
Hot Fix 0.7.0.1 focuses on improving combat hit registration, refining objective clarity and requirements in the Hospital map, and fixing critical stability and environmental bugs.
▲Buffs3
- CombatFixed an issue where hits against zombies would register inconsistently, ensuring more reliable combat encounters.
- Beaulieu HospitalWard Navigation:Added new objective markers to better guide players toward the various wards in the hospital.→Added
- EnvironmentWater Effects:Fixed an issue where players would continue to experience water effects (and potentially die) after leaving deep water in Power Plant and Hospital.
✚Bug fixes1
- Beaulieu HospitalExtraction:Fixed an uncommon crash that occurred during the extraction phase in Beaulieu Hospital.
◆Other changes1
- LocalizationCompass/Signage:Updated objective strings so English names appear in the compass and match in-world signage regardless of the selected language.
subjects affected (4)
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Patch history
Recently Updated
6

New Update: Decoy Detection Fix & Customizable UI Scaling
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The Open Beta Summer Edition focuses on broad game re-balancing, specifically targeting Regimental Support companies, Line Artillery viability, and naval positioning mechanics.

Hotfix 1.12.3 - Patch Notes
Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.

Patch Notes v0.3.22491
Patch v0.3.22491 focuses on performance optimizations, DLSS implementation, and critical login and stability bug fixes.

July 5: Patch Notes
A series of hotfixes focusing on dress visual glitches, dye inconsistencies, controller interface bugs, and item distribution errors.
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