tweaks across several systems, including bee summons, Hive Scepter damage, Pyromancy balance, Raider weapon damage, and saved per-character story objective settings, plus hotfixes from 1.3.0.
+2−2→ - →v.1.1.1 - Small update and fixesDec 23, 2025 · 7mo
Small update with bug fixes, minor content swap (Shark Fins replaced by Shark Scales), and quality-of-life improvements.
- v.1.0.3 - More bug fixesNov 20, 2025 · 9mo
Numerous bug fixes and quality-of-life improvements across settlements, combat, summoning, and server stability for Necesse 1.0.3.
+13→ - v.1.0.2 - Small update and fixesOct 27, 2025 · 9mo
Patch v1.0.2 adds new tile recipes, balance tweaks to Chromatic Spellbook and projectiles, target limits for Dredging Staff, several quality fixes, and small gameplay adjustments.
+6−3→ - →v.1.0.1 more hotfixesOct 20, 2025 · 10mo
A hotfix-focused patch for Necesse addressing stability, UI, world generation, and various item/armor related issues.
- →v.1.0.1 hotfixesOct 17, 2025 · 10mo
Hotfixes addressing numerous crashes, desyncs, and crash-inducing edge cases, along with several quality-of-life fixes and translation corrections.
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