Hot Fix 0.7.0.1 focuses on improving combat hit registration, refining objective clarity and requirements in the Hospital map, and fixing critical stability and environmental bugs.
▲Buffs3
- CombatFixed an issue where hits against zombies would register inconsistently, ensuring more reliable combat encounters.
- Beaulieu HospitalWard Navigation:Added new objective markers to better guide players toward the various wards in the hospital.→Added
- EnvironmentWater Effects:Fixed an issue where players would continue to experience water effects (and potentially die) after leaving deep water in Power Plant and Hospital.
✚Bug fixes1
- Beaulieu HospitalExtraction:Fixed an uncommon crash that occurred during the extraction phase in Beaulieu Hospital.
◆Other changes1
- LocalizationCompass/Signage:Updated objective strings so English names appear in the compass and match in-world signage regardless of the selected language.
subjects affected (4)
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Patch history
- →Hotfix Notes: 1.0.3.1Aug 17, 2026 · 5d
Hotfix focuses on crash fixes, UI/controller issues, and server stability with no gameplay balance changes.
- Hotfix 0.9.1.1 Is Live!Apr 21, 2026 · 4mo
Hotfix 0.9.1.1 focuses on stability and gameplay bug fixes, specifically addressing zombie movement, input loss, and extraction reliability.
+4→ - Hotfix 0.8.0.1 Is Live!Feb 24, 2026 · 5mo
A substantial balance update focusing on melee combat responsiveness, difficulty scaling, and zombie behavior, alongside various quality-of-life and bug fixes.
+15−15→ - →Hotfix 0.7.1.1 Is Live!Dec 3, 2025 · 8mo
Hotfix 0.7.1.1 addresses Nightmare Level progression bugs and visual glitches with character models and zombie animations.
- Hotfix 0.6.0.1Aug 26, 2025 · 12mo
Hotfix 0.6.0.1 focuses on increasing difficulty for Hard and Nightmare modes, smoothing out the global XP progression, and fixing critical AI spawn crashes.
−2→
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